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If you're deck doesn't have ways to drain stamina or break charges then that's the problem
rekt hyper armor
Basically you can lure them into a false sense of security by letting yourself guard until your stamina is a bit low, then use it, and they'll get caught offguard.
Also if you try doing a Khalth build, then pump ALL your stats into strength, and basically use haymaker on AI, i wonder how much damage it can do. Much less S ranked str moves.
The game lacks a respec function so even if you hit lv100, your stat allocation is all over the place.
Leveling up past lv30 becomes a big grind in PVE, you'd be forced to do combat trials for exp, which can be still somewhat slow since it takes several matches to work properly...
Unless you somehow get into a match with a friend, then stage the fight so you feed each other exp (get a map with cliff and basically suicide together).
1. Breaking attacks (guard-breaks)
2. Stopping attacks (red flash, can be quite fast)
3. Multi-hits.
4. Any gold-linked fast combo because 2 fast attacks can land before the charging attack if you time them right.