Idling to Rule the Gods

Idling to Rule the Gods

Rebirth
Did i should rebirth after everything is green or build and upgrade monuments as much as i can and then rebirth ?
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Showing 1-15 of 31 comments
Fel Nov 28, 2018 @ 6:33am 
Green only means that your rebirth mutipliers are higher than your current multipliers but it doesn't have much meaning to it.

Each god after the first few ones have 100 times the of the previous, so ideally you would not want to rebirth unless you have a rebirth multiplier at least 100 times higher than the current (at least for the Physical and Mystic, but it's good to have the other two not too far behind either).
In the rebirth tab, each stat is laid out like this:

"stat name" : (number)
current / rebirth

What I labelled as "number" is a quick indication of how much higher/lower your rebirth multiplier is compared to your current, it's that number that you want to be above 100 if possible (and later a few powers of 100 to go up multiple more gods per rebirth).

Monument upgrades help the rebirth multipliers significantly, but you always have to ask yourself a simple question:
"would it take me longer to make monuments and upgrade them a bit or get to the same point I am in a new rebirth?"

At the begining, you don't have that much to work with in term of divinity and clones, and your build speed is not very high either, so you can't make hundreds of each buildings along with 20+ upgrades, so you kind of need to be a bit picky in what you do.

Don't worry though, these questions will soon become an automatism for you as you continue to play and you will figure out rebirth timings, monument counts and so on that work well with your daily life and available time.
Vorthod Nov 28, 2018 @ 8:24am 
Fel pretty much nailed it on the head. And as long as you're passed Izanagi, you're getting extra god power from every rebirth even if you're only barely green. Not to mention that you're slowly training your skills every few seconds which makes it easier for you to train them in the future.

Early on, I believe the rule of thumb is to take out one more god on each subsequent rebirth. That will give you a decent balance of overall progress as well as multiple rebirths to get more GP
Viralent Dec 2, 2018 @ 3:42am 
Originally posted by Fel:
Green only means that your rebirth mutipliers are higher than your current multipliers but it doesn't have much meaning to it.

Each god after the first few ones have 100 times the of the previous, so ideally you would not want to rebirth unless you have a rebirth multiplier at least 100 times higher than the current (at least for the Physical and Mystic, but it's good to have the other two not too far behind either).
In the rebirth tab, each stat is laid out like this:

"stat name" : (number)
current / rebirth

What I labelled as "number" is a quick indication of how much higher/lower your rebirth multiplier is compared to your current, it's that number that you want to be above 100 if possible (and later a few powers of 100 to go up multiple more gods per rebirth).

Monument upgrades help the rebirth multipliers significantly, but you always have to ask yourself a simple question:
"would it take me longer to make monuments and upgrade them a bit or get to the same point I am in a new rebirth?"

At the begining, you don't have that much to work with in term of divinity and clones, and your build speed is not very high either, so you can't make hundreds of each buildings along with 20+ upgrades, so you kind of need to be a bit picky in what you do.

Don't worry though, these questions will soon become an automatism for you as you continue to play and you will figure out rebirth timings, monument counts and so on that work well with your daily life and available time.
I've been playing this for a while and that's the best explanation to the 'in brackets' number I've seen. Now it makes sense. Thanks Fel.
Last edited by Viralent; Dec 2, 2018 @ 3:43am
ђØββї†❤ Dec 2, 2018 @ 10:46am 
Thanks Fel.
Did i should follow FAQ tips to spend my GP
Last edited by ђØββї†❤; Dec 2, 2018 @ 10:47am
Fel Dec 2, 2018 @ 1:27pm 
If you mean the ingame FAQ, then yes, but it doesn't really have much outside of the 245% creating speed that's required to create clones at max speed (at 50E39 creting stat or higher to get the x10 multiplier from the stat) and a bit of build speed.
muljostpho Dec 2, 2018 @ 4:14pm 
Yeah, the in-game FAQ does a good job walking through some basics to get you started, but for long-term tips about GP spending there's more advice to be found on the GP page in the game's wiki:
http://itrtg.wikia.com/wiki/God_Power

The in-game FAQ's answer for "How should I spend my god power?" mentions getting 245% CS and roughly 700 to 800% BS before considering increasing max clones or increasing creation count. And that's where the advice stops.

The wiki mentions the 245% CS and it mentions an initial BS within the range mentioned in the game's FAQ. And that's just stuff mentioned within the first 20% of the wiki's section on GP spending tips.

For more BS beyond that the wiki's suggested guideline is roughly 150 to 200% BS per every 20k clones.

It also suggests a guideline of 1 CC per every 20k to 40k clones (depending on how quickly you want your clones to spawn).

And eventually a somewhat long term (and optional) target for CS is to get it somewhere around 3450%.

More CS than that can help cut some creation time off of the larger creations, of course, but people just haven't bothered with coming up with any specific targets to shoot for. Really, there's no suggested guideline for continuing to buy CS in any ratio relative to anything else, and most of your GP spending will be focused on clones, BS, and CC. And you'll eventually get a lot of bonus CS from CP anyway so a lot of players see little reason to ever spend any more GP on it at that point.

