Idling to Rule the Gods

Idling to Rule the Gods

Keiko Jun 19, 2023 @ 4:43pm
Just have to say...
I remember reading something in the game's FAQ or somewhere like that that GP gains really speed up at a certain point. And damn, was that right.

I'm probably nowhere near as far along as many players here [67 rebirths, highest God defeated PB35] but Black Holes, Gold Crystals, Dyson Harvester, GP campaigns... Getting some ridiculous GP lately and it's really speeding things up.
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Showing 1-15 of 15 comments
dse19 Jun 19, 2023 @ 5:33pm 
Yeah I was averaging .5 God power per hour my first few months of playing, now (like 3 years later) I'm like 35 god power per hour
n00bdragon Jun 19, 2023 @ 8:28pm 
25k ChP and HGE of 136. Currently averaging 50.46 GP/hour. It does seem to kinda slow down again after a point if you aren't speedrunning. It's really difficult for me to imagine anyone achieving something like 75 GP/hour over the long term (not speedrunning, doing challenges and what not).
Last edited by n00bdragon; Jun 19, 2023 @ 8:29pm
muljostpho Jun 19, 2023 @ 9:34pm 
Most of my first year in the game I was refusing to even consider looking at the challenges until reaching a goal I set for myself to unlock all of the pets from gods, which meant that my goal was P.Baal 25. (This was several years ago. Much smaller list of pets available in the game.) And this was getting me into longer and longer and longer rebirths, like at least a month or two per rebirth by the end (which was actually with 24 as my highest P.Baal beaten). I don't know what my GP/hr looked like back then (I'm not sure if it was even displayed anywhere yet?) but you can be sure that it was pretty far down there since I was 99% getting it from god kills and not from anything else. I might have taken down a few UBs here and there but that was without automation. I didn't run a challenge for the first time until the crystal factory was added to the game. Without the factory, the god crystal wasn't a thing yet. And beyond that: Black Holes weren't a thing yet (or would've been too expensive for me to have any chance of building even one back then anyway even if they were available). Dungeons weren't a thing yet. Quests weren't a thing yet. Campaigns were an option but the GP camp payouts were miserable anyway without Nightmare and FSM and adventurer/stick bonuses. Ummm, the GP pet (as low as its payout is) wasn't a thing yet (plus I wouldn't have been able to have it anyway when I wasn't doing challenges yet).

I can often be inefficient in how I do things. And I never do speedrunner strats (the very concept of it, without even getting into the details, just sounds too awful and tedious to me and I don't care that the GP/hr with speedrunning can get really insanely high). But now with about 7 total years of game time logged (and progress that might be called midgame, maaaaybe bordering on lategame (17.9k ChP, only half of my UBCs are done though, no PGCs done, no UCCs done, highest god is P.Baal 100)) I've averaged 18.79 GP/hr over all of that time and I've averaged 77.5 GP/hr in my current rebirth (about 22 hours) and I've averaged about 65 GP/hr in the 169d20h since I last reset the third GP/hr tracker.

GP camps can get me something like 170-180 GP per 12 hours. I finally got depth 3 dungeons going this year so the mountain (with Clam in it) can give some pretty good chunks of GP sometimes. (Not sure off the top of my head how much it's been giving but I think it's safe to say that it can be at least as good as the GP camp. (EDIT: My last 12 hour run had the mountain give a total of 192 GP.)) The god crystal can be worth a few GP per (a bit under an) hour. Thanks to DGPC (in which my score of 1050 apparently isn't even any good compared to others?) my UBs can drop 10+ GP at a time if I get the appropriate spacedim bonus built up enough. (At the moment I can get 9 from them, level 1076 dyson harvester). The UBv2s go down on autokill so there's a chunk of GP there. UBv4s can go down in rebirths of something like 14+ hours so there's another chunk of GP. Right now I'm getting 9.92 GP/hr from my black holes (that's with level 834 wormhole network boosting them). My BHUs can give up to 87 GP per rebirth. I haven't been making use of quests much (tavern level 7 but my quest rank only lets me do B rank quests and I often neglect to look at them) so I'm not really seeing much GP from them. My GP pet can drop 4.82 GP per feeding.

EDIT: Those numbers add up to... something like 55 GP/hr (give or take a bit) before factoring in v2s, v4s, or BHUs. (And average GP/hr rates from those would be variable depending on rebirth length.)
Last edited by muljostpho; Jun 19, 2023 @ 9:52pm
Keiko Jun 20, 2023 @ 1:19am 
I'm getting 15-30 GP in 12 hour campaigns.

