Nine Parchments

Nine Parchments

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Multiplayer is an absolute Nightmare
Just a few of the things I've encountered during the past day or two:

Joined a game only to have the camera infinitely loop to the beginning and constantly spam death (This was after trying to join forever)

Hit resume game only for nothing to happen several times, sometimes a loading screen will pop up like it's loading the world, but it only brings me back to the loading screen.

Whenever I go to the Choose Game in Multiplayer settings the game will load for about a minute or two. If I don't interrupt it, then it will just merely load to the main menu after a minute. If I do interrupt it, any time I try to rejoin a game it instantly says failed to connect. This worked for me before and all of a sudden doesn't anymore.

Join game is actually working now, but yesterday it wasn't working at all.

Join Game and Host game are a 50/50 gamble though that occasionally take you to the main menu after a loading screen.

Even doing single player sometimes takes you to the loading screen.


Should note that I use the Nintendo Switch version, don't know where to put my feedback besides the steam discussion. Is the multiplayer any better on steam now since the patch?

Seriously, this would be an amazing game if I could actually play it. I've loved every second of what I've actually been able to play.
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Showing 1-4 of 4 comments
Darkness Dec 7, 2017 @ 8:23pm 
The camera problem I only had once, and it looks like it was caused by the player (all matches we had him had this problem). He was offsync to us, so we'd see him getting far and far, and camera would screw up. When he blinked the game corrected his position for a while. Still, it was a nightmare.

I played lots of matches with people around the world (japan, russia, france, to say a few, I can tell by the language of the in-game texts), and didn't have any issues like that.

Join game sometimes doesn't work, really.
EllaFB  [developer] Dec 8, 2017 @ 9:17am 
I asked this from our QA department and they said that next patch should fix some online problems, hopefully it fixes this as well. Unfortunately I don't have date for the patch yet.

Our QA recommended checking out which NAT type you have. You can find your NAT type from System Settings -> Internet -> Test Connection. It seems that the online games work best if you have type A or B, especially if you're the host. It sounds like someone's NAT time could be C or D and that might be causing this issue. Both your NAT type and the NAT type any player you are attempting to connect with can affect the connection process. If you are having trouble connecting to a specific player, it is possible the issue may be caused by that player's NAT type.

You can find more info about NAT types and possible issues from the following links

http://en-americas-support.nintendo.com/app/answers/detail/a_id/22541

http://en-americas-support.nintendo.com/app/answers/detail/a_id/22455/~/troubleshooting-issues-related-to-nat

Let me know if you have any questions. :)

At the moment the game also does not show latency/ping, but we are going to add this in setting the future as it's not currently possible to tell how good the connection is.
Last edited by EllaFB; Dec 8, 2017 @ 9:17am
LuckyLunayre Dec 8, 2017 @ 2:02pm 
Just tested. I am NAT type b. So it doesn't appear to be my end. It does it for every single game that I try to join manually.
EllaFB  [developer] Dec 12, 2017 @ 4:02am 
Next patch should include some changes to online matchmaking. Unfortunately we aren't completely sure if it fixes this issue before we get feedback from players. Our QA however has had a lot less issue with online game after this was changed internally. This is quite rare issue as most players have managed to play the online game as intended. Sorry about this delay, hopefully we get the patch out soon and that it fixes this issue. :)
Last edited by EllaFB; Dec 12, 2017 @ 4:02am
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Date Posted: Dec 7, 2017 @ 7:55pm
Posts: 4