Idling to Rule the Gods

Idling to Rule the Gods

youtoo Apr 15, 2019 @ 3:53pm
How do you get the Chameleon?
I googled it and its not anywhere. Can someone please tell me how to get the chameleon.
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Showing 1-13 of 13 comments
Kitsunegari Apr 15, 2019 @ 4:51pm 
Complete all dungeons at depth 2, unsure if there is specifics after that.
Fel Apr 15, 2019 @ 5:47pm 
The description tells you about "it only appears if you send the right pets and items" and that you would need to do that for each depth 2 dungeon so I would guess that it's possibly about clearng the events and/or traps of each depth 2 dungeon (I really can't test it as I am not even good enough to clear any depth 2 yet, so pure guess).
muljostpho Apr 15, 2019 @ 7:24pm 
I've been a slacker with dungeon stuff and my dungeon pets are barely above halfway to the level range that I've seen Ryu state as the bare minimum for starting depth 2 dungeons (pets above level 40). Plus I think gear is supposed to play into it as well, like that suggested level range assumes that you have T2 gear on them, I think?

But yeah, clearing all the traps / events would be my top guess as well. It's an obvious option.

If not that, then maybe something like making sure that you have a pet of each element in the team plus some material of each element in the team's inventory. That'd fit the theme of the chameleon being able to change its element. (side note: The element change is only for traps/events, right? No effect in combat?)

A less likely thought would be if it required that your team has the right selection of classes represented. That's not really fitting for the theme of the pet though.

(That last one inspires a thought: Mime pet. Special ability that it possesses instead of campaign bonuses would be copying the class functionality of all pets in the same row of the party. Maybe with something like 1/3 of the value (or whatever fraction he feels would be best for balance - or individual rules for each class being copied), so if one of the copied pets is an Assassin that can deal 30% extra damage maybe for the Mime that would mean that it can deal 10% extra damage. When the Mime eventually evolves it'd use copied bonuses in addition to its own class functionality... although maybe (if balance concerns call for this) its own class ability (excluding blacksmith, alchemist, or adventurer) is half the strength of what other pets of that class would get. I wonder if that'd be a good idea for a pet (and whether Ryu would agree that it sounds interesting.))
Last edited by muljostpho; Apr 15, 2019 @ 7:26pm
matthias.huisgen Apr 16, 2019 @ 12:02am 
The requirments are already known, but not realy commonly known.
Muljostphos second guess is close to the truth, for those that want to be spoiled:


First complete depth 2 normally (kill depth 2 boss), then send a pet of the dungeon element and at least 1 tier 3 material into the dungeon, this will lure a stronger boss out.
For example: for water dungeoin you will need a water pet and 1 magic ice.


On a semi.related note there is currently a new beta for itrtg running, which mainly adds depth 3 dungeons.
Due to the fact that a team with 2 mages can basically kill everything except the boss in one turn ryu also changed it so that all depth 2 dungeon have a 50% ambush chance and depth 3 dungeons 100%.
Even though I don't use such a team I'm not a fan of this change as it seems unnecessarily punishing even for balanced teams.
Last edited by matthias.huisgen; Apr 16, 2019 @ 12:02am
Ryu82  [developer] Apr 16, 2019 @ 5:42am 
How does that punish balanced teams? Balanced teams have absolutely no issue with this change. Only teams which killed all enemies on the first turn have a disadvantage with it. Currently there are only 2-3 people who were able to kill all enemies in depth 2 on the first turn. Balanced teams usually needed 5+ turns. And with 5+ turns it makes absolutely no difference if the enemies attack faster on the first turn.
Last edited by Ryu82; Apr 16, 2019 @ 5:43am
Keslen Apr 16, 2019 @ 1:24pm 
My initial impression after reading the patch notes was that the ambush could happen on any turn (not just the first in a room) and that it awarded the enemies an additional attack before anything else happened (i.e. let them attack twice in a turn).

If it only happens in the first turn of each room and only moves their single attack that turn to the front of the queue, then I'm much less concerned.
youtoo Apr 16, 2019 @ 2:41pm 
by completing depth 2 dungeons. does that mean a 12 hour run?
Fel Apr 16, 2019 @ 2:51pm 
Completing means defeating the boss, so the minimum is 6 rooms to clear depth 1 and 10 more to clear depth 2 (16 rooms are 4 hours).

I'm not completely sure but most pet unlocks require you to do all of the unlock conditions in the same rebirth so you might want to do all of the dungeon in a single rebirth just to be sure.
roku750 Apr 16, 2019 @ 11:22pm 
The ambush event only seems to occur turn 1 and only gives enemies a boost to initiative for that turn, so the number of actions enemies get is the same unless you regularly oneshot them. It's not that big of a deal unless you use glasscannons. The xp/drop boost from difficulty sliders and faster crafting will more than make up for any penalty very quickly as far as I can tell.
NeoDraconis Apr 13, 2020 @ 11:22am 
Why is this not working for me? I have been sending my dog which has a neutral element, and a magic ore being held by the party. Yet despite my over-leveled team crushing the boss again and again, the scrapyard still has not been crossed off.
Originally posted by NeoDraconis:
Why is this not working for me? I have been sending my dog which has a neutral element, and a magic ore being held by the party. Yet despite my over-leveled team crushing the boss again and again, the scrapyard still has not been crossed off.
It's hard to diagnose any problem without looking at your dungeon log. Does it say that you defeated Chameleon (rather than MURDER)?
NeoDraconis Apr 13, 2020 @ 12:00pm 
... I was mistaking difficulty for depth.
Sheakiru Apr 20, 2020 @ 10:42pm 
having literally just unlocked teh Chameleon this morning. its worth it to note any dungeon with a pitfall or any other event that will cause you to lose time.
So if you are planing a run on those areas without flying boots make sure to extend the run by 1-2 hrs
and you have to slog through the lower tier dungeons to reach the higher tier ones, so keep in mind events on those as well.
(mistakes were made or i would of had it yesterday TT)
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Date Posted: Apr 15, 2019 @ 3:53pm
Posts: 13