I've only done one challenge, I did I think the UBC challenge once? I'm not really feeling like tackling challenges, TBH. Maybe that'll change in the future.

But I like that you can kinda play this game how you want. I'm also not really doing dungeons, I focus on campaigns with my pets.
Nico Jun 20, 2023 @ 3:49am 
Originally posted by Keiko:
I'm getting 15-30 GP in 12 hour campaigns.

I've only done one challenge, I did I think the UBC challenge once? I'm not really feeling like tackling challenges, TBH. Maybe that'll change in the future.

But I like that you can kinda play this game how you want. I'm also not really doing dungeons, I focus on campaigns with my pets.
I think I usually spend over 90% of my time in challenges. Since it doesn't matter hat you do, there's always a challenge you can do while doing what you planned to do. Like for climbing gods, for shorter runs you can do CPC's, while doing longer runs you can do BHC's or UPC's, while doign very long runs you can do AAC's, plain old farm runs, like 3h or 6h runs for pet feeding and CP, can be done with CPC's or also many other challenges that fit into it, like MMC's or UUC's ... You can always find some challenge. Unless when you do speedrunning with like sub 15 min runs maybe .... But they're to active to do them constantly.

Also, dungeons are quite nice for GP as well. There's an event for in the Tier 1 scrapyard and water temple. And the mountain and forest also has events that helps with pet growth.
rarestMeow Jun 20, 2023 @ 4:46am 
Originally posted by Keiko:
I remember reading something in the game's FAQ or somewhere like that that GP gains really speed up at a certain point. And damn, was that right.

Originally posted by Keiko:
But I like that you can kinda play this game how you want. I'm also not really doing dungeons, I focus on campaigns with my pets.

as other have said - it gets even better with time. ITRTG is less about idling and more about maxing the bonuses and resources. challenges are kinda thing in itself: you finish challenges to get the bonuses, then use those bonuses to maximize your profits and tackle harder challenges

a good example - Clone Build Challenge, CBC - while it is perfectly doable for novice players and its rewards are designed to suit novices (clones and chocolates) - that challenge can be completely ditched off and finished two years later in much faster timespan after getting rewards from other challenges

player can either chase the challenges and run that constant battle of getting better and more powerful to finish new tasks --or just cozily chase Baals and kill a new one every 3-14 days with whatever rhythm their want

however challenges, pets, dungeons, overflow, UBv1/2/4, etc --they all maximize GP further. there lots of rooms for improvement. the most profit, imho, in Tavern. SSS-quests give 15GP/h and you can run three of them at the same time (so, 45GP/h from them ALONE)

I currently have somewhat close to 40-45GP/h. my in-game stats (since beginning) says 25.1GP/h but it is definitely off (21k ChP, 125m clones, 3 years)

Originally posted by Nico:
Since it doesn't matter hat you do, there's always a challenge you can do while doing what you planned to do. Like for climbing gods, for shorter runs you can do CPC's, while doing longer runs you can do BHC's or UPC's, while doign very long runs you can do AAC's, plain old farm runs, like 3h or 6h runs for pet feeding and CP, can be done with CPC's or also many other challenges that fit into it, like MMC's or UUC's ...
@Nico is right here - no matter what you do, there is also a challenge you can do alongside to maximize your time

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Originally posted by n00bdragon:
speedrunning
speedrunning (or speedfalling in my case) is where the most GP for me

after doing some climbing challenges for a while (MAC, UMC, DGC...) I hit a somewhat a wall (usually around Baal-85), then I switch to reset-challenge (LCC, OCCC)...

but before that I speedfall gracefully: do the 6min rebirth, kill Baals, manually kick UBv2, get money from BHU... the profit goes as high as 300GP per rebirth but usually ~150-200GP. after a few of such rebirths I start reset-challenge, finish it and continue the cycle

...and I still have only 16/50 UBC and 17/20 UCC (I know don't tell me...)

