Idling to Rule the Gods

Idling to Rule the Gods

Dudes Jun 2, 2016 @ 7:19pm
Decrease Auto Buy Costs
How much does it decrease per purchase? Like does it go from 120% to 119% (meaning a 1% decrease per 3 god power spent) or does it go from say 120% to 110% (meaning a 10% decrease per 3 god power spent). The tooltip doesn't state and if it's only 1% I'll probably wait until i'm further along before I purchase it.
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Showing 1-9 of 9 comments
4G Jun 2, 2016 @ 7:54pm 
it's 1% per, so 60 gp to go down to 100%
Ragnarockend Jun 3, 2016 @ 1:39am 
Was curious about that myself. Would indeed be nice to have a tooltip to tell you its 1%.
Dudes Jun 3, 2016 @ 4:51am 
Originally posted by Ragnarockend:
Would indeed be nice to have a tooltip to tell you its 1%.
Yeah I'm pretty sure all the other tooltips say exactly what they change, not sure why this one is exempt from that.
Ben May 28, 2017 @ 3:32pm 
Anyone know if you can bring it down to 0% for 360 GP?
Hikaru May 28, 2017 @ 5:37pm 
After getting it down to 100%, you can't buy anymore.
Jeremelric May 28, 2017 @ 8:46pm 
Originally posted by Ben:
Anyone know if you can bring it down to 0% for 360 GP?

Making everything free to autobuy would be insane, and you'd be able to craft anything you wanted with no regard to divinity whatsoever, and create any building you wanted without regard to creations whatsoever.

100% is a perfectly fine cap, at which point it costs exactly as much to autobuy as it would normally cost to buy manually.
muljostpho May 29, 2017 @ 2:05am 
I'm not at a point yet where I've been concerned about trying to take advantage of this, but additional savings beyond just getting the autobuy and manual buy prices equal to each other are obtained through a little trickery with the use of very high creation count. (Like 50 or higher, I guess? I don't know. I'm at 15 creation count myself, right now. Up to about 30-40 with the crystals that I can make in a run that lasts for a couple days.)

When I've seen it mentioned the key example tends to be for when you want to create a cheap universe or perhaps even mass produce multiple universes. The important point is the fact that mass producing items eats up a discounted portion of smaller creations based on how many you can create with each completed progress bar. 1 universe requires 5 galaxies, but 1 galaxy requires 5 solar systems and 1 solar system requires 10 suns and 1 sun requires 10 trillion light. So the divinity cost to directly purchase a universe or to directly purchase the 5 galaxies is equal to the cost of... 2.5 quadrillion light?

I haven't previously worked out the math or seen a rundown of any sort of best strategy for this, so looking this over right now to come up with some quick numbers...
To create 5 galaxies all at once would cost 22 solar systems.
I can make 22 solar systems with a batch of 15 and a batch of 7 for 102 + 60 = 162 suns.
I can make 162 suns with 10 batches of 15 and a batch of 12 for 10 x 102.5 trillion + 87.5 trillion = 1.1125 quadrillion light.

So that's less than half the total divinity cost if I did that correctly. Plus the cost in time for all the extra steps, but that's the trade-off to balance the system.
Lurker May 29, 2017 @ 4:22am 
If you make all by yourselve, each pre creation halfs the divinity cost. For an Universe you need galaxy, solar system, Sun, Planets and eartlike planets.

If you take the creation with the least pre creation needed, in this case its Sun, which needs light you can calculate the optimal divinity.

Universe on its own with lets say infinite creation count needs half as much creation(divinity) as if you would buy it. Galaxy halfs this again, so we are at 1/4 divinity cost.

After that its Solar System (1/8) and than Sun, earth and earthlike. Sun and planets pre creation has to be bought(lots of light and stone), so it is the creation needed with zero pre creations.

All in all you would need 1/16 to create universes by yourself, as if you would buy them. 1

1 universe needs 1/2 galaxys, 1 galaxy needs 1/2 solar system, 1 solar system needs 1/2 creations. Sun, earth needs 1/2 stone and light. Thats a total of (1/2)^4 = 1/16.

This exponential getting cheaper might be the reason, because Sun and Planets need so much stone and light and because its logical that they need that.

1 Universe needs round about 300 Quadrillion if you make it by yourself(considering very high creation count, the higher the closer the costs are to 1/2)
Last edited by Lurker; May 29, 2017 @ 4:24am
Alkrios Nov 2, 2017 @ 2:40pm 
Without any of the auto-buy discount, assuming infinite CC (which is absurd, probably want to consider lowering to, little to no more than, 1 000 which is still obscene enough to illustrate the point) it would cost ~360 quadrillion, and no less. Assuming 1 CC auto-buying to create a universe would cost just shy of 6 quintillion. Early on, the auto buy reduction is extremely useful, and it also affects for monuments, and crystals, which would need a lot of time on those creations manually nigh regardless of CC if auto-buy was off.
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Date Posted: Jun 2, 2016 @ 7:19pm
Posts: 9