Paranormal Activity: The Lost Soul

Paranormal Activity: The Lost Soul

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DanteFaust Aug 17, 2017 @ 11:58am
Question about saving and exiting the game
So I quit playing shortly after the game came out because the frustrating part was there was no way to get back to the menu to exit the game, no real save system and everything reset when you reloaded the game.

I'm still seeing the same issues now that the game is finally released out of EA. I have a Rift and am playing in SteamVR. How do you exit back to Steam without having to exit to the Oculus app and then relaunching SteamVR?

I see that the game has a save system. I died very early in the game when the woman chased me and stabbed me. The checkpoint started me by the TV around the corner after dying but when I quit the game and later reloaded the game I was back downstairs and all my inventory was gone except for the battery I picked up when I first walked into the house.

How does the save and checkpoint system work? How do you know when you have reached a checkpoint in case you want to stop playing and come back later? I don't like that doors and stuff reset and close causing you to forget where you have been.
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Showing 1-7 of 7 comments
Qant Aug 18, 2017 @ 2:22pm 
same here, after quit and restart the game dores are closed, some stuff is repeating as dog, and slaming dores sounds etc. But its ok, because normaly i can finish the game for one time
VRWERX  [developer] Aug 18, 2017 @ 4:51pm 
thanks for the support. we have an auto save system currently. you will feel double vibration in the controllers once the game saves. so pay attention to the haptics.
DanteFaust Aug 18, 2017 @ 5:54pm 
It should be more obvious than that. There also should be the bility to save where you want and nothing should be reset when you load the game back up. How do you exit the game?
Neon Dec 24, 2017 @ 4:43pm 
i did feel some vibration at some point in the game, i still needed 2 items for my book but when i restarted all of them are gone....
VRWERX  [developer] Dec 25, 2017 @ 4:28pm 
with our new patch coming soon, we added a save icon so you know when the game is being saved. it goes against our idea of not breaking immersion, but it seems many would prefer to know when the game is saving. the double vibration you feel is actually when the game is saving. thank you all.
Originally posted by DanteFaust:
So I quit playing shortly after the game came out because the frustrating part was there was no way to get back to the menu to exit the game, no real save system and everything reset when you reloaded the game.

I'm still seeing the same issues now that the game is finally released out of EA. I have a Rift and am playing in SteamVR. How do you exit back to Steam without having to exit to the Oculus app and then relaunching SteamVR?

I see that the game has a save system. I died very early in the game when the woman chased me and stabbed me. The checkpoint started me by the TV around the corner after dying but when I quit the game and later reloaded the game I was back downstairs and all my inventory was gone except for the battery I picked up when I first walked into the house.

How does the save and checkpoint system work? How do you know when you have reached a checkpoint in case you want to stop playing and come back later? I don't like that doors and stuff reset and close causing you to forget where you have been.
Hikari.ws Sep 29, 2018 @ 5:09pm 
The game is great. Don't take me wrong. I can't play it alone.

But it needed more polishment. I expect in any modern game to be able to save anywhere and reload the game to the exact place I was when I saved.
redwood86ed Oct 6, 2018 @ 1:55pm 
Wow. August 2017 and this still is not fixed. Isn't that something..
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Showing 1-7 of 7 comments
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