Total War: MEDIEVAL II - Definitive Edition

Total War: MEDIEVAL II - Definitive Edition

eltortuga 30/abr./2016 às 2:37
Third age total war battle problem
I downloaded the mod and installed it correctly it also works just fine but whenever i want to play a battle it instantly stops and says fatal error

If enyone could help me with this problem
Última edição por eltortuga; 30/abr./2016 às 2:37
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Exibindo comentários 1630 de 56
Escrito originalmente por eltortuga:
I downloaded the mod and installed it correctly it also works just fine but whenever i want to play a battle it instantly stops and says fatal error

you clearly didn't install it correctly

http://steamcommunity.com/sharedfiles/filedetails/?id=517318177

Escrito originalmente por Tricorn:
if you want third age to really roll, you have to use the 1.3 version of medieval 2. its really hard to find it but it was the first kingdoms release before patches.
If that doesnt help. My experience with third age and the game crashing before battles often means I had too many legendary units.
see one sauron is actually really hard to render... harder than a classic 150 men spearmen unit.
put 5 of them in one battle and its most certainly going to crash unless you have 30000 gb of ram in your GPU....

Low gfx settings? My computer had a graphics card so ancient it wasn't actually properly supported on Windows 7 (and we were running Win7, soo.... :P) and it managed to run TATW without too much in the way of lag - the only real problem were long turn times.

And if you're putting 5 Sauron's in one battle you have a problem or just really bored. (If you're bored, put 1v1 Sauron vs Balrog. Occasionally they'll chase each other endlessly in circles :P)
Última edição por Ruinae Retroque Rursus; 30/abr./2016 às 23:50
COACH 1/mai./2016 às 0:07 
thanks ill search for the 1.3,
Damavikoff 1/mai./2016 às 4:21 
Ignore this guide above.
This is stupid and abnormal to rename your mod folder as 'asmericas', 'teutonic', etc.
Kingdoms expansion was integrated with original game. A loooooong time ago.
Shortcut (surprise-surprise) works but of course you need to edit it.
(target field as "E:\SteamLibrary\steamapps\common\Medieval II Total War\medieval2.exe" --features.mod=mods/Third_Age_3 @mods\Third_Age_3\TATW.cfg as in my case)
As you can see my Third Age has its own folder.
Also you can edit .bat file inside mod folder.
There is no reasons to use 1.3 version of the game. Seriously. Too many guesses and no proofs.

We can see particular problem in the log file:
Building DB error - culture db max settlement level differs from building db max settlement level for faction. (if you paste to me all log file content of course).
So we need ensure that mod starts correctly.
As you use some kingdoms campaign folder for the Thir Age and launch it using steam, i cant' say that the mod starts correctly.
Última edição por Damavikoff; 1/mai./2016 às 4:50
COACH 1/mai./2016 às 5:22 
i'll first start with my excuse, i just made my way into the pc world and i have absolutely no more knowlegde then a kid of six. i stranded at getting the mods(1/2 2/2 and the patch 3.2) from modb and thats is basically the only dry land i have, now when you say log file i have no idea what to do, and mate if you even want to help, me then i can warn you cause this is going to take some time.
Damavikoff 1/mai./2016 às 5:32 
All my previous posts were related to eltortuga as he asked for help.

So, i thougnt you have already instelled this mod. Or what. Describe your problem.
COACH 1/mai./2016 às 5:37 
hehehe, i got to the point where you go to custom battle and sellect your troops, every single one looks like a farmer, asap you are done sellecting them and want to start deploying it quits, sorry for interrupting btw
Damavikoff 1/mai./2016 às 5:48 
Looks like it happens because of missed files.
1. Have you any problems with vanilla game?
2. Log file is system.log.txt located in the main folder of the game.
Like \SteamLibrary\steamapps\common\Medieval II Total War\
it should be in this folder. So launch the mod, try to replay your issue, then open this log file and paste its content to me.
3. Looks like we need to reinstall the Third Age mod.
COACH 1/mai./2016 às 5:53 
ill take a look

