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how to enable that units?
recruit_pool "Dismounted Gothic Knights" 1 0.5 4 0 requires factions { hre, }
remember to add it under every level off the building or you lose the ability to recruit upom upgrading the building.
;This file is generated from a spreadsheet
;Please do not modify by hand
should i modify? looks like it wil do nothing.
recruit_pool "Border Horse" 1 0.2 2 0 requires factions { scotland, }
recruit_pool "Mounted Sergeants" 1 0.2 2 0 requires factions { france, hre, milan, venice, papal_states, sicily, Normans, }
recruit_pool "Scouts" 1 0.2 2 0 requires factions { denmark, }
recruit_pool "Hobilars" 1 0.2 2 0 requires factions { england, }
the 1 is the number of units ready for production when the building is first created
the 0.2 is the number of units that get replenished every turn so in this case you could build a new unit afther 5 turns or repair a unit depending on how much damage it has taken for a 50 % damaged unit you would need to wait 3 turns before repairs are posible
the 2 is the maximum number of units of this type available for recruitement from this building
the 0 is the experience level of the unit created from this building