Monsters' Den: Godfall

Monsters' Den: Godfall

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MarkDey Jul 31, 2017 @ 1:14pm
List of Prefix / Suffix Options
Can someone post a list of prefixes and suffixes for items? Ideally, with effects and any restrictions there might be.

I presume that it's possible to determine this from looking at the code but that is beyond me.
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Showing 1-15 of 19 comments
Hazebrained Jul 31, 2017 @ 3:47pm 
PREFIXES:

Enduring
+ 1 Endurance per item tier
All item types

Insightful
+ 1 Intellect per item tier
All item types

Mighty
+ 1 Strength per item tier
Not on: Bow, crossbow, quiver, staff, sceptre, light robe, focus, tome

Deft
+ 1 Dexterity per item tier
Not on: Mace 1H, mace 2H, staff, sceptre, light robe, focus, tome, light shield

Unerring
+ 5 Accuracy
All weapons, quiver, parrying dagger

Lucky
+ 1 item find per item tier
Accessories, light armor, medium armor

Greedy
+ 1 gold find per item tier
Accessories

Staggering
75% to stagger enemy on hit
All weapons

Bolstering
Apply bolster to self when hit
All armor

Blinding
75% to blind enemy on hit
All weapons, lantern

Sundering
75% to sunder enemy on hit
All weapons

Socketed
+ 2 enhancement slots
All item types

Restful
+ 10 health after battle
All armor, ring

Spiked
+ 2 retaliation damage per item tier
Heavy armor, ring

Masterwork
Increase base stat multiplier by 0.2
All armor, all weapons

Ornate
Increase gold value multiplier by 0.5
All item types of blue rarity or lower

Lightweight
+ 2 quickness
Heavy armor

Vampiric
+ 3 health steal per item tier
All item types

Healing
+ 5 healing skill bonus per item tier
Glove, ring

Soothing
+ 2 health regeneration per item tier
All armor, ring

Runed
+ 2 power regeneration
Accessories, all weapons
Not on: Cloak

Consecrated
Make useable with divine tree
Sword 1H

Padded
+ 10 stun evasion
Heavy armor, medium armor, light robe

Anti-Magic
+ 4 spell resistance
All armor, accessories

Venerated
+ 1 endurance when used as relic
Heavy armor, all weapons of blue rarity or lower

Venerated
+ 1 intellect when used as relic
Heavy armor, all weapons of blue rarity or lower


SUFFIXES:

of Endurance
+ 1 Endurance per item tier
All item types

of Intellect
+ 1 Intellect per item tier
All item types

of Strength
+ 1 Strength per item tier
Not on: Bow, crossbow, quiver, staff, sceptre, light robe, focus, tome

of Dexterity
+ 1 Dexterity per item tier
Not on: Mace 1H, mace 2H, staff, sceptre, light robe, focus, tome, light shield

of Discretion
Quick retreat
Heavy boots, lights boots, medium boots, cloak, parry dagger, light shield

of Evasion
+ 2 evasion
All armor, parry dagger, cloak, light shield, heavy shield, dagger

of Malice
+ 1 critical hit chance
All weapons, ring, quiver, cloak, bandolier, focus

of Readiness
+ 15 starting action
All armor, accessories, all weapons, cloak

of Respite
+ 10 power after battle
All armor, ring, cloak

of Thorns
+ 2 retaliation damage
All armor, ring, cloak

of Ease
+ 2 chance free skill use
All armor, ring

of Venom
75% to poison enemy on hit
All weapons, bandolier, quiver

of Reflexes
Apply reflexes to self when hit
All armor, cloak

of Ferocity
75% to apply ferocity to self on hit
All weapons

of Agility
50% to apply agility to self when hit
All armor, cloak

of Worth
Increase gold value multiplier by 0.5
All item types of blue rarity or lower

of Recovery
+ 10 bonus to being healed per item tier
Heavy armor, medium armor, light armor, light robe, ring

