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Reforged is the MP one
I got no experience with divide and conquer, but have played third age. It's a fun experience at least the first times, although it gets a bit grindy and repetitive. The AI gets a LOT of cheats and you pretty much have to expertly fight most battles to win. Along with design choices that make it very grindy.
Case in point.. I was playing as Dale. I got my main city which can only upgrade to wooden walls, and a city that can upgrade fully but with pathetic population and miserable income. I got to make my way south and push as agressively as possible before rhun gets to be an economical power and just stomps everything with top tier units. However all I have currently Is those two cities, and another 2 pathetic villages that will quite literally will not grow until turn 120 or so.
There is a little castle down there that must be taken so I proceed to do that. And then slowly and methodically beat rhun in a huge campaign.
What is not said is that rhun actually starts with quite a few cities with income on the thousands each.
Unlike me, they can actually recruit everything at every time. So they do. Every turn I'm fighting the little 3 to 5 units stacks, sometimes multiple, before they join a main army and cause trouble.
The recruitment is one thing that really bothers me along with the populations and the cheats the AI gets. (Free units out of nowhere, can't go broke, etc)
The population is made so that it you do not build every single population building, it will never advance to the next tiers. Those buildings are very expensive. And even then since the growth is so slow, I was not upgrading to wooden walls until turn 150 or so for most of the area. I needed such upgrades to get my tier 2 infantry going. Otherwise I was severely limited to tier 1 and even with tier 1 the replenishment was something like 7 to 10 turns. The AI doesn't need to worry because they just get added population every few turns.
Now DESPITE all of this, It's still a good experience specially the first times I'd say. I think D & C fixes some of that, but I don't know and I'm yet to try it myself. It's probably good to try to original just to get a feel for it.
Some factions Don't really have many of the same issues ad Dale, but playing as the good guys seems definitely harder.
Edit: both third age 3.2 vanilla and DAC are single player experiences. The multiplayer one is "reforged"
What divide and conquer does is add more units and factions to the game as well as expand the map. It probably helps with the late game because since they are different factions there is not one AI That goes on rampage, although this is theoretical.
You are not limited at all on buildings. All you gotta check is whether a settlement is a castle or a city. You can build as many things as you like on them given you have time.
There is no supply line mechanics and you can train generals to be governors, although this requires some understanding of the trait system.
Also the morale is completely different. I like it much more in this game.
The diplomacy is also absolutely not reliable on vanilla. On kingdoms is better, but be prepared for everyone to betray you on vanilla.
Finally, third age total war is brutally hard compared to vanilla, so at least understanding how medieval 2 works is necessary I'd say.
On the mod market, its like a black market, for mods.
(anyone know the main difference between the versions, like a proper change/dev log of 4.0? I couldn't find much on the mod db webssite)
So if you want to play Third Age vanilla, pick 3.2.
also how is reforged different? cheers
Third Age 3.2 hasn't been updated since 2009. Divide and Conquer had an update last year (4.5) and primarily focusses on singleplayer campaigns with a large variety in factions and player choices.
Third Age Reforged is a mod build around the multiplayer communities and features a lot in Pixelated Apollo's Third Age videos.