Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
As for +100 income, if that is flat income, it's a lot and it'll have paid you back in 30 turns and that income will stay regardless of population and trade.
Next to that, 8 melee attack is low but 20 melee defence is a lot, considering there is also armour and shield on top of that.
If your economy is as poor as you say, you might be needing to rethink the way you approach the game. It's certainly not meant as a starters campaign.
About the 30 turns to generate back that 3000 i spent, that's the thing I've been complaining about you just sit around waiting to get enough money to be able to execute your next move (like buying a new building or recruiting units), also the campaign victory goals involve you conquering 50 to 80 regions and a long list of factions you need to eliminate, so you don't have the luxury of sitting around just waiting for that money.
I know you got 400 turns to complete em but the religious conversion and money generating is so ♥♥♥♥♥♥♥ slow you just sit around a bunch of turns trying to get those money for buildings and units and to convert the populace so that you won't have to garrison your armies in the settlements to maintain public order.
So call one of those, get all your armies on it, make money. Start sacking the enemy. You really need to do that to make the money.
BOTET is meant as a slow campaign. Unlike vanilla where you can get 45 settlements in 45 turns or less.
Now, 50 turns is an exaggeration but still, the Empire provinces are the most dense of the entire map.
Even if you are successful in the crusade. It is very unlikely you get to keep the city because the city you captured usually has low percentage of your religion. For example, I crusaded and captured Middenheim but had to sack and destroy every buildings in the city for money. Then abandoned it to revolt because keeping my army at Middenheim just to maintain public order and waiting for the populace to convert is not a viable option since I need that army to continue my campaign. And how does religious conversion works in this game??? Tens of turns passed and only a few percentage converted.
Not to mention the AI gets free garrison units when sieged, the easiest and most broken faction by far imo is the Vampire Counts, because their skeleton and zombie units are insanely cheap in upkeep. Skeleton units cost only 15 upkeep and zombies only 5 upkeep, even though they have trash stats they have locked morale meaning they do not route at all unless ordered to, meaning you have to kill EVERY SINGLE ONE of them to win the battle. Once i had 20 units of zombies defeated 20 units of Empire mixed Melee/Cavalry/Ranged not because they couldn't defeat my army, its because I grind out their Morale and every1 just routed. So I won the battle with me suffering more casualties than the enemy.
I struggled massively with Tomb Kings against Ogre Kingdoms to the point I had to go and find a rebalance for them on TWCenter. Still overpowered but easier to deal with.
They take cannonballs to the face and just walk on like nothing happened. Their stats are insane for the amount of upkeep they have. It was terrible fighting against them and they were everywhere.