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Okay, up to date on 1361 now and I see what you're talking about. Almost 497 days needed with my best alchemist (Bottle, at CL 45 with SSS+15 Magic Pot). Weird.
Hmm... Each tooltip specifies a connection to a specific dungeon. And I think Ryu has mentioned on discord that he's working on adding depth 4 dungeons, hasn't he? Maybe they tie into that? (Nothing's been mentioned yet about them being ready. But maybe he's just getting some pieces in place ahead of the release.) A little task that we'd have to do to unlock them?
I'd imagine that there must be more to it than that though. Some trick to cut the crafting times to something reasonable. Or maybe the expectation is that we ought to have CL 100 alchemists and legendary pots before attempting to make the keys? How long would these things take for an alchemist like that?
Of course, these things also look incomplete with no art for any of them and with them all marked as neutral element despite the tooltips suggesting that they should all be different. They could change by the time they actually need to do something.
EDIT: Okay, with a quick search on discord I'm seeing mention of "D4 key events" and getting the materials for them from towers. It's a "just ignore it for now" thing, pending a difficulty rework of the towers and the addition of depth 4 to the dungeons.
was wondering the same thing and couldn't find any info on wiki. I thought there were a new secret pet, and those keys were somehow tied to him (somewhat multi-element Chameleon v2.0) - but the things are simpler
but yeah, it will take for them ~220 days to finish one key (assuming Legendary Pot + ~lv70) - way faster than mine 376 days
such placeholders aren't the new thing: with Milestones upgrade there is supposedly a new pet for reaching 50m pet growth - but the pet isn't around and afaik there will be at least 3-4 months until someone reach that high (don't quote me on that)
Just look at Arty, isn't the challenge based on the incredibly inefficient challenge he put himself through?(I don't quite remember the story.)
maybe there will be an extra event/boss in dungeons that speeds the crafting?
maybe the speed will be faster the more dungeon levels you have?
maybe there will be a new pet who creates them at x100 speed?
maybe each x100 killed dungeon bosses cut 0.5% of total time, or whatever?
the mechanics behind those keys isn't fledged yet. and starting the ~220days quest, only to 4 months later new patch introducing a feature to cut that time tenfolds to force you to quit and start anew - isn't the most optimal way, imho