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Originally posted by muljostpho:
I finally got depth 3 dungeons going this year so the mountain (with Clam in it) can give some pretty good chunks of GP sometimes.
congrats with reaching D3! :wrynhappy:

throw buffed Cat-in-cardbox and Alien into the mix. the profit is mindmelting

Originally posted by muljostpho:
GP pet (as low as its payout is)
GP pet is a cruel but rewarding mistress :cqlol:
at the start: 2% chance to get a measly 1GP/3h
two years later: 100% to get 5GP/3h and 63% to get extra 6th GP

Originally posted by muljostpho:
Thanks to DGPC (in which my score of 1050 apparently isn't even any good compared to others?)
nah. any 1000+ score is good enough. it is designed in the way that Dyson Harvester, DH, offsets your total income. so it is one of two options:
> low score + high DH
> high score + low DH
= they roughly give the same result

as a proof:
Originally posted by muljostpho:
(At the moment I can get 9 from them, level 1076 dyson harvester).
my DGPC score is 2064. I get 8GP with DH-700 and 9GP with DH-900

so your "lower" score means that you need ~150 more levels for DH to reach the same GP profit as my "higher" level --which in long-run means nothing with a huge number of Light Clones and can be covered in a few minutes

because of Log_1.04 in the formula - the obscenely huge score in DGPC like 5000+ will lead only 250-less levels difference in DH to reach our level of profit. yeah, it is faster but honestly if someone is able to pull off 5000 GP per 24h then they shall not care about getting +2 more GP from UB in first place :badhen:

Originally posted by muljostpho:
I haven't been making use of quests much (tavern level 7 but my quest rank only lets me do B rank quests and I often neglect to look at them)
I neglected Quests too. biggest mistake. the amount of resources/materials I get from them is astonishing. the moment I got 70+ Magic Ice for running three-hour campaign (Curse-B) I was like "well, ♥♥♥♥, why the hell I didn't to it earlier?). currently doing A quests and swimming in T4 Bars. I set myself for B-A quests because I really like Zoo quests (250*3 growth for all participants)
Last edited by rarestMeow; Jun 20, 2023 @ 4:59am
Ryu82  [developer] Jun 20, 2023 @ 5:57am 
Originally posted by n00bdragon:
25k ChP and HGE of 136. Currently averaging 50.46 GP/hour. It does seem to kinda slow down again after a point if you aren't speedrunning. It's really difficult for me to imagine anyone achieving something like 75 GP/hour over the long term (not speedrunning, doing challenges and what not).

https://prnt.sc/7pDffQeWOf-q
https://prnt.sc/DvVW8gFdV3CZ

So I average around 170 gp/h with 4-5 day rebirths atm. The god crystal alone makes half of that, but also tavern, dungeons, black holes add up. I also have less challenge points than you, but HGE is 157 and I did an RTI to V147 and have rather good pets.
Alberich Jun 20, 2023 @ 6:01am 
Originally posted by Nico:
I think I usually spend over 90% of my time in challenges. Since it doesn't matter hat you do, there's always a challenge you can do while doing what you planned to do. Like for climbing gods, for shorter runs you can do CPC's, while doing longer runs you can do BHC's or UPC's, while doing very long runs you can do AAC's, plain old farm runs, like 3h or 6h runs for pet feeding and CP, can be done with CPC's or also many other challenges that fit into it, like MMC's or UUC's ... You can always find some challenge.

Even simpler is the GPC...as with most of the others Nico mentions, you just get rewarded for something you were going to do anyway, with no penalties at all (except not being able to start another challenge while you're doing them). It's like getting paid for breathing. If you haven't done the PLCs yet, they're similar but even faster. The UBC you tried was at the other extreme.

Challenges that don't challenge are the ultimate expression of idleness, and I commend them to you.
Last edited by Alberich; Jun 20, 2023 @ 6:17am
starwol Jun 20, 2023 @ 7:34am 
As you go on more methods to gain GP become viable and/or their effects are amplified via challenges. Figure out a challenge roadmap that sounds fun or useful and I'll echo previous sentiments of don't worry if it is not too efficient it will be better than not doing any at all.

For example. Black holes reward GP with clears of the Black Hole Challenge. Do all 40 and you generate 3 GP/h when you have 40 black holes (or 1 GP/h with 4) plus you'll need less materials to make them in the first place. Struggling with divinity? Each clear of No Divinity Challenge increases base div gen converting speed plus decreases auto-buy cost of creation.

Then there's looking into other methods (which can be done at the same time as the black holes). As seen in the screenshot Ryu82 shared the God crystal can provide a lot of GP/h (that is rather late game and can be a fun side-project in something like a MCC).

