Monsters' Den: Godfall

Monsters' Den: Godfall

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Vantezzle Feb 5, 2020 @ 3:28pm
Just randomly found this game, is it worth it?
How much content is there?How's the replayability?How much playtime could you get?How's the game?Worth 15$?
Last edited by Vantezzle; Feb 5, 2020 @ 3:34pm
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Showing 1-11 of 11 comments
montgomery4536 Feb 5, 2020 @ 5:00pm 
It's worth every penny of that $15 price tag. Initially, it was a little on the high side in the early release, but now it's definitely worth it for how many things have changed and gotten fixed and tweaked.

Content wise, it's a dungeon crawler/explorer's campaign with so many things to do, to see, monsters and boss monsters of varying degrees of danger to fight, and awesome items to find and discover.

Replayability can be largely up to the individual, but the many achievements to get, the item hoarding and min maxing, and trying out all the classes can be a good time sink. Some people resonate with it more than others.

Playtime can vary person to person, but I myself have so far sunk just under 190 hours and it's been fun all so far.

This game is solid on all points and especially since Garin, the developer, keeps really good contact with the discussions for bugs to squash and improvements to make.

At this point, the Adventure Mode that took over a year to arrive is also available to experiment with. Between weekly challenges, achievements, and the many different styles you can approach it, it's both challenging and fun. (Do remember that some of the reason Adventure Mode can be hard is from you inflicting trouble on yourself.)
Vantezzle Feb 5, 2020 @ 5:12pm 
Originally posted by montgomery4536:
It's worth every penny of that $15 price tag. Initially, it was a little on the high side in the early release, but now it's definitely worth it for how many things have changed and gotten fixed and tweaked.

Content wise, it's a dungeon crawler/explorer's campaign with so many things to do, to see, monsters and boss monsters of varying degrees of danger to fight, and awesome items to find and discover.

Replayability can be largely up to the individual, but the many achievements to get, the item hoarding and min maxing, and trying out all the classes can be a good time sink. Some people resonate with it more than others.

Playtime can vary person to person, but I myself have so far sunk just under 190 hours and it's been fun all so far.

This game is solid on all points and especially since Garin, the developer, keeps really good contact with the discussions for bugs to squash and improvements to make.

At this point, the Adventure Mode that took over a year to arrive is also available to experiment with. Between weekly challenges, achievements, and the many different styles you can approach it, it's both challenging and fun. (Do remember that some of the reason Adventure Mode can be hard is from you inflicting trouble on yourself.)
Right! Thank you for such a detailed reply. Just purchased the game, if I could get even 50ish hours, I'm happy. From what I understand there's also a lot of randomized/procedurally generated elements?
And how long is a playthrough?
Last edited by Vantezzle; Feb 5, 2020 @ 5:13pm
montgomery4536 Feb 5, 2020 @ 8:44pm 
Randomization for each dungeon is indeed the bread and butter for Godfall. The higher the tier for the mission determines the modifiers you get. Really high ranked missions have the most dangerous conditions to work under.

Take missions carefully and with regard to whatever level you are.

Campaign can take as long as you want it to. Do it at your own pace and make sure to travel around and do other quests to get stronger. You are largely in no rush for time in Campaign missions compared to other missions where you are timed.

This game uses a 30 day calendar in the top right. All non Campaign missions expire after the 30th day in each month. Travel and choose locations wisely and be sure to find the Callstones.
Torzelbaum Feb 5, 2020 @ 10:13pm 
I have over 500 hours of playtime for this game but that has been accumulated over the years since its release. I think a first time playthrough of the campaign could take 25 to 50 hours but would still leave things for you to see and do. (Especially since that wouldn't cover the adventure mode at all.)

Originally posted by montgomery4536:
This game uses a 30 day calendar in the top right. All non Campaign missions expire after the 30th day in each month. Travel and choose locations wisely and be sure to find the Callstones.
There is a penalty if a non-campaign mission expires but it is fairly minor and really isn't too much to worry about.

Also, callstones are warp points you can unlock in-game which allow you to instantly travel across the world map. You can beat the game without finding them but they sure make things a lot easier.
Vantezzle Feb 6, 2020 @ 4:45am 
Originally posted by montgomery4536:
Randomization for each dungeon is indeed the bread and butter for Godfall. The higher the tier for the mission determines the modifiers you get. Really high ranked missions have the most dangerous conditions to work under.

Take missions carefully and with regard to whatever level you are.