COACH 1/mai./2016 às 6:42 
this time i cant even start the whole thing cause of the missle launcher, i think im gonna clean my sytem of every third age ♥♥♥♥ i have and then download it all again cause i probably screwed something up.
COACH 1/mai./2016 às 6:43 
15:37:19.273 [system.rpt] [always] CPU: SSE2
15:37:19.273 [system.rpt] [always] ==== system log start, build date: Sep 5 2014 version development ===
15:37:19.278 [system.io] [always] mounted pack packs/data_0.pack
15:37:19.279 [system.io] [always] mounted pack packs/data_1.pack
15:37:19.281 [system.io] [always] mounted pack packs/data_2.pack
15:37:19.283 [system.io] [always] mounted pack packs/data_3.pack
15:37:19.284 [system.io] [always] mounted pack packs/data_4.pack
15:37:19.285 [system.io] [always] mounted pack packs/localized.pack
15:37:19.302 [system.io] [warning] open: mods/americas/data/text/shortcut.txt.strings.bin is missing
15:37:19.306 [system.io] [warning] open: mods/americas/data/text/shortcut.txt is missing
15:37:19.307 [system.io] [warning] open: mods/americas/preferences/keys.dat is missing
15:37:19.307 [system.io] [warning] open: mods/americas/preferences/keys.dat is missing
15:37:22.458 [data.missing] [warning] missing/invalid cursor for ANISELECT
15:37:22.469 [data.missing] [warning] missing/invalid cursor for MODIFIER_SABOTAGE
15:37:22.479 [data.missing] [warning] missing/invalid cursor for MODIFIER_TRADE
15:37:22.548 [data.missing] [warning] missing/invalid cursor for DRAGGABLE
15:37:22.548 [data.missing] [warning] missing/invalid cursor for DRAGGING
15:37:22.572 [data.missing] [warning] missing/invalid cursor for MODIFIER_MULTIPLE_SELECT
15:37:22.572 [data.missing] [warning] missing/invalid cursor for MODIFIER_ATTACK
15:37:22.572 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_CHARACTER
15:37:22.572 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_RESOURCE
15:37:22.572 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_FORT
15:37:22.573 [data.missing] [warning] missing/invalid cursor for MODIFIER_MOVE_OBJECT
15:37:22.573 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_WATCHTOWER
15:37:22.573 [data.missing] [warning] missing/invalid cursor for MODIFIER_DEPLOYMENT_AREA
15:37:22.573 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_TILE
15:37:22.573 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_SPECIAL_PIECE
15:37:22.573 [data.missing] [warning] missing/invalid cursor for MODIFIER_PAINT
15:37:22.573 [data.missing] [warning] missing/invalid cursor for MODIFIER_ADJUST_HEIGHTS
15:37:22.573 [data.missing] [warning] missing/invalid cursor for MODIFIER_ADD_UNIT
15:37:22.573 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_SETTLEMENT
15:37:34.271 [script.err] [error] Script Error in mods/americas/data/export_descr_buildings.txt, at line 9142, column 2
Building DB error - culture db max settlement level differs from building db max settlement level for faction milan (bdg large_city vs clt huge_city)
15:37:34.271 [script.err] [error] Script Error in mods/americas/data/export_descr_buildings.txt, at line 9142, column 2
Building DB error - culture db max settlement level differs from building db max settlement level for faction scotland (bdg large_city vs clt huge_city)
15:37:34.271 [script.err] [error] Script Error in mods/americas/data/export_descr_buildings.txt, at line 9142, column 2
Building DB error - culture db max settlement level differs from building db max settlement level for faction moors (bdg large_city vs clt huge_city)
15:37:34.271 [script.err] [error] Script Error in mods/americas/data/export_descr_buildings.txt, at line 9142, column 2
Building DB error - culture db max settlement level differs from building db max settlement level for faction turks (bdg large_city vs clt huge_city)
15:37:34.272 [script.err] [error] Script Error in mods/americas/data/export_descr_buildings.txt, at line 9142, column 2
Building DB error - culture db max settlement level differs from building db max settlement level for faction egypt (bdg large_city vs clt huge_city)
15:37:34.272 [script.err] [error] Script Error in mods/americas/data/export_descr_buildings.txt, at line 9142, column 2
Building DB error - culture db max settlement level differs from building db max settlement level for faction mongols (bdg large_city vs clt huge_city)
15:37:34.272 [script.err] [error] Script Error in mods/americas/data/export_descr_buildings.txt, at line 9142, column 2
Building DB error - culture db max settlement level differs from building db max settlement level for faction england (bdg large_city vs clt huge_city)
15:37:34.272 [script.err] [error] Script Error in mods/americas/data/export_descr_buildings.txt, at line 9142, column 2
Building DB error - culture db max settlement level differs from building db max settlement level for faction france (bdg large_city vs clt huge_city)
15:37:34.272 [script.err] [error] Script Error in mods/americas/data/export_descr_buildings.txt, at line 9142, column 2
Building DB error - culture db max settlement level differs from building db max settlement level for faction hre (bdg large_city vs clt huge_city)
15:37:34.272 [script.err] [error] Script Error in mods/americas/data/export_descr_buildings.txt, at line 9142, column 2
Building DB error - culture db max settlement level differs from building db max settlement level for faction portugal (bdg large_city vs clt huge_city)
15:37:34.272 [script.err] [error] Script Error in mods/americas/data/export_descr_buildings.txt, at line 9142, column 2
