Paranormal Activity: The Lost Soul

Paranormal Activity: The Lost Soul

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Hikari.ws Apr 22, 2018 @ 1:21pm
Awesome movement controls!!
I need to praise the devs here.

I have Oculus Rift (and Touch) for almost a year already and barely played VR games, I didn't wanna let platforms and periferals to define what I was gonna play and I just wanted to play games that weren't VR.

Well now's the time, I bought many VR games on this great sale. I must say that many new games have improved quality over early games, moving from POC to actual games with reasonable graphics and gameplay.

Paranormal Activity is the first one I try that seems to have an actual plot. This alone is a huge plus for me. But the controls, OMG the controls! I've ALWAYS said that using a stick to walk as we do with WASD would be the best, and this one is the first I see it implemented. No need to blink and break immersion at all, just let us walk using the stick!!

I love how LStick let me walk on the direction pointed, and Rstick lets me turn. Of course I use my body to turn (Standing, I tried Seated but it felt as if I was on a wheelchair, and I have no room to walk IRL), but sometimes the headset wire gets in the way and I have to turn back. Rstick turning helps me a lot to fix my RL positioning and still set where I'm facing in-VR, so I can then turn more confortably.

Please keep the good job!

(On a side note, I believed the game would continue from where I was, but it turned all the way back to when I entered the second room, before going up the stairs. It'd be awesome to be able to save and load anywhere, or at least have a proper sign of the places the game will use as checkpoint. It's very annoying to leave the game and lose some progression.)