of Health
+ 4 maximum health per item tier
All armor, ring, cloak

of Speed
+ 2 quickness
Ring, cloak, parry dagger, bandolier, quiver, talisman

of Concussion
+ 5 cause stun
All weapons

of Enervation
+ 5 power steal
All weapons

of Agression
+ 5 enemy attention
Heavy armor, heavy shield, light shield, standard, cloak, all weapons

of Hoarding
+ 1 item find per item tier
Accessories, light armor, medium armor

of Fortune
+ 1 gold find per item tier
Accessories

of Reverence
+ 1 dexterity when used as relic
Heavy armor, all weapons of blue rarity or lower

of Reverence
+ 1 strength when used as relic
Heavy armor, all weapons of blue rarity or lower

EDIT: Corrected some mistakes, thanks Torzelbaum!
Last edited by Hazebrained; Aug 2, 2017 @ 5:47am
Torzelbaum Jul 31, 2017 @ 4:08pm 
Originally posted by Niveous:
PREFIXES:
Restful
+10 health after battle
All armor, ring

SUFFIXES:

of Readiness
+ 15 starting action
All armor, accessories, all weapons, cloak

of Respite
+ 10 power after battle
All armor, ring, cloak

of Venom
75% to poison enemy on hit
All weapons, bandolier, quiver

of Ferocity
75% to apply ferocity to self on hit

of Recovery
+ 10 health after battle per item tier
Heavy armor, medium armor, light armor, light robe
A few notes:
Restufl, of Readiness and of Respite all add =% of the number mentioned.

Of Recovery is +10 bonus when healed per item tier.

The damage from the effect applied by of venom items increase with item tier.

I think "of Ferocity" can only generate on weapons.

Niveous, did you pull that from the code? Because I could have sworn I have seen of Recovery on rings before.
Hazebrained Jul 31, 2017 @ 4:46pm 
Yes, but I typed it from hand instead of doing it automatized, so it's possible I've made mistakes.
You're right about ferocity, it generates on all weapons.
Double-checking recovery you're also correct there, the bonus is to healing received and not to health after battle, as well as also being able to appear on rings. I'll edit my post to correct these, but there's no guarantee I didn't also transcribe some other things erroneously, so take the list with a grain of salt.
MarkDey Jul 31, 2017 @ 5:58pm 
Thank you very much! I have seen Lucky gear at greater than 5%. Perhaps the same exists for of Hoarding.

For maximum loot gathering, would it be possible to get blue (rare) gear that is Lucky Bracers of Hoarding (or something like that?)
Hazebrained Aug 1, 2017 @ 6:52am 
Originally posted by MarkDey:
Thank you very much! I have seen Lucky gear at greater than 5%. Perhaps the same exists for of Hoarding.

Interesting, there is a property called "stopScalingTier" that is set to 5 for these affixes, but it seems to have no practical effect. Wonder if that's a bug or if it was just deprecated at some point during development. I'll edit the list to reflect that.

Originally posted by MarkDey:
For maximum loot gathering, would it be possible to get blue (rare) gear that is Lucky Bracers of Hoarding (or something like that?)

As far as I can tell it is possible to get both a prefix and suffix of the same effect on one item. Would take a lot of gamblers dice though!
Torzelbaum Aug 2, 2017 @ 1:14am 
Niveous, one other error in the above list - the Greedy prefix is for gold find not item find.

Originally posted by Niveous:
As far as I can tell it is possible to get both a prefix and suffix of the same effect on one item. Would take a lot of gamblers dice though!
I have seen things like an Insightful item of Intellect so unless the Find affixes are treated differently I believe it should be possible. I have just not seen any "in the wild" but

For back items I think a standard would be the best bet for trying to get this combo since it seems to have the fewest valid combinations. In that respect light armor appears to have a slightly better chance than medium armor. And Robes appear to have a slightly better chance than other light chest armors. Gloves and boots should have a slightly worse chance than any other type of main body armor.

