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To expand on this, in my view Pumpkin makes for a very good side blacksmith / alchemist class if you are in need of one (if you are not able to get the other pets that reflect the class).
The pumpkins special ability will increase regardless of what class you choose for it. If you don't have the chocolate necessary for evolutions (766 total at this point), then I suggest getting as much as possible during events (though get your event pet first obviously). After that using chocolate for feedings is hard to keep up with, and the other campaigns have more advantageous outcomes (this is if you have fridge and can farm P.Baal's efficiently for mighty food)
Goat - Rogue
Ape - Assassin
Turtle - Defender
Clone - Adventurer
Stone - No class condition (his evolution is just "no more malus on campaigns" unless I misinterpreted it and it's +100% for each campaign in which case adventurer)
Rudolph - Rogue
Doughnut - No class condition (probably adventurer given that his evolution is about the food campaign giving more mighty food)
Eagle - Adventurer
Hedghog - Adventurer
Robot - Blacksmith
FSM - Adventurer (you would want to keep him in god power campaigns anyway so it's nice his class is that)
Gold dragon - Alchemist
There are still a few missing but it should help with the list.
Cupid would also make a god early blacksmith as he could help clear both events in the mountain dungeon.
Floating shrine event requires 2 wind pets and unattended weapons require a blacksmith.
That's a good idea as well. I didn't think about event based evolutions.
https://docs.google.com/spreadsheets/d/11TN7ZOCkKl6-rhhLPYubTvukwTQRCXfdSwCMnbDaRUg/edit?usp=sharing
Supporters: Fairy, Panda, Cloud
Defenders: Dog, Turtle, Whale
Assassins: Egg, Cat, Penguin, Shark, Ape
Mages: Rabbit, Dragon, Slime, Wizard
Rogues: Squirrel, Goat, Rudolph, Ghost
Blacksmiths: Crab, Octopus, Pegasus, Robot
Alchemists: Question, Snake, Phoenix, Gold Dragon
Adventurers: Cupid, Mole, Camel, Eagle, Clone, Hedgehog, Hydra, UFO, FSM, Box
No Specialty: Pumpkin, Donut, Mouse, Stone
All Specialties: Book
The required materials to evolve them are really going to limit what we can use early on, though. Eight (maybe nine, I don't know yet what Question needs) pets use "tier 1" materials while all the rest use "tier 2" materials. So Newbie Dungeon helps you evolve Cupid, Egg, Mouse, Mole, Rabbit, Squirrel, Camel, and Crab. (Maybe Question, too.) And all the rest require that you farm the scrapyard, volcano, mountain, forest, and temple for "tier 2" materials.
A common suggestion I've seen is to make Mouse and Mole your first Supporter and Defender, since those will be difficult roles to fill otherwise. Fairy and Dog are the cheapest options out of the ones that specialize in those roles and they require 125 bound feathers (Fairy) and 100 iron bars (Dog). For the Mouse and Mole it's just 30 wood (5 for Mouse, 25 for Mole).