Where I stand right now (33.6k ChP, HGE 157 and 2.66m lifetime GP), for shorter rebirths I have the significant milestone of being able to clear UBV4 in a 3 hour rebirth (this requires a lot of things to pull off) so that and prerequisite UBV2 equals ~156GP/h on its own when done in a 3 hour rebirth. But these shorter rebirths have some drawbacks; the consequences from making mistakes or being unable to play at a given time are amplified. My previous 3 hour rebirth I did not build black holes until 2 hours in (result: about 36 GP not gained), my current one I forgot to send pets on campaign until 2 hours in and there's been times when I'm unable to do UBV4s (in part or full which given a full UBV4 clear is 300 GP is a pretty big deal).

There's also the mindset that just because can be done does not mean it must be done. I'm doing HMDRC at the moment and not speedfalling and just going onto the next one. If I were to speedfall with 10 minute rebirths I could probably get 90 BHU (thanks to overflow points that's 90 GP rewarded upon rebirthing) but would spend 20 GP in divinity doing so. Over the course of an hour that is 420 GP plus whatever gods I kill (which will be many as these challenges are at the P.Baal v100 point).
Keiko Jun 20, 2023 @ 9:16pm 
I guess I'll ask a stupid question about challenges--

The UBC I did basically started me over from scratch and I had to get back up to my highest PBaal the slow way. I really don't ever want to get punted back to the start like that again, I hated it.

Do all challenges start me off at the very first God again? Are there challenges I can start that will leave me at my current PBaal 35?
muljostpho Jun 20, 2023 @ 9:30pm 
UBC is a rough one very early in the game anyway. The first one was to unlock the crystal factory (which is definitely worth the hassle), and then you can ignore the rest of the UBCs for a while after that. "Starting over" (although often with benefits that you didn't have previously) a bunch of times is just part of the game though. Progress in the game is more about GP purchases and challenge rewards and a few other things like total pet growth, total might, crystal power, RTI perm levels, and pet gear. All the various things you do in the game will make it easier and faster to climb back up through the gods from the start again.

But anyway, check the "normal" tab in the challenges for ones that start the same as any regular rebirth. You'll have some special task to shoot for and possibly some restriction to work within, but you won't lose rebirth multis.

There's also a category of challenges called "reset multi" where you lose your rebirth multis but not much else changes. And there's a category called "reset GP" (which is the type that includes UBC) where you lose rebirth multis and you also get your GP and GP purchases temporarily locked away. And the "day" challenges can be interesting one-offs (you run it once to set a high score and you don't come back for more until you think you can beat your score) but pay attention to what you're getting into since the day challenge list has a mix of normal and reset multi styles.

EDIT: Something to consider: When planning on starting a challenge that will erase the rebirth multis, many players will make use of a tactic called "speedfalling" before doing them. You know that you're losing the multis and won't get them back, so you pre-emptively wreck the multis yourself by running several rapid rebirths to turn those multis into a chunk of GP from the gods. It's just something you can do to feel like you've squeezed all the value you can out of those numbers before you give them up.
Last edited by muljostpho; Jun 20, 2023 @ 9:53pm
rarestMeow Jun 20, 2023 @ 9:54pm 
Originally posted by Keiko:
I guess I'll ask a stupid question about challenges--

in addition to splendid @muljostpho's reply I recommend that spreadsheet that highlights the recommended (YMMV) order of challenges:

https://docs.google.com/spreadsheets/d/1tsG02nUjt5SZrtaXZkJmqwg9TpZ23KidxBgBUy7um0A

--it is a bit outdated and doesn't include 2-3 challenges that were added in past year but covers the first 1-2 years of progress very well

don't follow that guide by the book, tho, adapt to your own playstyle and timing

PS, numbers in "Earlygame (under 1k)" or "Late Earlygame/ Early Midgame (1k-7k)" mean the amount of Challenge Points (ChP) you have. you receive ChP for doing challenges. they are used to buy permanent upgrades and basically mean 'the number and quality of challenges done"

--

in short:
-> normal challenges - you start on your current Baal;
-> reset multi challenges - you return back to the very first God but all your GP-purchases (clones, Building Speed, etc) stay;
-> reset GP challenges - you return back to the very first God but all your GP-purchases reset to zero (...UBC is that type of challenge);
-> unlimited challenges - you start on your current Baal and those challenges have no cap or must be stopped manually;
-> day challenges - variety challenges that last for 24-hours or 7-day (both normal and reset);