EDIT: Boy, I'm really not sure if there isn't some kind of restriciton that prevents the Lucky of Hoarding combo.I just used a bunch of dice on a standard and did not see that combo appear.

I did see Greedy of Fortune though (it was one of the frist results I saw):
http://steamcommunity.com/sharedfiles/filedetails/?id=1097971922
Last edited by Torzelbaum; Aug 2, 2017 @ 1:37am
Hazebrained Aug 2, 2017 @ 5:46am 
Originally posted by Torzelbaum:
Niveous, one other error in the above list - the Greedy prefix is for gold find not item find.

Thanks, fixed!

Originally posted by Torzelbaum:
For back items I think a standard would be the best bet for trying to get this combo since it seems to have the fewest valid combinations. In that respect light armor appears to have a slightly better chance than medium armor. And Robes appear to have a slightly better chance than other light chest armors. Gloves and boots should have a slightly worse chance than any other type of main body armor.

EDIT: Boy, I'm really not sure if there isn't some kind of restriciton that prevents the Lucky of Hoarding combo.I just used a bunch of dice on a standard and did not see that combo appear.

If I counted it right there are still 99 possible combinations for standards so it took a bit of saving/loading, but I got them both (62 dice for greedy/fortune, 108 until I saw lucky/hoarding):
http://i.imgur.com/ewssbz4.png
Torzelbaum Aug 2, 2017 @ 3:11pm 
Originally posted by Niveous:
If I counted it right there are still 99 possible combinations for standards so it took a bit of saving/loading, but I got them both (62 dice for greedy/fortune, 108 until I saw lucky/hoarding):
http://i.imgur.com/ewssbz4.png
I count 96 but my count could also be wrong.

Hey, while using all of those dice did you ever see anything like this bug
http://steamcommunity.com/app/469720/discussions/0/1457328392102243780/?ctp=29#c1471967529573726461 ?
Hazebrained Aug 2, 2017 @ 3:56pm 
Nope, didn't happen for me strangely. There was a lot of flickering going on with the item descriptions when hovering over any item with the mouse, though.
MarkDey Aug 6, 2017 @ 8:06pm 
Are we certain that Lucky / of Hoarding options are available for medium armor? I've just ran though about 100 gambler's dice and haven't had it come up once...
rocsage Aug 6, 2017 @ 8:27pm 
Originally posted by MarkDey:
Are we certain that Lucky / of Hoarding options are available for medium armor? I've just ran though about 100 gambler's dice and haven't had it come up once...
thus the dilemma of the concept known as randomness: randomness cannot be proven or refuted because you are not supposed to be able to predict the outcome.

know that feeling though.
Hazebrained Aug 7, 2017 @ 2:13am 
Medium armor has 210 possible affix combinations, so if you use a hundred gamblers dice in search of one specific configuration there is only a
1 - (209/210)^100 ≈ 37.96%
chance of it actually showing up. Again, expect to use A LOT of gamblers dice if you want to make a full set of lucky/hoarding equipment.
Last edited by Hazebrained; Aug 7, 2017 @ 2:38am
MarkDey Aug 7, 2017 @ 3:31am 
I get that. It's just that going through ~100 dice on a single piece of Dragonhunter armor and not seeing Lucky or Hoarding come up once makes me wonder.
Hazebrained Aug 7, 2017 @ 3:32am 
Dragonhunter armor is teal, isn't it? The item find affixes only show up for blue rarity or lower.

EDIT: Sorry, scratch that, was thinking of something else. I'll take another look.
Last edited by Hazebrained; Aug 7, 2017 @ 3:35am
Hazebrained Aug 7, 2017 @ 3:46am 
Yea, as far as i can tell these affixes should show up on medium armor. When testing it myself it took me 12 dice to get this on a set chest:
http://steamcommunity.com/sharedfiles/filedetails/?id=1103234777
Either you are insanely unlucky or there is some other factor at play. Did you try this with exotic equipment?
Last edited by Hazebrained; Aug 7, 2017 @ 3:47am
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