Impact Winter

Impact Winter

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shoupinou Jan 3, 2017 @ 9:11am
FAQ
Ask your question and we'll do our best to answer your questions

WHAT’S MY AIM IN IMPACT WINTER?
Upon starting the game, Ako-Light (your robot companion) intercepts a scrambled radio transmission that hints at help arriving in 30 days. Your objective is simple: guide yourself – and hopefully your team – through the next 30 days until the 30 day Rescue Timer reaches zero.

CAN I AFFECT THE RESCUE TIMER?
You can. A key part of the gameplay loop takes inspiration from classic RPGs where you earn ‘experience’ and ‘level-up’. In Impact Winter, you’ll be rewarded for your discoveries and choices, and this will strengthen Ako-Light’s signal and lower the Rescue Timer.

SO I CONTROL A TEAM?
Yes and no. Impact Winter isn’t designed as a people simulator. Instead, your team will think and act for themselves, moving, eating, drinking, sleeping and keeping themselves occupied. You won’t be in charge of telling people where to go, instead you’ll be leading over them in a more managerial way. Organizing rations, choosing what gets built, assigning roles, solving dilemmas and even choosing sides in an argument. This isn’t a game that’s built on micromanagement.

SO MY TEAM MIGHT NOT FOLLOW ORDERS?
If a team member is depressed from being too bored, or running low on energy from being worked too hard, don’t expect them to do exactly what you tell them.

WHY DO I NEED THE TEAM?
Jacob represents the ‘every-man’: an all round leader, capable of exploring the the Void. Your team on the other hand – they possess specific skills that are a huge boost to your chances of survival. From using Blane’s survival expertise to craft traps, lock picks and weapons, to utilizing Maggie’s mechanic skills to build upgrades to your makeshift base.

SO I CAN USE THE TEAM TO CRAFT WHAT I WANT?
Not exactly. At the start of the game you’ll be responsible for choosing a path – represented by each team member. The path you choose will lead you along that character’s story, unlocking their skills as you progress. This aids replay value and presents you with different options/rewards based on who you’re choosing to focus on.
HOW BIG IS THE GAME?
The world is split into the external map known as the Void and the various underworld location buried below. These buried locations vary in size and provide approx 23hrs of exploration (not including the external map). Overall, we estimate the game to take first-time players between 10-15hrs to complete. Expert players will be able to approximately halve that time through focusing on lowering the Rescue Timer.

IS IT COMING TO CONSOLE?
Our focus is firmly on PC at the moment.

WHAT ENGINE ARE YOU USING?
The game is being developed using Unity 5.
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Showing 1-15 of 18 comments
Boris.Singapore Jan 4, 2017 @ 3:37am 
Please let us mac players enjoy this game
shoupinou Jan 4, 2017 @ 4:47am 
Originally posted by boboz:
Please let us mac players enjoy this game

Dully noted. Thanks for letting us know. As said in the FAQ though, Mojo Bones is working hard on delivering a great game on PC and can't work on multiple version in the same time.
Rivia Jan 5, 2017 @ 1:58pm 
What is your approximate aim for release month? All the games I am looking forward to are getting pushed back, so I could really use some good news xD
Rivia Jan 5, 2017 @ 2:00pm 
One more question. If you finished the 30 day periode and you survived with your crew. Do you start over from scratch, or do you start again with the stats you had when you finished the game?
shoupinou Jan 6, 2017 @ 2:59am 
Originally posted by SnowPie:
One more question. If you finished the 30 day periode and you survived with your crew. Do you start over from scratch, or do you start again with the stats you had when you finished the game?
You actually restard from scratch from one playthrough to the other with 2 exceptions: the roles Jacob or his teamates can learn and the overall knowledge of the game.
We chose to keep it like this in order to motivate replays (and even Speed Runs) with no compromises on the challenge.
shoupinou Jan 6, 2017 @ 3:01am 
Originally posted by SnowPie:
What is your approximate aim for release month? All the games I am looking forward to are getting pushed back, so I could really use some good news xD
I can't actually say it because it's going to be revealed with an important new batch of information about the game coming in a bit more than a month.
Rivia Jan 6, 2017 @ 3:04am 
Originally posted by shoupinou:
Originally posted by SnowPie:
One more question. If you finished the 30 day periode and you survived with your crew. Do you start over from scratch, or do you start again with the stats you had when you finished the game?
You actually restard from scratch from one playthrough to the other with 2 exceptions: the roles Jacob or his teamates can learn and the overall knowledge of the game.
We chose to keep it like this in order to motivate replays (and even Speed Runs) with no compromises on the challenge.

