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All you have to do is add a new culture to the game (not to be confused with a faction) called 'roman' , add this to an already existing faction and add the hidden resource 'italy' to any region you need. If the faction with the culture 'roman' gets a huge city in a region with the hidden resource 'Italy' then the bodyguard units will upgrade. This is essentially making the hardcoded trigger from Rome 1 to upgrade the bodyguards functional again.
The theory behind this is simple but the actual exercise to get a new culture added to the game is a lot of work (get a freeware utility program to rename files in bulk, trust me you will need this). Also prepare for some crashes because you missed a tiny little thing somewhere.
The generals prior to that era simply dont upgrade due to being two different units in the files. Its not a simple armour upgrade.
Correct
Adding a new culture isn't that difficult per se: http://www.twcenter.net/forums/showthread.php?t=287046
It's actually not files that require renaming\copying but rather their content, eg trait\anc triggers based on cultures as well as EDU and EDB entries. A simple search&replace with a text editor (I prefer Notepad++) operation does the job here in most cases.