Total War: MEDIEVAL II - Definitive Edition

Total War: MEDIEVAL II - Definitive Edition

Knajpik Dec 5, 2024 @ 6:51pm
Fix for pikmen dont work
Soo i try the fix for pike units where you basicly delete second wapons by puting "no" in to unit files stat (export_descr_unit) but it dont work and i dont know why.

I did it in vanilabeyond and it work perfectly.
Today i try it first for America DLC and it didnt work than vanila and also didnt work.
I checked evrything if i didnt make some mistake but no, i eaven try to copy and paste same unit stat from vanilabeyond files where its work to vanila files but still didnt work

any ideas what to do ?
Last edited by Knajpik; Dec 5, 2024 @ 6:55pm
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Showing 1-2 of 2 comments
Wizard of Woz Dec 5, 2024 @ 6:59pm 
I will never understand why people think pikeman are broke. They are purely a defense unit and are awesome at it. Include a chokepoint and they will annihilate the enemy.
Gigantus Dec 5, 2024 @ 8:00pm 
My 2 cents - it doesn't work in the main game and DLCs because you didn't make them mod compatible, eg enabled the game to read modified files.

And yes, 'broken' is a totally subjective view point here, eg the need to fix. It totally depends how you use the unit type.

Use (start the DLCs with) my desktop shortcuts to make the DLCs mod compatible and use my setup (Bare Geomod) to mod within it's directory:

https://www.twcenter.net/forums/showthread.php?352216

https://steamcommunity.com/sharedfiles/filedetails/?id=1921844849
Last edited by Gigantus; Dec 5, 2024 @ 8:01pm
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Date Posted: Dec 5, 2024 @ 6:51pm
Posts: 2