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btw
yesterday I tried the hot seat "control mongols" at Crusade Add on. it worked fine, but no mongols appeared.. the game was running till 1400 when I stopped it.
I can play my battles, but not if AI attacks at present
but 2-3 requests.
like in kingdoms multiplayer americas the French never appeared (played till 1600 in multiplayer, activated french in strat.exe and choose them in the campaign menu as active player, but the game shows only 1 gamer)
so with your tool, the mongols (not activated in strat.exe, but with box cheat control mongols) in medieval definitve edition never appeared today until 1400 ?!
and finally, the AI attacks battle. still automatically?
In the ...\data\world\maps\campaign\imperial_campaign directory open the descr_events.txt file and look for mongols_invasion_warn - then change the numbers to single digit zeros. It will then take about 10 turns for the normal spawn to take place.
french, americas: similar, in their directory in descr_campaign_script.txt look for counter france_arrives and change the numbers. A similar event exists for england.
Note: for these changes to take effect you need to start a new campaign
the auto battles Icould solve. it was not clearly for me, what I have marked before the begin
thank you
ah not crusade, standard campaign.
I tried it with the standard game and with your mod.
after 30 and also after 50 rounds in your mod, no mongols appeared.
but set it to 0 date (also timurids)
hot seat
starting with papal states.
have given them ai control.
now it is 1380 year and no mongols or timurids appeared.
I will use now the original event file from your mod. and try again
Sometimes the game gets in the habit of undoing your edits.
ok, never happened on descr.txt.
but it is possible.
but this is not the reason for the missing mongols or timurids in this game?
at round 152, none and nothing happened....
and I used the original file from the mod,