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thanks.
ahh.. you mean the opponents casualties inflicted total and the difference with my casualties sustained total? the extra number of casualties sustained will be friendly fire. that does make sense. thanks.
Chariots (I don't think those are in medieval II but maybe egypt?), elephants and siege equipment can all cause friendly fire casualties too. Direct attack units cannot as far as I know, so sword and spear cavalry and infantry cannot cause friendly fire. Basically anything with a projectile weapon and anything with a particularly large strike range (elephants).
i think only horse archers when they shoot their arrows, but not when they charge.
No.
The only game where cavalry inflicfs friendly casualties on charge is Empire Total War.
Very annoying.
Sure they dun kill their own men when charging a unit that is already engaged with your own melee units?
Best way to find this out is to use elephants in skirmish and have 'm charge into an ongoing melee. You don't see the massive drop of losses you'd expect from a charge even after they've smashed aside a lot of your troops in that charge.
charged AS against CK, even numbers in battle, charged my english knights against CK charging from the rear of my units AS. slowed the speed to 0.3 to make sure i don't miss anything. EK made contact with AS.
AS took no additional casualties and also were not knocked down, or stun locked, etc..
charging into your own units does not inflict damage nor does it knock them down as far as cavalry is concerned. i haven't tried with elephants