TROUBLESHOOTER: Abandoned Children

TROUBLESHOOTER: Abandoned Children

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EMP-shielded robots? Not sure if its correct decision without tone down robot masteries entirely.
I was one who support concept "make destrons emp-resistant", but i was heavily disappointed by result of implementation EMP-coating.
"Resistant" was meant to be less vulnerable (not shut down entirely), but have some debuffs, while tone down enemy in general. And now? Whe have same destron, with all his strong points, include undisable auto-dodge, auto-counter and special armor, and ON TOP of this bonus dodge and no way to cc him. And not only destron, but entire line of new robots with same problem.

Im heavily disappointed that instead of allow us tactical approach to counter enemy devs just stockpile numbers and disable tactical options. Again, people who cheese feel no problems, but seriosly disrupt anyone who doesnt cheese.
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AT 29. Okt. 2021 um 4:57 
Ursprünglich geschrieben von Gacktdirge17:
But emp works everywhere else.
New drones too?

Ursprünglich geschrieben von TargetPractice:
If you expect your electronics to be hit with an EMP, then you harden them against EMP.

Harden. Not totally invulnerable. Why it should be only "one-shot shudown" or "immune"? Why not middle ground - some debuffs?
If I paid a lot of money to buy war robots, smuggled them to valhalla to fight against troubleshooters and knowing that they have access to emp bomb. I would definelty expect them to have emp immunity.

Honestly all these robots should have in-built emp immunity, Lightning attacks should overcharge them instead of damaging, zero damage from wind, heat dissipation against fire, ice should make them dissipate heat faster, increasing their performance.
Only earth should work against them :D

0 damage from blunt attacks, their thick armor absorbs damage
0 damage from firearms without AP rounds
Swords should be dealing more damage since they have good armor penetration.
All melee type attacks should give the attacker weapon break status when attacking machine type enemy.

You are also only using a hand held device for causing EMP. EMP hardening would be would be good enough to deal with that. Honestly, the metal armor on the machines alone should be able to protect the machine from an EMP. So realistically, EMP grenades shouldn't do anything to the machines we are fighting, even without EMP hardening.
Just to remind everyone this is a game in which a teenager is permitted to be a combat medic and when she's killed her vengeful spirit can possess nearby thugs forcing them to unload automatic weapons into people at close range which causes them to be mildly inconvenienced until they're struck by a much more powerful sword, causing them to be arrested but also fine in time for the next mission.

I think it's neat from a gameplay perspective that the easiest approach that worked in the last mission is out. I like that each new mission encourages experimentation and new approaches, but I'm not buying into the idea that troubleshooter combat is based on aiming for maximum realism.
Managed to clear the mission by camping in the central tower with ranged characters + Leton and Irene providing full landmark cover with mage armour/frost armour. With Ray's clouds providing both cover and buffs thanks to Mutant. It's hardly the most efficient way to do it I guess, but farming Immortality with Mutant before going in is my go-to strat when discovering new maps.
LastDrop 31. Okt. 2021 um 16:55 
I never used EMP grenades so,,, not a big deal lol
jerel 10. Dez. 2021 um 20:25 
As others said, Kylie's hacking shutdown skill will work on that new destron. But nothing else that I've tried so far will.
Ursprünglich geschrieben von RexEviL:
If I paid a lot of money to buy war robots, smuggled them to valhalla to fight against troubleshooters and knowing that they have access to emp bomb. I would definelty expect them to have emp immunity.

Honestly all these robots should have in-built emp immunity, Lightning attacks should overcharge them instead of damaging, zero damage from wind, heat dissipation against fire, ice should make them dissipate heat faster, increasing their performance.
Only earth should work against them :D

0 damage from blunt attacks, their thick armor absorbs damage
0 damage from firearms without AP rounds
Swords should be dealing more damage since they have good armor penetration.
All melee type attacks should give the attacker weapon break status when attacking machine type enemy.

I beg to differ on a few points.
1) Lighting has a voltage counting millions. Such a voltage easily chars the circuits in any machine. If we're going to aim for "realism", Sion should be able to 1-shot robots with the utmost ease, since a few million volts from his attacks would easily overload the robots and incinerate their electronic components.
2) Machines build up heat as they work due to friction and entropy (thermodynamics laws etc) l. So when struck with fire-based attacks, their heat is building up beyond what their cooling system can handle. Overheating causes internal structure damage and the melting of sensitive electronic components. Heat dissipation alone isn't enough. Ever played Battletech?
3) Earth SP does blunt damage, so according to your logic it SHOULDN'T work.

Why not:
1) Make robots take extra damage from Lightning
2) Turn overheat state into a debuff which causes performance drop
3) Maximize their resistance to blunt attacks but give them zero slashing resistance?
Zuletzt bearbeitet von The nameless Gamer; 11. Dez. 2021 um 0:34
Those are unrealistic extreme conditions.
If Sion had such power, his limbs would be cut down, drugged and trapped in a power plant to power entire city, along with several lightning users.

If Irene had such extreme heat, she would burn everyone around her, before shutting down machine. It is likely that all fire users would be hunted down and killed when they were born.

Earth literally corrosion.
Battletech mechs are piloted, destrons are automated. You can ignore cockpit and pilot safety to design machine. In this case you will have more room to work with additionally you can design cooling sytem to make use the external heat, by redirecting it.

Honestly, I would just make organic destron with the cells of ice user. Half organic destron with extreme cooling.
Ursprünglich geschrieben von RexEviL:
Those are unrealistic extreme conditions.
If Sion had such power, his limbs would be cut down, drugged and trapped in a power plant to power entire city, along with several lightning users.

If Irene had such extreme heat, she would burn everyone around her, before shutting down machine. It is likely that all fire users would be hunted down and killed when they were born.

Earth literally corrosion.
Battletech mechs are piloted, destrons are automated. You can ignore cockpit and pilot safety to design machine. In this case you will have more room to work with additionally you can design cooling sytem to make use the external heat, by redirecting it.

Honestly, I would just make organic destron with the cells of ice user. Half organic destron with extreme cooling.

1) That would be highly unethical and I doubt they can perpetually generate electricity without copious amounts of food. Sion literally eats for 3-4 grown men. Likely the case with other lightning users too. If anything, beasts seem to have superior ESP genes to humans (Glacier Timas and Frost Draki don't suffer from their blood freezing for example). Even a few thousand volts can still cause a power surge strong enough to damage the electronics of a combat robot and/or cause a short-circuit. I do not suggest Sion being able to obliterate combat robots, just perhaps have an advantage over them.
2) Carter obliterated an entire highway checkpoint with his ESP powers. But there's nothing suggesting that Fire SP users couldn't generate concentrated heat. It doesn't have to be necessarily widely spread. Irene could focus her power on a combat robot, not light half a base on fire. Yes, Destrons are automatons, not piloted. But they're also smaller, roughly human-sized. As comparison to Battletech again, a Flea (the smallest mech in the universe) is 7 meters tall. The Destron has to pack its CPU, cooling system, power supply and ammunition in a 2-2.5 meter tall humanoid shape. That means a smaller surface for heat dissipation too. Not to mention the armour having numerous structural weaknesses, especially on the joints.
3) Actually, it's WATER that is corrosion, not earth. But currently our party doesn't have a Water SP user, just some beasts.
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