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However as a whole equipment plays only a secondary role after the masteries. So even with sh*tty gear you can still beat all content on the hardest difficulties as long as you have a decent mastery setup on your characters.
Ok, thanks. Guess I'll just focus on leveling up. And yes, I know that gear only plays a partial role in stats, but I want lots of speed move distance and block for quality of life and playstyle concerns, and unfortunately there is only so much you can get from masteries. I'm just noting that it's extremely frustrating at my level (30) and below.
Masteries are where the power in this game lies.
Yeah, the other guy said around 40 the options improve. So I'll hope that I can speed up my leveling as much as possible to hopefully get there soon.
I think a possible fix might be to allow you to spend a small amount of money as a fee to cause a vendor to change out their stock to new gear. Maybe adding more variety of gear for lower level crafting too. I dunno.
I'm playing endgame levels on C/C and for most of the game my equipment was "Whatever I found in boxes and drops" and now it's "Whatever I found in boxes and drops and crafting". I've not played a level to get drops and the ones I craft I make 2 or 3 copies of and live with the best affix I get even if it kinda sucks. I've upgraded one piece of equipment for an achievement and everything else is +0. I'm aware we're underequipped for the part of the game we're doing, but as a rule it doesn't matter.
The masteries are a much bigger deal than the stuff.
Later you start getting endgame boss drops what are somethign worth.
Games loot system is typical Diablo style . There are thousands games with similar loot style.