Total War: MEDIEVAL II - Definitive Edition

Total War: MEDIEVAL II - Definitive Edition

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Total War: MEDIEVAL II - Definitive Edition
We’re upgrading Napoleon, Empire, and Medieval II to Definitive Editions today – which means that if you already own them, you’ll now have all of the DLC for free!

If you don’t already own them, now’s the time to check them out – the new editions include all the DLC and expansion packs for each: https://store.steampowered.com/franchise/TotalWar-Official/

Click here to view the trailer: https://www.youtube.com/watch?v=hRhkWSqWSfQ
Последно редактиран от CA Ella; 21 ноем. 2018 в 7:40
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Показване на 271-285 от 361 коментара
so since the steam update. i have been having problems with medevil 2 running sound and it will not go full screen. plz someone somewhere get this fixed. i know there was 64 bit update on another game i have and now that works perfectly without crashes. i redownloaded the game and still have the same issue
Първоначално публикувано от Big Matthews:
help
Don't cry - everything will get well. Provided you stop assuming we can read minds. How about some details?
Not full screen - you may somehow gotten the game into windowed mode. Easiest way is to set the game's resolution to your desktop resolution in the game's video option.
The other way involves some editing:

First remove any launch options in the Steam launch options

Open the cfg file with Notepad.
Scroll down to the [video] section
Add this line underneath the entry: windowed = 0
The value is a zero
Save and start the game
Последно редактиран от Gigantus; 9 февр. 2021 в 19:31
Can you still edit your turns from the folder on the steam version?
When were you ever able to edit your turns? Do explain what you mean by that.
i can't play medieval total war kingdom in Medieval 2 Definitive Edition. Help me
Hello guys. I have trouble with sounds in game for russian localization. No voices for many factions in Kingdoms, for example Norway in Britian campaign, Teuton in Teuton campaign.
No speeches for England general in main campaign.
I had verified game files, reinstalled game, but neither help

if you switch to English, then the sound problems disappear.

My OS windows 10 x64
Install my mod set up and in there open data\descr_sounds_accents.txt
Now move (cut\paste) 'mute' factions to accents that work in your language set up, save file
Go into the mod set up's data\sounds directory and delete the two 'events' files
Start the mod set up with the shortcut provided and check your faction's sound.
Once it's ok copy the two events files from the mod set up into the main game's data\sounds folder, make a backup of the original files

link to mod set up: https://www.twcenter.net/forums/showthread.php?t=352216
Първоначално публикувано от Gigantus:
Install my mod set up and in there open data\descr_sounds_accents.txt
Now move (cut\paste) 'mute' factions to accents that work in your language set up, save file
Go into the mod set up's data\sounds directory and delete the two 'events' files
Start the mod set up with the shortcut provided and check your faction's sound.
Once it's ok copy the two events files from the mod set up into the main game's data\sounds folder, make a backup of the original files

link to mod set up: https://www.twcenter.net/forums/showthread.php?t=352216
First thanks for help
Second I have read your message about 10 times ))) even read manual http://www.twcenter.net/forums/downloads.php?do=file&id=3883
but didnt understood what to do (((

What I done:
1. Dowloaded mod http://www.twcenter.net/forums/downloads.php?do=file&id=3881 and installed
2. Now "Bare Geomod" shortcut appears on the desktop
3. Launched "Bare Geomod" to check, game launched successfully
4. Opened C:\Program Files (x86)\Steam\steamapps\common\Medieval II Total War\mods\bare_geomod\data\descr_sounds_accents.txt and dont know what to do.

"Now move (cut\paste) 'mute' factions to accents that work in your language set up"
Did you mean write Norway faction to "accent English"?
for example
accent English
factions england, normans, saxons, Norway

Go into the mod set up's data\sounds directory and delete the two 'events' files
Did you mean steamapps\common\Medieval II Total War\mods\british_isles\data\sounds folder?

Start the mod set up with the shortcut provided and check your faction's sound.
If I launch shortcut main campaign launched, not Kingdoms
Последно редактиран от TechPower$; 18 февр. 2021 в 19:48
Your questions:
'now move (cut\paste)..' yes, your example is correct
'go into the mod set up...' that's steamapps\common\Medieval II Total War\mods\bare_geomod\data\sounds
'start the mod set up...' use the Bare Geomod desktop shortcut, it will be like starting the main campaign, the first menu screen will show you that it's indeed bare geomod.
Once you have the mod set up proceed to copy the events files, then try the DLC.

I am crossing my fingers that it will help with the DLC campaigns .... if not then it get's a bit more complicated, but not impossible.
Последно редактиран от Gigantus; 18 февр. 2021 в 20:49
Seems it doesn't work this way for the DLCs...

Let's try something similar then:

First download and install my desktop shortcuts, they make the DLCs moddable:
https://steamcommunity.com/sharedfiles/filedetails/?id=1921844849

For the instructions I will use the teutonic DLC:
1. copy all sound text files from mods\bare_geomod\data into tmods\teutonic\data. The sound files start with descr_sounds_xyz and export_descr_sounds_xyz
2. Make a back up of the two events files in mods\teutonic\sounds
3. after copying do the faction thing in descr_sounds_accents like before
4. delete the two original events files in mods\teutonic\sounds
5. start the teutonic campaign with my desktop shortcut
6. check if your factions now have a voice
Последно редактиран от Gigantus; 19 февр. 2021 в 2:34
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Дата на публикуване: 20 ноем. 2018 в 7:00
Публикации: 361