Sound interesting. I understand that it would otherwise be to easy. Well, I am excited! So whenever you guys are ready, just put the game on steam and I will smash that buy button :) And good luck with the game.
Last edited by Rivia; Jan 6, 2017 @ 3:08am
Rivia Jan 6, 2017 @ 3:07am 
Originally posted by shoupinou:
Originally posted by SnowPie:
What is your approximate aim for release month? All the games I am looking forward to are getting pushed back, so I could really use some good news xD
I can't actually say it because it's going to be revealed with an important new batch of information about the game coming in a bit more than a month.

Did not want to pressure you! I am looking forward to the new information about the game ''next month'' or after that. Would love it if the character information of the other npc's is also put on steam :) just like the one of Jacob.
shoupinou Jan 10, 2017 @ 9:57am 
Originally posted by SnowPie:
Originally posted by shoupinou:
You actually restard from scratch from one playthrough to the other with 2 exceptions: the roles Jacob or his teamates can learn and the overall knowledge of the game.
We chose to keep it like this in order to motivate replays (and even Speed Runs) with no compromises on the challenge.

Sound interesting. I understand that it would otherwise be to easy. Well, I am excited! So whenever you guys are ready, just put the game on steam and I will smash that buy button :) And good luck with the game.

Thank you! The game development is well advanced and we will be able to reveal much more details soon (aiming early Feb.)
Last edited by shoupinou; Jan 12, 2017 @ 12:19am
shoupinou Jan 10, 2017 @ 9:59am 
Originally posted by SnowPie:
Originally posted by shoupinou:
I can't actually say it because it's going to be revealed with an important new batch of information about the game coming in a bit more than a month.

Did not want to pressure you! I am looking forward to the new information about the game ''next month'' or after that. Would love it if the character information of the other npc's is also put on steam :) just like the one of Jacob.

No offense taken at all ^_^. I'm adding all the information of the other NPC now on the Artwork Section
Rivia Jan 10, 2017 @ 1:02pm 
Originally posted by shoupinou:
Originally posted by SnowPie:

Sound interesting. I understand that it would otherwise be to easy. Well, I am excited! So whenever you guys are ready, just put the game on steam and I will smash that buy button :) And good luck with the game.

Thank you! The game development is well advanced and we will be able to reveal much more details soon (aiming early deb.)

Early deb. ? XD
shoupinou Jan 12, 2017 @ 12:19am 
Originally posted by SnowPie:
Originally posted by shoupinou:

Thank you! The game development is well advanced and we will be able to reveal much more details soon (aiming early deb.)

Early deb. ? XD
T_T...Fixed (Feb.) ;P
Rivia Jan 12, 2017 @ 7:59am 
Originally posted by shoupinou:
Originally posted by SnowPie:

Early deb. ? XD
T_T...Fixed (Feb.) ;P

Hahaha. Thanks for the reply. Early feb would be great :D!!!! Keep it up. Cannot wait to jump into the game!
Costanius Jan 15, 2017 @ 7:41am 
What about replay value? Do You know everything once the game is played through for the first time?
Rivia Feb 3, 2017 @ 1:50pm 
Hi devs. Any news on release yet? Is the game being released this month :)?
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