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Just a question though, will you write about Siege engines next after your write about Cavalry?
That said, the guide tries not to pass any judgement, so I better add them in :)
Theres lots in there that i had no idea about.
Was wondering for awhile why sometimes units would not follow orders or charge in by themself thinking i miss microd or that unit was bugged...But it seems it's the impetuous discipline, quite an interesting mechanic.
Thanks for putting this together, looking forward to what you add in next.
The impetuous aspect is quite subtle. There were a lot of discussions in the forums at the time the game was released as it had been very obvious in original Medieval Total War. In that game they would charge from a stationary position, but in this game I find they only charge while moving past units, so it tends to stuff up flanking moves.
Currently working out how best to categorise siege and cannonry in a useful manner.