Building DB error - culture db max settlement level differs from building db max settlement level for faction spain (bdg large_city vs clt huge_city)
15:37:34.272 [script.err] [error] Script Error in mods/americas/data/export_descr_buildings.txt, at line 9142, column 2
Building DB error - culture db max settlement level differs from building db max settlement level for faction venice (bdg large_city vs clt huge_city)
15:37:34.272 [script.err] [error] Script Error in mods/americas/data/export_descr_buildings.txt, at line 9142, column 2
Building DB error - culture db max settlement level differs from building db max settlement level for faction papal_states (bdg large_city vs clt huge_city)
15:37:34.272 [script.err] [error] Script Error in mods/americas/data/export_descr_buildings.txt, at line 9142, column 2
Building DB error - culture db max settlement level differs from building db max settlement level for faction byzantium (bdg large_city vs clt huge_city)
15:37:34.272 [script.err] [error] Script Error in mods/americas/data/export_descr_buildings.txt, at line 9142, column 2
Building DB error - culture db max settlement level differs from building db max settlement level for faction aztecs (bdg large_city vs clt huge_city)
15:37:34.273 [script.err] [error] Script Error in mods/americas/data/export_descr_buildings.txt, at line 9142, column 2
Building DB error - culture db max settlement level differs from building db max settlement level for faction timurids (bdg large_city vs clt huge_city)
15:37:34.273 [script.err] [error] Script Error in mods/americas/data/export_descr_buildings.txt, at line 9142, column 2
Building DB error - culture db max settlement level differs from building db max settlement level for faction normans (bdg large_city vs clt huge_city)
15:37:34.273 [script.err] [error] Script Error in mods/americas/data/export_descr_buildings.txt, at line 9142, column 2
Building DB error - culture db max settlement level differs from building db max settlement level for faction saxons (bdg large_city vs clt huge_city)
15:37:34.273 [script.err] [error] Script Error in mods/americas/data/export_descr_buildings.txt, at line 9142, column 2
Building DB error - culture db max settlement level differs from building db max settlement level for faction russia (bdg large_city vs clt huge_city)
15:37:34.273 [script.err] [error] Script Error in mods/americas/data/export_descr_buildings.txt, at line 9142, column 2
Building DB error - culture db max settlement level differs from building db max settlement level for faction poland (bdg large_city vs clt huge_city)
15:37:34.273 [script.err] [error] Script Error in mods/americas/data/export_descr_buildings.txt, at line 9142, column 2
Building DB error - culture db max settlement level differs from building db max settlement level for faction denmark (bdg large_city vs clt huge_city)
15:37:34.273 [script.err] [error] Script Error in mods/americas/data/export_descr_buildings.txt, at line 9142, column 2
Building DB error - culture db max settlement level differs from building db max settlement level for faction teutonic_order (bdg large_city vs clt huge_city)
15:37:34.273 [script.err] [error] Script Error in mods/americas/data/export_descr_buildings.txt, at line 9142, column 2
Building DB error - culture db max settlement level differs from building db max settlement level for faction ireland (bdg large_city vs clt huge_city)
15:37:34.273 [script.err] [error] Script Error in mods/americas/data/export_descr_buildings.txt, at line 9142, column 2
Building DB error - culture db max settlement level differs from building db max settlement level for faction norway (bdg large_city vs clt huge_city)
15:37:34.273 [script.err] [error] Script Error in mods/americas/data/export_descr_buildings.txt, at line 9142, column 2
Building DB error - culture db max settlement level differs from building db max settlement level for faction hungary (bdg large_city vs clt huge_city)
15:37:34.273 [script.err] [error] Script Error in mods/americas/data/export_descr_buildings.txt, at line 9142, column 2
Building DB error - culture db max settlement level differs from building db max settlement level for faction slave (bdg large_city vs clt huge_city)
15:37:34.451 [script.err] [error] Script Error in mods/americas/data/descr_character.txt, at line 302, column 1
Could not find character battle model 'slave_general'.
COACH 1/mai./2016 às 6:44 
idk whether this helps anything
COACH 1/mai./2016 às 6:45 
i had allready changed the missle launcher twice
Damavikoff 1/mai./2016 às 7:27 
nice. very useful.
I suppose Building DB errors are not important and can be ignored.
But there is another one:
Could not find character battle model 'slave_general'.

As i suppose you have replaced original americas campaign with the third age mod,
check if you have following file:
\SteamLibrary\steamapps\common\Medieval II Total War\mods\americas\data\unit_models/_Generals_and_Captains/Northern_Captain/slave_general_lod0.mesh
Última edição por Damavikoff; 1/mai./2016 às 7:29
COACH 1/mai./2016 às 7:36 
after i go to data there is only animations fmv sounds world
COACH 1/mai./2016 às 7:37 
maybe i need to reinstall it so the unit is back into it(probably deleted it by accident
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Publicado em: 30/abr./2016 às 2:37
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