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who did you pick to play?
troop morale plays a bigger role,because of reduced damage,armour upgrades are more effective to
any questions,ask away,it's my favourite med 2 subject
Picked England cuz why not and easy enough to get in. Economy is just ridiculous, tried Venice first, had 30k after 10 turns or so.
About 50-55 turns into the game, secured British isles, took the low lands and northern france, Norway left a town without a garrison, no idea why but landed there.
Faction leader had to go on crusade to Cairo, I went, plundered city, plundered alexandria and went to take a dump in Benghazi since a castle is a bit easier to maintain public order.
Aragon, France, Norway and Scotland all were like, that looks easy, till they all met their demise. Scotland no more, France was just crushed. Exterminated Paris because they assasinated a general that landed and that army was given it's rightous revenge.
So far, France has been taken the brunt, down to 3 regions, not sure how many Norway have left. They've got quite a force in Bergen that looks a bit...stronger than my rubbish force.
Aragon isn't in striking range, I don't bother with them till they sail to me. They're gonna wish they hadn't attacked me once I've chewed through France.
HRE suprisingly keeping itself nicely to the alliance, thus far.
the HRE will be luving what your doing,it's usually them taking the brunt of what you have
marry them,and they will be loyal little bunnies if you like
First place I looked, obviously, was the medieval2.preference which hadn't got a line about windowed mode. Thus I checked vanilla, it was bordered.
SS6.3 comes with a default file in the mod folder that has the windowed mode line and changed it there.
But then you should NEVER bother about the default CFG anyhow as it needs to be made read only for manual changes to remain. Which in turn makes it impossible for any in game changes in the options to be saved.
also it is still a bit of a cakewalk with most of the majors,try the kwarzi,cuman,tuetons,crusaders,byz etc for more of a challenge,once they are powerful it's still the same,but it can be pretty hairy getting there sometimes
oh,and you really might need those bugfixs for that as alot of fixs are for the minors,unsurprisingly,but if you gonna reset AI you can kill both birds with one stone
another thing,it can be alot easier to roleplay with SS,rather than just do the TW thing
links to bfixs in G's tut
http://steamcommunity.com/sharedfiles/filedetails/?id=861485547
Not even the AI in vanilla bothers with me if they're so far out and I've noticed some inconsistencies going on. Even with 2million heroic victories I haven't got a single general that's above 4 command, cuz why not I guess. So either command is bugged in SS or they've made it simply to hard to get, which is rubbish since the AI just throws several stacks at you. When you get 2 heroic victories in one turn and you don't gain a single command star, then something is wrong imo.
Too many units I also like to add I guess.
The only thing that's somewhat decent is that allies aren't interested in backstabbing you.
i'm not really sure what the problem is.but if you have schools,military acads and the like they can get heap stars quick,especially if they are young'ns.some factions do way better than others to (crusaders)
i think they may have screwed some balance aspect.although i don't like it,i'm actually not beyond giving them the star myself when it gets ridiculous
maybe G knows something about it
I've checked other settlements to see their base unrest and for castles it's 10% and cities it's 15% base unrest. Unless it's a native settlement offcourse.
i have never noticed the bug,but i will keep an eye out,infact i'll have a poke around now
bugfix had some spy stuff,but i can't remember what that was now