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I refer you to the term "simulator" in the title of this game. You should be able to lose hooks and lures like in real fishing, especially in realistic mode.
PS - I find realistic to by much more fun than arcade. The point is, everyone has their own idea of what "fun" is. That's why when I started the post I mentioned "realistic" mode instead of both. The way people are coming on here and complaining, it's like I'm asking them to sacrifice their first born! ROFL!
I mean, it's not like you have to literally run to a store, browse, hope they have the item in stock, then rush back to your fishing hole hoping you haven't missed any bites! Seriously folks? Wow! *shakes head in laughing disbelief*
And Sjarken, who mentioned anything about inventory space? You talk like you would rather play arcade mode anyway.
Btw. Im pretty sure the devs are watching. Cudos to them for paying attention to their community!
Realistic is subjective.
All you have said, is that you want to lose your lure/bait when the line snaps in realistic mode. Fine by me. Unless im missing something here?
The problem you face is they do not possess enough angling knowledge to make this game anywhere near realistic. it's bang in the middle and always will be. Mainly because make a game too difficult it won't reap any revenue. :)
Well I came close. I almost studied computer programming , but alas , as a young man I was too lazy to go to university and went to armed forces instead:-( Today I regret that choice badly.
@OP , things like loosing lures and repairs on equipment quickly become more annoying than anything else in a fishing game. Just play the others that have those systems to see how annoying that can get. For me the realism part should be in the fishing itself. Loosing lures and getting damage on equipment is just irritating. However , I do understand what you saying. And putting it just into realistic mode would be a good middle ground. Then those who don't want to be annoyed by it can play arcade mode.
They could even consider putting in a damage and repair system for realistic mode where equipment and lines wear out and needs to be repaired. As long as they balance it right and make the costs not too high so that the game become a budget balance game like FP then it shouldn't be a problem really. This game have the best economy system of them all , shouldn't be too hard to add in a balanced damage/repair system
I want a game where if you hook a big fish and lose it through your tackle being inadequate, then you lose your hook/lure. That's basic fishing lore and should be part of any so-called "realistic mode". Otherwise why have arcade and realistic mode in the first place?
You shouldn't have to resort to really going fishing to experience that, other computer games/sims manage it successfully...
I think "the one that got away" is part of the fun of fishing - if you reel in every single fish you ever hook without mishap then it's pretty soon going to get boring.
Actually if you ask any genuine angler he will tell you or they will tell you when it comes to the monster fish if they are not set up for them they will lose most if not all of them. We have all caught big fish on light lines but we all have also lost hundreds. Just the way it goes. Like getting a fish 3 feet from the net and at that precise moment the hook pulls out. Thankfully not too often an occurrence but ♥♥♥♥ happens. cast to the far bank with overhanging trees gust of wind bye bye float rig now being used by Mr and Mrs Magpie to build their new nest :).