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I missed the tombstone to unlock the left hand warp path so I went back to clockwork caves to find it. Everytimr I try to enter the boss room it is telling me that the quest is complete and it gives me 500 exp and warps me back to the beginning of the cave.
My party consists of Hero, Yasmin, Chris and the friend from Chained Beast cave.
Also, noticed a little grammar issue, "Stun a enemy", specifically on plow.
And sister baked "cookes"? ... just because you are horrible in the kitchen doesn't give you an excuse to cook the people who are good in the kitchen.
And finally, in my short run, I stumbled across one of those "move boxes to make a path" puzzles. I ended up accidently moving some of the boxes by walking into them. If you make it so you have to "activate" or whatever the term is, it'd help prevent that from happening.
I have only tried that portal twice and both times that happened. The last time I saw the error was also with a goon enemy in the day 3(?) portal (the one with the slimes and box puzzle). And one other time was when trying to enter a cave or building.
Edit : Patch 1.81 is out with goons being patched. The version number is now at the end of the title so I can make sure Player's have the right version when reporting new errors. I'll continue to test and patch "Rogue Port - Red Nightmare" to make sure any more errors like these are filtered. Thanks again for reporting the bug!
I'm innocent, I swear. Or at the very least not guilty.
There is a chest that is just above the town of Rogue Port that I can't seem to find a path for. I think it's on a cliff. If it is accessible just say that it is and I will try to find a way around.
And friend 3 has no ability to use energy anymore. This happened when Hiker was changed to Ranger. Was this supposed to be the case?
I took away the dark lit settings in that portal as they were contributing to that past error, I'll set them back after more testing. The chest that you can't find a path for can be obtained by heading West from the Silent Blues Headquarters exterior map but go to the far top of the map to find the hidden path. The Ranger class is supposed to have energy too, a weird conversion error I wasn't aware of. Portal 12 switches control spikes on and off and seem to be working fine.
I'll edit this post when the next patch is out and thanks again for pointing these out.
Edit : Alright, patch 1.82 is out. I fixed the chest that wouldn't appear in Portal 11. Portal 12's chest seems to be working fine and I added an extra energy command to the third friend you save and it seems to be working as intended. Let me know if there's anything else and I'll hop to it and thanks again for your error report!
Levers not working properly raise / lower spikes.
Managed to activate the first lever to lower spikes on left but the second lever isn't doing anything and the first lever won't reset the original spikes which traps me in the portal...
- Converted the soundtrack "Moving Shadows" from mp3 to .ogg so music will continue to play after battle instead of restarting.
- Added Enemy halt switches to each enemies near portal 12 which makes them stop when you first touch the portal so they cannot trigger a battle as you're entering.
- Fixed the spike switches (at first glance they appeared to be working but were missing a switch command).
I was going to hold off mentioning this one so I could power up and try to blow through the game looking for more bugs but after defeating an enemy called the embodiment of evil I feel fairly confident that I can take on just about anything at this point.
Speaking of dream mode, is there a way to guarantee entering dream or nightmare or is it random?
You basically beat the game if you beat all 4 dungeons, the Mausoleum is extra as I wanted more things for higher level characters to do but now after seeing that you've beaten everything, I think it's time to start working on an extra set of areas for Player's that want more of a challenge.
I'll edit this post when I release the next patch, I'm also going to start a new thread asking for Player's ideas on new areas with stronger foes/quests and new enemies.
Edit : Alright, patch 1.831 is out and the frogs are fixed. Thanks again for your error report!
As for screenshots, I've never known what the Steam hotkeys are and just use free software called Greenshot. I'll look into it though for sure. Hope that helps, peace!