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Windfall's avoid is better at maintaining initiative, less so at capturing it. Forsaken parry is great for reversals and can interrupt medium speed attacks.
With windfall, you can drive a stunning attack and avoid uninterruptable attacks and continue to drive. WIth parry, you capture the attack, and counter - and your counter can be very heavy and the opponent is open.
Windfall evade is much easier to pull off than parry, as well from what I have seen. Parry is risky, and can more easily be feinted out (which I do not see enough of against players, thankfully)
From my limited experience, parry if done well causes a lot of problems for windfall who get shut down and hit. Not so muck for K. I am glad I don't run into more good K-style players because done well, it's very punishing. The elbow thrust after absorb is painful.
Parry gives a consistent and reliable punish when you land it. Windfall doesn't. Windfall removes the ability to perfect-chain your next attack, and slows down the recovery. It opens punish opportunities, but they vary depending on the attacks being used at the time.
If you're getting consistently prevented from changing pressure, you need to be avoiding the right attacks to give the best punish opportunities. You gain stamina on a successful avoid, which lets you get stamina advantage for playing defensively against a fast spammy deck.
Don't think of it - and in fact, don't think of any single move in isolation. That's not where the strategic game is. Your deck works as a set of situational advantages and synergies.
if it doesn't work for your playstyle, then it doesn't. I've fought people who it really did work for their playstyle and it was stressful to fight them.
Granted I am dedicated forsaken so perhaps someone can correct me if this is wrong, but what I have run into with good windfall (windmill) players is they will stay on me at all times, and I'll be pressed to disengage to recover stamina. It's a constant pressure game, with them sticking to me and me not having a chance to recover. Once I am low on stam my options are severely limited.
I parry slow attacks, and those I am familiar with quite well. Some moves are difficult for me to parry since there isn't a good tell. The K knee and elbow come to mind.