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That being said, criminal DRM isn't a real thing ,so please don't get that angry about it. Star Force wasn't even that bad and it destroyed people's CDrom/DVD drives.
People claim it's a rent for the servers, but that's never been the case of any game ever to my knowledge.
Every game that requires always online that has died in popularity, always releases it's stuff to full offline mode.
Heck, Valve itself even has a plan in case everything goes wrong with Steam.
So, please believe me, there's not been any case of a game not fixing the problem of always online if it dies.
Also, I dare say multiple games don't ever die to the point where that's a threat. Running a server for a game doesn't require money overwhelming. You don't need to power the building with it's own nuclear power plant. :)
And considering people are working on minitature nuclear power plants, well, that wouldn't be an issue soon.
We, developers are also gamer and totally agree with you.
If (really if) we can't provide online service anymore, Providing offline mode will be our top priority.
But we want to go with you all and develop 'Troubleshooter' joyfully.
Thank you.
Please see this discussion why Troubleshooter need network connection.
Thank you.
Well, the previous posters saved me from spending.
Gonna pass.
Darkspore.
http://steamcommunity.com/app/99890/discussions/
I guess this does prove the adage about there being an exception to the rule.
I want to become a volunteer, localize and translate game texts into Russian.
You already support Korean and English. You have mechanisms to add new languages.
I offer free translation and adaptation of game texts from English into Russian.
You provide game texts in English in any format convenient for you.
Experience:
Final Fantasy IX (247,437 words, 100%) - Coordinator, Editor, Translator
Final Fantasy XIII (126,698 words, 100%) - Coordinator, Editor, Translator
Final Fantasy XIII-2 (327,289 words, 80%) - Coordinator, Editor
Baldur's Gate Enhanced Edition - Translator
If you and your players like the translation, you can add our team to the credits. Or not, as you wish.
If in the future you want to order professional localization, we have nothing against it.
We can begin to localize now, while the game doesn't have a lot of text, and regularly publish the finished fragments, as well as translate new texts together with the release of new content.
Russian translation? Absolutely great. We'll consider the interface for you. But there's so many things to do and we don't have certain that it will be done right away. When we are ready, we'll touch you.
Thank you very much.
You can contact me here or via...
Email: albeoris >@< gmail.com
Telegram: @albeoris
Skype: albeoris
I guess I'm in the minority though, since most people play when they're online and never notice.