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If I'm to give you advice, I'd need to know more details.
Sometimes I notice that my pikemen will seem to enter a formation wherein the first three ranks will hold their pikes in a special way, and other times only the first two ranks will drop their spears in a different fashion. It seems that the pikes are more effective in the first scenario I described but they seem to randomly enter that formation and only rarely, I don't know how to replicate it. Is it possible I'm doing something wrong?
Sorry for the vague description, and thanks for the help.
2) Guard mode ON.
3) Don't tell your pikes to attack a unit unless you want them to go on the offensive.
4) Pikes suck when attacked in the rear and the side.
4a) Pikes also suck if one enemy man manages to get in the midst of the pikes.
5) The Kingdoms expansions may possible help with your issue...
6) Stuffing men in the midst of pikes (Spear Militia) on Guard Mode may also help
7) Pikes are considerably more useful when defending cities, because they can't be outmanouvered.
8) Install TATW if you feel so inclined and use the Dwarven pikemen, Vault Wardens. Those things are deadly.
8a) Install DaC if you feel so inclined and use the Dwarven Vault Wardens mixed in with Dwarven Halberdmen. That's just downright OP.
Pikes are fiddly to use at best, which is why the Kingdoms expansion works better for them - cavalry in vanilla are extremely powerful because of the buggy game engine.
(1) terrain
(2) unit commands (e.g. guard mode on or off? Phalanx mode on or off?)
(3) was the unit depleted by missile fire before melee?
(4) was the unit already in melee combat when charged?
(5) where did the charge come from in relation to the pike unit's front? (pike units are only strong in frontal fighting - the sides and rear are quite vulnerable)
(6) did you order your pike unit to move or attack? Or was your pike unit not moving when the enemy charge came?
(7) what type of unit was the attacker?
(8) unit scale (I use huge unit scale - i.e. 120 soldiers per pike unit, if I remember correctly) - maybe smaller unit scales have a different performance in combat?)
I've played rome and rome 2 prior to this and I'm using my pikemen in the exact same fashion I would in those games but they seem to just break formation much, much, much faster than in rome.
aidenpons had mentioned that pikes suck when an enemy enters your formation, this is what always happens, unlike rome where my pikemen can hold an enemy for minutes, here the enemy walks straight into my units completely ignoring the pikes almost always.
Once again, thanks for the advice, I'll try to implement some of the tips you all gave the next time I play and expirement a bit to see if I can use my pikes better.
It's a common problem, like the general lack of understanding of the use of 'open order' and 'close order' units. Some units need room to swing; others don't. Halberdiers and Billmen fall into this category.
Maybe you and some others on this thread have difficulty using them, but it doesn't mean that happens for everyone. I suggest you learn how to use them, from those who use them effectively.
if I'm on huge unit scale and only if they are charged head on.