TROUBLESHOOTER: Abandoned Children

TROUBLESHOOTER: Abandoned Children

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Some build help
Ok I have four issues in my level 55 team I need help with.
Albus magic knight counter forestallment build: he dies way too easily, any suggestions on masteries/equipment? If he can get some stacks hes fine but otherwise hes lacking.

Irene martial artist
I'm running a tanky hybrid dmg esp irene and she survives but shes lacking a little bit of dmg that could make her wreck.

Ray alchemist
I changed something and now shes lacking damage outside her ult.

Alisa is there any way to make white knight viable? Or do I need to suck it up and go berserk?

So I'm not posting my builds because I'd like complete reworks and gear advice. Feel free to suggest tweaks like say dumping hybrid on irene or going lone hero (I only avoided it because I was stuck on smaller maps).

Thanks in advances
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Hey,
I'm not that great at making builds in this game (it's quite overwhelming) but I love the game and I've used builds I found onilne and they worked great.
Check that video from LifeofAshuram : https://www.youtube.com/watch?v=ze1nrnbHJAU
It's quite old but his builds still work !
Hope that helps !
Magic Knight Albus:
The easiest ways to make him tanky are Second Wind (Wind Wall + Headwind + Haze + Wind Road) or Blessing of Avalon (Distortion Field + Magic Shield + Holy Sword + Avalon). He won't have slots for both of those sets, but Blessing of Avalon + Impulse Fields is deliciously cheesy on a counter build. Just make sure you're also running Soul Drain or some other way to recover your vigor.

Martial Artist Irene:
Hard to know why you're lacking damage without seeing your board. I assume you're using Body And Mind Training (Body Training + Hard Energy + Internal Power + Martial Arts Manual) already, in which case you'll probably only need One-Inch Punch to temporarily fix your damage. The mastery Flame Crash is also an insane boost to her damage (Her doublekick will trigger it on the second hit) and it's part of some really good sets.
As my playthroughs progress I tend to either end up with a full fire or full physical board.

Alchemist Ray:
Muscle Training + Willpower + Concentrated Fire is the cheap way to make her do more damage. The main reason why she doesn't do a lot of damage is low crit damage, so anything that boosts that stat will make her a lot more powerful. Unstable Concoction also makes her hit a lot harder, but a lot of people don't like to activate that because they're wusses

White Knight Alisa:
I actually like it more than Barbarian. The key to making her powerful as a white knight is to know how to take advantage of Common sets and only take the class sets that your build needs. Metallic Muscle Armor (Solidity + Muscle Armor + Steel Armor + Enhanced Suit) is a must on her, imo. The other thing she benefits from a lot is a crafted Demolisher Wristguard for the bleed immunity, ideally a high level one for the HP. I often run the Demolisher uniform as well for the 2-piece bonus, but doing that will leave her with shockingly low resistance so you'll probably want Regular Exercise or Muscle Tolerance to help counteract that.

One of my favourite White Knight builds is a 54-point build that has some room for optimisation.
It contains the sets:
An Opportunity Not To Be Lost
Ironman
Knight of Sword
Master of Close Combat
Master of Weapons
Metallic Muscle Armor
Retaliation
Sen no Sen

Has the equipped Human masteries:
Persuasion
Principle-ist
Lottery
Rational Suspicion
Self-Examination
Sophistry
Open Mind

and the following non-set masteries:
Tough Spirit (for contraction/magic backflow immunity, optional but recommended)
Marching Expert
Overwhelm
Veteran
Bladestorm

Hopefully some of that will help you!
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