Total War: MEDIEVAL II - Definitive Edition

Total War: MEDIEVAL II - Definitive Edition

Spieler 12 ENE 2016 a las 5:18 a. m.
General speech [BUG] NEED HELP
Hello,

my problem is that I activated my german medieval 2 total war CD key from my retail box onto Steam. General speeches used to work but now they just don`t speak, but there is no subtitle nor sound. Instead I only hear the people cheering in my army. Some units even don`t speak when I click onto them and give orders. Several units and general speeches dont work at all!

I think this happened since the update of medieval 2 from 2014.

EDIT: My retail box copy of medieval 2 here in germany without kingdoms and patch 1.3 has all sounds and general speeches.

When I switch medieval 2 (STEAM) to english it suddenly work and everyone has a voice. The german STEAM version of medieval 2 must be at fault

Anyone has advice ?
Última edición por Spieler; 12 ENE 2016 a las 5:22 a. m.
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Mostrando 16-28 de 28 comentarios
Damavikoff 14 JUN 2016 a las 8:18 a. m. 
1. Are we talking about german version of the game?
2. Do you have troubles with general speeches or with silent units too?
Urmel 14 JUN 2016 a las 8:26 a. m. 
1. i live in germany, i have the german version of gold edition with kindoms from sega. i transformed that thing 2 a steam version today4 not needing disks
2. i hear the units (i think) and i wouldnt care if i would not. but i just want hear my general at the beginning... i see him with his "speech animation" after some sekonds, but he says nothing =(
Damavikoff 14 JUN 2016 a las 8:31 a. m. 
Ok. I'll dowload german version and shall try to make it work correctly.
Solution (or apologies) coming soon.
Urmel 14 JUN 2016 a las 8:33 a. m. 
i luve u man! big thx! :D

edit:
wehn i copie my sound-fieles from medieval 2 (disk-version) in the data/sounds in steam, the game will not start

when i copie my sound files from medieval 2 in the data/sounds too the kingdomkampaigns in steam/mods like "amerika" "teutonik" etc... it starts, but do nothing/no general sound.

this "solution" was descriped in post 11

edit2: my english is superbad (also my understanding of computer-basics), i couldnt understand what u have done in post 5...
Última edición por Urmel; 14 JUN 2016 a las 8:58 a. m.
Damavikoff 14 JUN 2016 a las 10:14 a. m. 
ok, here results.
https://drive.google.com/open?id=0B6TFNr3n6yUPbTVEamFxTEFFWTQ
it's an archive. two files inside: events.dat and events.idx
copy them to \Medieval II Total War\data\sounds\ folder. (replace original files). Should work now.

Publicado originalmente por Urmel:
wehn i copie my sound-fieles from medieval 2 (disk-version) in the data/sounds in steam, the game will not start
Did you try to replace all files or only some of them?
Última edición por Damavikoff; 14 JUN 2016 a las 11:01 a. m.
Urmel 14 JUN 2016 a las 10:50 a. m. 
you sir are a master, a hero, a robinhood !!!

ure files was the solution, i can now hear the general speach in german ! :D

much thanx! kisses!!! xD

edit: i replaced all. but again, im realy dump, mayby i do it wrong... i needed 5 houres yust 2 unzip your files. and jeas, u did it super-easy 4 me, sry...
Última edición por Urmel; 14 JUN 2016 a las 11:07 a. m.
Damavikoff 14 JUN 2016 a las 11:01 a. m. 
no problem
ivane 21 ABR 2020 a las 5:36 a. m. 
Publicado originalmente por Damavikoff:
ok, here results.
https://drive.google.com/open?id=0B6TFNr3n6yUPbTVEamFxTEFFWTQ
it's an archive. two files inside: events.dat and events.idx
copy them to \Medieval II Total War\data\sounds\ folder. (replace original files). Should work now.

Publicado originalmente por Urmel:
wehn i copie my sound-fieles from medieval 2 (disk-version) in the data/sounds in steam, the game will not start
Did you try to replace all files or only some of them?

Big thanks man.
Gigantus 21 ABR 2020 a las 6:47 p. m. 
The German localized version lacks support for some accents, that might be the reason, the fix is here: https://totalwar-forum.de/index.php?thread/6333-resource-quickfix-f%C3%BCr-stumme-fraktionen/
Última edición por Gigantus; 21 ABR 2020 a las 6:48 p. m.
Red Spot 22 ABR 2020 a las 2:06 a. m. 
Holy necro batman!
Damavikoff 6 MAY 2020 a las 1:24 a. m. 
Publicado originalmente por Gigantus:
The German localized version lacks support for some accents, that might be the reason, the fix is here: https://totalwar-forum.de/index.php?thread/6333-resource-quickfix-f%C3%BCr-stumme-fraktionen/

it's a bit more complex, i think

descr_sounds_accents.txt --> move factions, remove missing accents or don't touch, if you will update audio files links for existing accents
------------------------------
descr_sounds_db.xml --> set factions which don't have appropriate pre battle speeches lines (for example, English accent in russian version does not have any extended speeches, only [English_One_Liner_*.mp3]s) or don't change in order to bring some chaos into export_descr_sounds_prebattle
------------------------------
export_descr_sounds_prebattle.txt --> remove missing accents or change prefixes, remove pieces of code for the files which are not presented or update them to use existing files (for example, set pre battle speeches from Mediterranean accent for english generals)
------------------------------
export_descr_sounds_soldier_voice.txt --> remove missing accents or change prefixes
------------------------------
export_descr_sounds_stratmap_voice.txt --> remove missing accents or change prefixes
------------------------------
export_descr_sounds_units_battle_events.txt --> remove missing accents or change prefixes
------------------------------
export_descr_sounds_units_voice.txt --> replace unit's audiofiles prefixes (mostly related to faction's specific units like hungarian hussars, for example), move unit's related sections, remove missing accents or just change prefixes for existing accents


'change prefixes'means change 'East_European_' and 'Scottish_' to 'English_' and 'Mongolian_' to 'Arabic_'
export_ files should be checked twice to ensure that all audio files mentioned there are presented inside voice packs and match their names.
manual manipulations, if required (Arabic accent, for example, have no Muslim_Enemy_General_Killed notifications which are presented for Mongolian accent)
i think it is possible to make a single proper fix for any non-english version of the game.

i can be wrong, but english version might have some problems too (do you have victory or retreat voices for a german admiral?)
Última edición por Damavikoff; 6 MAY 2020 a las 2:09 a. m.
Urmel 15 MAY 2021 a las 4:05 a. m. 
medieval 2 is now called "definitive edition" after 500 years.
did CA / STEAM fix this problem?

the game feels very soulless without the general-speech at start of the battle + stoneage graphic. i think this problem is important and dont need a "super definitive edition" for a fix.
Gigantus 15 MAY 2021 a las 6:20 p. m. 


Publicado originalmente por Damavikoff:
Publicado originalmente por Gigantus:
The German localized version lacks support for some accents, that might be the reason, the fix is here: https://totalwar-forum.de/index.php?thread/6333-resource-quickfix-f%C3%BCr-stumme-fraktionen/

it's a bit more complex, i think

descr_sounds_accents.txt --> move factions, remove missing accents or don't touch, if you will update audio files links for existing accents


Believe me, that's all there is to it - once you change the accent allocation of the mute faction in descr_sounds_accents everything else falls in line - in every single one of the files you list otherwsie.
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Publicado el: 12 ENE 2016 a las 5:18 a. m.
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