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I'm guessing, since you had to ask, it is too difficult. :)
Just because I don't know, doesn't mean it's difficult. Usually I'd just assume I don't have the brains to alter such things, but my impatience outweighs my humility lol
Also, you'll find quite impossible for highlanders to go into battle well into the 18thC with tartan (in any shape or form) was banned in 1746 - even after the ban was repealed it was not used in battle by regiments of the British army. The reason people think otherwise is because after the ban was lifted in 1782, Highland landowners set up Highland societies to promote "the general use of the ancient Highland dress" - claiming to be reviving old traditions but actually creating whole new ones.
I'm a lifelong history buff, archaeologist and historical battle re-enactor so i know what im talking about.
A collection of all modding guides for Medieval 2
The section 'Units' will likely have a guide that will help you.
This guide in particular will probably help even though it's original purpose is different:
https://www.twcenter.net/forums/showthread.php?74945-How-To-Add-other-faction-units-for-new-factions
Note that you have to unpack the game files first before you can start modding. You also have to go trough some extra steps to activate any mods. For both of these things there should be guides in the index.
Thank you! Appreciate the help
I would actually like it if I could recruit Scottish units as the English or French or Danes once Scotland is out of the game. Those unique Scot units are interesting looking. Along with the big axe wielding mercenaries that fight for beef according to their flavor text.