Ultimate Fishing Simulator

Ultimate Fishing Simulator

sHakEnBaKe Dec 1, 2017 @ 9:58am
Bass Lake/s Suggestions- Needs Improvement
As an avid Bass fisherman thought I'd start a thread for Bass feedback/suggestions. Loving the game by the way but I think the Bass lake/setting could be greatly improved.

- Need Bass boats not stock boats that look like luxury jet boats.
- Texas Rig? Need the ability to set up our poles with the ability to jig a worm with weight (no float) as this is a common method for bass fishing.
- Variety in Bass sizes and better looking Bass...Striped Bass as well.
- Float bait for Bass...i.e. Frogs, Poppers etc.
- Some shallow areas with downfall...trees, logs, lillypads, etc.
- Trolling motor for Bass boats.

While I know some will say this is not a Bass fishing game it does have Bass in it and there is a Bass lake. If your going to have Bass and a Bass lake then give the angler the options needed to fish for this type of fish.

Again, just feedback your game has great potential keep forging ahead!
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Showing 1-7 of 7 comments
^ THIS

If line and lure physics get adjusted so retrieves work correctly, we can actually rig soft baits properly, and the bass behave anywhere close to realistically (hiding around structure) I would pay $30 just to bass fish this one lake all day.
sHakEnBaKe Dec 1, 2017 @ 11:25am 
Originally posted by patrickthecelt:
^ THIS

If line and lure physics get adjusted so retrieves work correctly, we can actually rig soft baits properly, and the bass behave anywhere close to realistically (hiding around structure) I would pay $30 just to bass fish this one lake all day.

Agreed...the BASS fishing needs to be definitely improved over the development cycle. I also forgot to mention they should add some float tubes/pontoons and flat bottom boats. ;)
Last edited by sHakEnBaKe; Dec 1, 2017 @ 11:27am
Raintek ✅ Dec 1, 2017 @ 2:27pm 
Hey,
thanks for advices! Is this short video showing it right?

https://www.youtube.com/watch?v=40COxDpCEjw

Btw. if lures behaviour is wrong, will be grateful if you would give a link to the videos of their behavior in water (underwater footage).

About floating baits - we will have poppers, and frogs. Already got ready 3D models of them:

https://imgur.com/a/g8Z4Z

What you think about this models?

About fish textures - I know what are you talking about. Best textures would be made from hi-res photos of each fish from side/top/bottom. So we can make photo-realistic texture. Unfortuantely internet don't offer stock photos of this things...
Last edited by Raintek ✅; Dec 1, 2017 @ 2:31pm
sHakEnBaKe Dec 1, 2017 @ 3:53pm 
Originally posted by Raintek ✅:
Hey,
thanks for advices! Is this short video showing it right?

https://www.youtube.com/watch?v=40COxDpCEjw

Btw. if lures behaviour is wrong, will be grateful if you would give a link to the videos of their behavior in water (underwater footage).

About floating baits - we will have poppers, and frogs. Already got ready 3D models of them:

https://imgur.com/a/g8Z4Z

What you think about this models?

About fish textures - I know what are you talking about. Best textures would be made from hi-res photos of each fish from side/top/bottom. So we can make photo-realistic texture. Unfortuantely internet don't offer stock photos of this things...

Hey! First off thanks for listening and showing desire to make improvement....great! Yes the video shows the basic concept of jigging the bate off the bottom using Texas rig approach. We definitely need the poppers, frogs etc. But don't forget the lake needs logs, lillypads etc. because that's where the big Bass like to hide. ;)

Also....remember Bass are predators so they will hit your bait hard...they don't nibble on the bait like some other fish. They will also follow your bait in and sometimes strike several feet from the shore...it's explosive and exciting!

Again...thank you for showing an interest in making improvements.
These guys have a few videos showing different soft bait actions and various rigs. Wacky, carolina, texas, and shakey head (not in that order)

https://www.youtube.com/watch?v=YeoBBIjVOFA

And another

https://www.youtube.com/watch?v=QJJOaoYtZ40

Senko / straight worm underwater - they come straight up when the rod tip goes up and then sort of wiggle their way down. That's what a real lift and drop should look like.

https://www.youtube.com/watch?v=tSQLJNglwrg

Website about riggings for soft baits.

https://mysterytacklebox.com/blog/how-to-rig-soft-plastics/

Right now there is no way to make the retrieves slow enough for realistic bass fishing. Most of the work with soft baits IRL is done with movement of the rod tip and then you just sort of slowly reel in the slack.
Last edited by [EASY] Mister_Gutsy; Dec 1, 2017 @ 8:21pm
dmoreno78 Dec 1, 2017 @ 8:28pm 
The problem is, this game caters to a variety of fishing styles / venues, but is a master of none. So sadly, I wouldn't expect Trophy Bass 4 realism when it comes to largemouth bass fishing, in terms of bass lure rigs, lure assortments, fish AI (based on weather/water temps/thermocline/etc.), and so forth.

It sure is a visual treat though, eh?

At least they fixed the sinking topwater lures. That was totally ruining the realism for me.

R.I.P. Sierra :(
https://www.youtube.com/watch?v=Zw4EP8zyDtM
Last edited by dmoreno78; Dec 1, 2017 @ 8:49pm
Getting the line physics, retrieve rates, and lure actions correct would have broad applicability across species, as would modeling jig heads and some sort of drop shot rig. It's not just bass that bite soft baits.

Likewise, many predatory fish have similar behaviors and habitats, although they may feed at different times of day or prefer different water temperatures. What works for bass can often get you a pike, with occasionally disastrous results lol.

Last edited by [EASY] Mister_Gutsy; Dec 2, 2017 @ 12:06am
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Date Posted: Dec 1, 2017 @ 9:58am
Posts: 7