Originally posted by muljostpho:
"Starting over" a bunch of times kinda is part of the game though.
just to highlight. that is VERY true

starting from the very first god and losing your progress seems like a huge issue at first but once you get thry that mental block and learn to appreciate 'starting over' you will unlock a totally new meaning in the game

with more challenges done, more pets, more GPs it is getting easier an easier to get from the very first God to Baal-1. mid-game player can reach Baal-1 from point-zero in 3-6 hours, while end-game players can do it in 10 minutes and faster

so, don't worry about starting over, you eventually cross that river and it will not be issue at all. same applies to all in-game matters.
Last edited by rarestMeow; Jun 20, 2023 @ 10:05pm
Alberich Jun 20, 2023 @ 10:17pm 
Originally posted by Keiko:
Do all challenges start me off at the very first God again? Are there challenges I can start that will leave me at my current PBaal 35?

To answer simply: No, you always rebirth when you start a challenge, which means starting over at the first god. However, if it's a "simple" challenge, you don't lose your rebirth multipliers. That means beating that first god, and many gods after it, will be a heckuva lot easier than it was before.

If you click the "rebirth" tab left of your picture, and the numbers are green, you have high rebirth multipliers, and that means when you rebirth--even by starting a normal challenge--you will rebirth stronger. Once you have put some clones into skills and monster fighting, your numbers (attack/physical/mystic) will shoot up very fast, and you should be able to "finger flick" your way past a bunch of gods.

That may not get you back to P. Baal 35 instantly, but if you keep fighting in the same rebirth, you'll reach it faster than you did before. Probably much faster if you've been in the same rebirth for a while.
Last edited by Alberich; Jun 20, 2023 @ 10:20pm
Nico Jun 20, 2023 @ 11:22pm 
Originally posted by Keiko:
I guess I'll ask a stupid question about challenges--

The UBC I did basically started me over from scratch and I had to get back up to my highest PBaal the slow way. I really don't ever want to get punted back to the start like that again, I hated it.

Do all challenges start me off at the very first God again? Are there challenges I can start that will leave me at my current PBaal 35?
You hate the so called GP Reset challenges, which is normal, since many players dislike them. Since they reset (or lock) nearly everything. But there also are multi reset challenges, which only reset your rebirth multis to 1. So you just have to climb back up to Baal to complete the challenge, or sometimes also to some P Baal. And then there are also normal challenges, which only force you to do a regular rebirth, which are perfect when you don't want to lose your rebirth multis.

You cna avoid GP rest challenges for quite a while, even though you eventually want to do especially all UBC's as their reward is huge, but the multi reset challenges are something you want to start doing rather soon as they give many important rewards. For example doing all 1kC's alone triples your might leveling speed. And there also are many challenges that help with completing other challenges.

My suggestion since you seem to be climbing would proably be UPC's, since doing all of them doubles your pet campaign rewards. BHC's are in general great for climbing since BH+BHU are a huge rebirth multi bonus, but might be too difficult this early on? And once you do longer rebirths they are also too short and you want more something like the AAC's since the first few take at least 3.5 days each.

Also, one very important hint: Your rebirth multis are just a resource, increasing them is not your main goal. You increase them while climbing, but once you reached your goal, like one specific P Baal for a new pet, you again do something else that will lower them, usually some speedfalling, maybe some slower falling first, simply to turn your rebirth multis into GP. After a long time of climbing you usually can start doing something like 3h or 6h runs to slowly fall and once you no longer faqll quickly enough you can do might runs and eventually 15 mins or even qucker runs to get as much GP out of your rebirth multis as posssible, while not wasting too much time on it. Since you eventually want to again do rebirth multi challenges.

In general you could say that doing Challenges is your main task in this game. Most other stuff is just preparation for doing challenges quicker. And while many normal challenges can be used to also achieve different goals most multi or even GP reset challenges can usually not achieve that, but they still should be completed eventually. Also since challenges give you Challenge Points, which can be used to buy some great stuff, but also for the plain challenge rewards.
Keiko Jun 21, 2023 @ 1:38am 
Right, I could have worded that much better--the GP reset is what was so awful. I am glad I did it once, though, the Crystal Factory is pretty great.

TY for the replies, everyone.
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Date Posted: Jun 19, 2023 @ 4:43pm
Posts: 15