Campaign can take as long as you want it to. Do it at your own pace and make sure to travel around and do other quests to get stronger. You are largely in no rush for time in Campaign missions compared to other missions where you are timed.

This game uses a 30 day calendar in the top right. All non Campaign missions expire after the 30th day in each month. Travel and choose locations wisely and be sure to find the Callstones.
Sounds amazing, thank you! So far I've played around two hours and I'm definitely enjoying it. Seems like loot is also fully random, kinda like Diablo, and random encounters spawn around the map?
And what's the level cap?

Originally posted by Torzelbaum:
I have over 500 hours of playtime for this game but that has been accumulated over the years since its release. I think a first time playthrough of the campaign could take 25 to 50 hours but would still leave things for you to see and do. (Especially since that wouldn't cover the adventure mode at all.)

Originally posted by montgomery4536:
This game uses a 30 day calendar in the top right. All non Campaign missions expire after the 30th day in each month. Travel and choose locations wisely and be sure to find the Callstones.
There is a penalty if a non-campaign mission expires but it is fairly minor and really isn't too much to worry about.

Also, callstones are warp points you can unlock in-game which allow you to instantly travel across the world map. You can beat the game without finding them but they sure make things a lot easier.
Right! Thanks for your help! And what exactly is adventure mode?
montgomery4536 Feb 6, 2020 @ 7:02am 
There is no established level cap in Godfall that I know of so far. My highest reached is level 28.

Adventure Mode is a 2nd play style Godfall has that lets you customize your own dungeon and play it out at varying lengths. You have access to all of the Classes and can build your best team to tackle the dungeon. You can also choose a wide range of modifiers, factions to battle, and conditions for the whole dungeon that are considered custom outside the normal modifiers.

Both the really dangerous and the minor dungeon modifiers are in the mix here from the Campaign mode. If you choose Advanced in the modifiers, you can get some nasty conditions to work in. Be wary.
Vantezzle Feb 6, 2020 @ 7:25am 
Originally posted by montgomery4536:
There is no established level cap in Godfall that I know of so far. My highest reached is level 28.

Adventure Mode is a 2nd play style Godfall has that lets you customize your own dungeon and play it out at varying lengths. You have access to all of the Classes and can build your best team to tackle the dungeon. You can also choose a wide range of modifiers, factions to battle, and conditions for the whole dungeon that are considered custom outside the normal modifiers.

Both the really dangerous and the minor dungeon modifiers are in the mix here from the Campaign mode. If you choose Advanced in the modifiers, you can get some nasty conditions to work in. Be wary.
Ah, sounds like the normal campaign would be better for my tastes overall. I heard you can keep playing after the story?
Last edited by Vantezzle; Feb 6, 2020 @ 7:26am
montgomery4536 Feb 6, 2020 @ 8:32am 
After the Campaign itself plays out fully, yes you keep playing. And indefinitely too.

As a whole, the world's events still keep going. Quests need done, there's a huge map to explore.

There are several optional dungeons to find on the World Map and to conquer.

Any classes you haven't unlocked yet are still to be acquired.

You in total can have up to 5 different teams of up to 4 members to swap out and enough slots between the teams to have at least 1 slot for each different class.

There's so much to do you'll be at it for quite a while.
Vantezzle Feb 6, 2020 @ 9:16am 
Originally posted by montgomery4536:
After the Campaign itself plays out fully, yes you keep playing. And indefinitely too.

As a whole, the world's events still keep going. Quests need done, there's a huge map to explore.

There are several optional dungeons to find on the World Map and to conquer.

Any classes you haven't unlocked yet are still to be acquired.

You in total can have up to 5 different teams of up to 4 members to swap out and enough slots between the teams to have at least 1 slot for each different class.

There's so much to do you'll be at it for quite a while.
Awesome! Thanks for all your help. I think that's all my questions answered.
montgomery4536 Feb 6, 2020 @ 3:03pm 
One last thing. During your travels you are likely to find 4 different locations for Town Ruins.

Go and dig up the article I made in the Discussions here for how to accordingly Scavenge for the best results and not get in trouble too big to handle.
Torzelbaum Feb 6, 2020 @ 5:36pm 
Originally posted by montgomery4536:
There is no established level cap in Godfall that I know of so far. My highest reached is level 28.

Adventure Mode is a 2nd play style Godfall has that lets you customize your own dungeon and play it out at varying lengths. You have access to all of the Classes
This means all of the classes you have unlocked in the Campaign mode.
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