Total War: MEDIEVAL II - Definitive Edition

Total War: MEDIEVAL II - Definitive Edition

Cevape peek May 30, 2021 @ 2:36am
Stainless Steel
How good is it? Does it fix 2 Handed problem? How does cav feel? I hear its much slower and kind of unresponsive, I really like how cav feels in vanilla.
What about awfull unit faces lol
What do you guys like the most about the mod? Im definitely thinking of installing it for my second campaign, so I hope that those that are experienced with it can give me some answers
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Showing 1-13 of 13 comments
Holo May 30, 2021 @ 8:29am 
It's pretty good and it seems to fix the whole steamroll issue that you often hit when playing this game, at least for me. Anyways, its a mod, the best way to find if its good or not is just to try it.
Cevape peek May 31, 2021 @ 8:55am 
Thank you I love this new installer, it is so easy. Ive heard so much complaint about installing this mod the old way. Being late to the party isnt always bad
2000+ hours in Stainless, coming through.

I'll try not to be too verbose in summarizing my experience with Stainless Steel, but if I had to sum it up in a single statement: it took Medieval 2 and fixed it. Vanilla Medieval always struck me as a bit...unfinished when I played it. After installing Stainless Steel, the game finally felt complete. All of the little additions and fixes will suck a player into its universe; it's very rare that a MOD understands the importance of immersion in a game like Medieval.

Stainless can be customized in so many ways: aside from having two different eras of the grand campaign (Early and Late), there are lots of optional modes that help increase the overall challenge while attempting to implement a more immersive system of army and empire management.

Options like Byg's Grim Reality are a mixed bag for me. I LOVE the idea of what it does, but due to Medieval's limited mechanics, it had to be implemented in a very, very janky manner. As of now, I play with Byg's 2.0 always on: this adds a supply / morale system to your armies, forcing you to think about your campaigns before venturing out. It isn't particularly complex or limiting, but it adds a very immersive (and fair) layer of challenge on the player. Makes me wish newer TWs had taken Byg's Grim Reality and implemented it in their newer entries, but...well, we know how competence and CA go together like oil and water.

If you are looking for what I feel is the TRUE Stainless Steel experience, turn on Real Recruitment and Limited Activities.
-In short, RR limits your ability to mass OP units by imposing high refresh rates on them, forcing you to diversify your armies with both professional and militia units, much like a real army of the times.
-Limited Activities requires a family member / general to be present in a settlement to manage it manually. For a long while I hated this mechanic, but after turning it on I found it added a HUGE LAYER of planning to the management phase of the game. Since your count of family members is soft-capped, you won't have a governor in every single city at all times. This forces you to utilize your generals as both army leaders AND paper-pushers to keep the empire running efficiently.

In the end it is up to you which modifications you wish to use. My only advisement is to keep "Permanent Arrows" turned off, unless you like killing your framerate in battle. Give it a try if you think your rig can handle it.
Cevape peek Jun 1, 2021 @ 11:05am 
Thank you for your comment Ol Knife, Im playing it for the first time with everything but the balanced AI and RR turned off, and so far Im very impressed
[TFM]bobcat Jun 4, 2021 @ 4:40am 
It is an awesome mod IMO. Its basically the only reason I have more than 100 hours in the game (apart from the 3rd age mod). The units are very nice (better than vanilla imo) but the map itself is by far the best part. Theres just more of it and more cities (its similar in scope to Atilla's though with more scandinavia) and it just feels so much better than the original. That might in part be because the Byzantine's are my favorite faction and I always hated how there wasnt space for there to be an Iran/central asia faction to be my rival out east.

There are also more factions, like the Khwarazmians and Teutonic order that are nice additions.
First_AidS Jun 4, 2021 @ 12:15pm 
Not a fan of it
First, the added music is inferior to the vanilla games soundtrack, Id like my amen back
please

balance changes are unwanted and bad (to sum it up, heavily armored foot soldiers and cavalry already dominated the vanilla game, was there really a need to make them even more op ? )

Also, most of the focus was on western factions
Last edited by First_AidS; Jun 4, 2021 @ 12:16pm
Leeekaaa Jun 21, 2021 @ 7:32am 
try bulat steel 2.1.5. look it on moddb.
I wish I could had tried it but all methods I saw online, didn't worked, the most far point i reached, was almost instant crash of MedII after opening it with downloaded mod... Maybe smb know what to do to make mod playable?
I was trying that, but, maybe my lingual skills or idk maybe my intelligence were not able to understand that... But I will try that again :)
So basically this file, which is to download, isn't want to open, idk even what is it, so i can't download by our method...
Hugh de Salle Jan 6, 2022 @ 12:15am 
Originally posted by First_AidS:
Not a fan of it
First, the added music is inferior to the vanilla games soundtrack, Id like my amen back
please

balance changes are unwanted and bad (to sum it up, heavily armored foot soldiers and cavalry already dominated the vanilla game, was there really a need to make them even more op ? )

Also, most of the focus was on western factions

You do know you can change the music its not hard?.

And more love has actually gone into the Eastern factions so i have no clue what you on about.

Learning to mod the game is really wear its at , I have re-skinned nearly every faction and used models from other mods i have re-balanced all the stats and even re-wrote scripts.

If you wish to balance the game learn how to do it , It really isnt that hard.
Cloacky Feb 19, 2022 @ 7:45am 
Originally posted by Hugh de Salle:
Originally posted by First_AidS:
Not a fan of it
First, the added music is inferior to the vanilla games soundtrack, Id like my amen back
please

balance changes are unwanted and bad (to sum it up, heavily armored foot soldiers and cavalry already dominated the vanilla game, was there really a need to make them even more op ? )

Also, most of the focus was on western factions

You do know you can change the music its not hard?.

And more love has actually gone into the Eastern factions so i have no clue what you on about.

Learning to mod the game is really wear its at , I have re-skinned nearly every faction and used models from other mods i have re-balanced all the stats and even re-wrote scripts.

If you wish to balance the game learn how to do it , It really isnt that hard.
How can you change the music? I wanted to re-play medieval 2 lately but I hate the new music.
Gigantus Feb 19, 2022 @ 5:32pm 
The music of M2TW hasn't changed since it got released.

If you want to change the music of the game then have a look here: https://www.twcenter.net/forums/showthread.php?801425
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Date Posted: May 30, 2021 @ 2:36am
Posts: 13