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Couldn't find a config file or anything to change it ...
Hopfully this thread gets enough bumps since more keybinds would be prefered.
honestly i would love to be able to play with keyboard only... i have a mouse with side buttions that are keyboard inputs and it would be much nicer to have the dodge directions mapped to actual buttions not just moving my mouse
So if the Dev's read this,
Please let us bind the stance change directions, and the right analog stick /mouse movement into key binds
personaly i feel comfertable with mutiple styles of inputs
after testing out the game controls i can safely say that keyboard and mouse is my desired choice to play this game. the inputs feel way more natural to me.
the only thing that will take a little bit of getting used to will be moving the mouse when using the avoid style.
having Single key inputs for changing stances feels way better imo. and the keyboard and mouse layout is less cluttered for the control scheme.
if the dev's were to add in the dodge inputs as individual keys i would be sold on keyboard.
for a simple diffrence comparison,
Right stick on a controller does camera/avoid-parry-absorb/stances/change lockon targets
on keyboard most of these are split up into their own functions.
QEZC - each set to a stance
Mouse move- camera/avoid-parry-absorb
Scroll wheel - change lockon targets
^ to me this is the winning diffence that makes the keyboard and mouse feel more smooth
If would be really great, if you could decide the keys by yourself or at least get the option for a germand keyboard.
We apologize for any frustration the current key binding options may have caused. We are currently planning improvements for keyboard and mouse playing, as well as key binding options for controllers. Unfortunately, we do not have an ETA on these yet.
Thank you for your patience, we'll be sure to let everyone know as soon as we have more info.