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Troubleshooter uses OGRE3D. It's a open source 3D rendering engine and it is relatively less known than Unreal or Unity. It focuses on 3D rendering and its porting tool is very weak so it's not easy to release Troubleshooter other platforms for now. The development team also lacks development power to pursue anything other than the current development.
If the current situation stabilizes, The dev team is thinking of challenging porting the game to other platforms. However, I think it will take a long time.
Thank you.
Hope everything goes well for your team!
And, as always, thank you for the wonderful world to play in!