Total War: MEDIEVAL II - Definitive Edition

Total War: MEDIEVAL II - Definitive Edition

No Workshops for MTW2?
I mean this is the most modded Game and there still ongoing Great Projects for this Game, why is Steam not giving us an Workshop?
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Εμφάνιση 31-45 από 71 σχόλια
Αναρτήθηκε αρχικά από κƶ | spooney︼:
Αναρτήθηκε αρχικά από Quade:

My Point was not an favour or LOTR or Warhammer, just look at the Title.

He was addressing the point you made in a post about why they chose warhammer.
Why ignore that?

Because quotations somehow don't make it clear to what comment you're responding to.
Go there http://www.moddb.com/, here you find all the mods you want (for all games), stainless steel 6.4, game of thrones, third age etc..
I also suggest you Bellum Crucis 7.0 if you enjoy medieval time, it's an italian mod but there is also an english version as I saw on the site http://mtwitalia.freeforumzone.com/d/10939849/-BELLUM-CRUCIS-7-0-DOWNLOAD-LINK-/discussione.aspx
I hope to have helped you
Αναρτήθηκε αρχικά από Marsk:
Go there http://www.moddb.com/, here you find all the mods you want (for all games), stainless steel 6.4, game of thrones, third age etc..
I also suggest you Bellum Crucis 7.0 if you enjoy medieval time, it's an italian mod but there is also an english version as I saw on the site http://mtwitalia.freeforumzone.com/d/10939849/-BELLUM-CRUCIS-7-0-DOWNLOAD-LINK-/discussione.aspx
I hope to have helped you

Dude i have played them all ;) Im not a newbie.
Αναρτήθηκε αρχικά από Inardesco:
They don't have the rights to LoTR so they can't make any games without having legal issues, and besides that, they would most likely f*ck it up badly

If nothing else, CA knows of the existence of the absurd amount of LoTR mods. To release a LoTR game would have basically no function whatsoever as several fully fledged mods already exist - the advantage of a new game is minimal. All it would do is promote the mods, which are free and make CA relatively little money compared to releasing a DLC spam. Why buy DLCs when there's a more expansive better mod that's already there?

Also many M2 mods are blatantly unstable *cough*HTW*cough* and actually bothering to publish them via the Steam workshop would cause more conundrums than manually publishing them. Size of mods is also a factor - Workshop works best for small files like extra maps, one new unit, some new graphics, etc etc etc. However all M2 mods are overhauls.


Αναρτήθηκε αρχικά από Gigantus:
This must be the 3572nd time this is being asked and unfortunately the answer is still 'We haven't got a damn clue'.
No, we do have a clue. A Workshop wouldn't generate CA as much money from sales of M2 as sales of a new DLC the same price of M2 for one quarter the effort. Furthermore, the workshop would be unwieldy for the gargantuam 16GB mods available for M2.
What's the max upload for other workshops anyhow? My mods range from between 1-5GB
Αναρτήθηκε αρχικά από Gigantus:
What's the max upload for other workshops anyhow? My mods range from between 1-5GB

I don't know, but downloading 16 GB in one piece is not good...
Why is no one patching this 2H Bug or other various big bugs?

Anyway other Totalwar Games all have Workshops, i mean Games like Arma got bought because of the Mods.
Τελευταία επεξεργασία από Quade; 1 Αυγ 2017, 2:33
Mods usually address these bugs. And M2TW still gets bought just because of the mods around.
Αναρτήθηκε αρχικά από Gigantus:
Mods usually address these bugs. And M2TW still gets bought just because of the mods around.

OFC, but Workshop will stay always while other mod links on some threads will be broken after some time.
Αναρτήθηκε αρχικά από Quade:
Αναρτήθηκε αρχικά από Gigantus:
Mods usually address these bugs. And M2TW still gets bought just because of the mods around.

OFC, but Workshop will stay always while other mod links on some threads will be broken after some time.

Uhhh...

.... no?

If the mod is good enough someone will have it installed somewhere & it'll continue circulating the internet.

Meanwhile we have enough trouble installing mods already and the Workshop won't help.
Αναρτήθηκε αρχικά από aidenpons:
Αναρτήθηκε αρχικά από Quade:

OFC, but Workshop will stay always while other mod links on some threads will be broken after some time.

Uhhh...

.... no?

You can´t know that.
Αναρτήθηκε αρχικά από Quade:
Αναρτήθηκε αρχικά από aidenpons:

Uhhh...

.... no?

You can´t know that.

Take AOE2 HD. The workshop has been overhauled three times and three times everyone has had to republish their mods under their name to get them to work.

Many M2 mods also require extensive fiddling to get to work and a Workshop doesn't help - I've had issues with the Workshop in Impossible Creatures over two computers. If I subscribe to Tellurian on one machine the other uninstalls itself. Solution? Manual install.

Furthermore, with the Windows updates continually screwing over in Program Files I highly doubt Steam will be able to intelligently install M2 mods.
Come on you can´t compare the AOE2 HD Community to the Total War ones, while the Community of MTW2 is something special.
4gb is the best steam has handed out that i know of
steam workshop is crap for the modders for lots of reasons,try ,you will see
in current,submods would be sent to mods general just for starters..the list goes's on..
Αναρτήθηκε αρχικά από Quade:
Αναρτήθηκε αρχικά από Gigantus:
OFC, but Workshop will stay always while other mod links on some threads will be broken after some time.
A large number of mods hosted at TWC are backed up in the 'vault project'. If a link goes dead then the mod get suploaded from the vault to a public server and re-linked.
Haven't heard of dead links at modDB either.

Did I ever mention that the 'one thread' workshop communication sucks majorly? Blink and your question is on page three where it will never be answered.
Τελευταία επεξεργασία από Gigantus; 1 Αυγ 2017, 3:48
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