The wiki also mentions the (very rough) rule of thumb which will call for keeping an amount of GP banked (meaning that it's left boosting stats instead of spending it) equal to 10% of all the GP you've ever spent before. (There's a line in the statistics page that shows your total spent GP.) The actual usefulness of banked GP can change over time and depending on what you're currently trying to do, though. I'd say not to worry about banking GP too much until after you start building up some CP to get more value out of it.

(After you beat Baal for the first time to unlock challenges, your first UBC (or UAC) will unlock the "crystal factory" feature, where you can make and equip crystals for stat boosts, and when you rebirth you'll earn crystal power (CP) based on the equipped crystals, and then your CP is a permanent bonus to CS and BS and also to bank effectiveness.)
ђØββї†❤ Dec 2, 2018 @ 5:13pm 
Thank you
ђØββї†❤ Dec 2, 2018 @ 11:39pm 
another one question if i want to rebirth once per 3-4 days and i didn't beat Baal where i can get some GP.
muljostpho Dec 3, 2018 @ 11:38am 
Well, any run that gets through Izanagi or further is getting some GP from beating gods. These gains are better if you can play more actively, though. (Speedrunners rely on that to get a constant stream of GP coming in at an hourly rate or faster.)

There are options that bring GP in with idle play, but some of them aren't really all that accessible for a newer player...

Have you built a planet and unlocked the planet feature yet? (Well, I think you need to make an earthlike planet as well and upgrade the feature to level 1 before the first Ultimate Being starts spawning. It's been a while since I was at that point.) There are 5 UBs in total (each one becoming available as you upgrade the planet feature through its first 5 levels). But to be honest, even the easiest one will be very rough with 100k or fewer clones to fight with. And then if all you're fighting is that first UB that's 1 GP per every 5 kills (in the same rebirth), or 1 GP per every 5 hours. (Later UBs award GP in fewer kills but they're harder to beat and they take longer to respawn. If I'm not mistaken, each individual UB independently averages out as being worth the same rate of 0.2 GP per hour, which makes a total of 1 GP per hour for the players who can beat all 5 of them. (But then there is a challenge reward that makes them spawn faster. That's got crazy high requirements to be able to do in any reasonable amount of time though.)) Also, to be honest about something else, this isn't truly an "idle" GP source until after you unlock the crystal factory and can get defender clones stationed there to take UBs down automatically. Until then, you must start the fights yourself.

One of the crystals you'll be able to make is an idle GP source, but obviously that's not available yet if you haven't unlocked the crystal factory yet. Depending on the level of the crystal the gains can range from 1 GP per every... 7.5 hours, I think is the rate for a level 1 god crystal? And up to 1 GP per every 30 minutes with the max level god crystal.

Another idle GP source is the Black Hole monument, which requires galaxies to build and requires a ton of them until you can complete the appropriate challenge to lower their cost. Gains are based on the number of Black Holes built, and the challenge improves that as well. Without the challenge reward you can get at most 1 GP per hour with 4 Black Holes built, and with the challenge reward you can get at most 3 GP per hour with 40 Black Holes built. There's also a different challenge reward that can double those gains, but that's for waaaaaaay later in the game. (100k BS just to unlock it, and then it might still be advised to have something more like 200k-300k BS to be able to run the challenge in a more reasonable amount of time.)

Something else is that there is a pet campaign for GP. Each pet that you send on the campaign will have some chance (capped at 100%) to bring back 1 GP. (So up to 10 GP at a time, if you have 10 pets to send on the campaign.) A challenge reward can improve all pets' performance in all campaigns, and for the GP campaign this means that it's easier to get a bunch of them to reach the 100% chance cap with a shorter campaign. (Doing that challenge with fewer than 10 pets or less than (I forget how much) total pet growth is not advised though.) There's also a specific pet which has a unique bonus that doubles GP campaign results. If the Flying Spaghetti Monster is one of the pets that is sent on the GP campaign, then all GP found in the campaign will be doubled (meaning a maximum of 20 GP at a time instead of the normal cap of 10 GP at a time). Definitely one of the good choices to use a pet token on when you get one.

That pet campaign option is kind of a semi-idle type of gain, especially when you have that challenge reward and some better pet stats to get the better drop rates in shorter campaigns. Have to come back regularly to collect results and restart the campaign to keep the GP coming in consistently. Not like the UBs (if defended automatically at the factory) or the god crystal or the Black Holes which just work in the background while the game is running. (Or there's offline gains for the god crystal and the Black Holes if you have to close the game for a while, and the cap on offline gains covers more time than the length of pet campaigns.)

Edit: Info that Ryu has shared publicly about plans for the upcoming new features (pet dungeons / pet evolution) makes some mention of GP being among the things that it will be possible to find in pet dungeons. Hard to say much more than that since he's still working on it, of course. But each dungeon party is only six pets and I guess each pet's dungeon stats will be separate from their regular stats so it ought to be accessible for newer players who can't get the most out of sending pets on campaigns yet. We'll have to wait to see how it all works out when he releases it though. (Word is that he's hoping to get it released this month. Maybe just a quick update that re-runs the Christmas event if he can't get dungeons released this month though.)
Last edited by muljostpho; Dec 3, 2018 @ 12:21pm
ђØββї†❤ Dec 3, 2018 @ 7:10pm 
Thanks.
I already unlock Planet level 1 but i lost a lot of clones on UB even i upgrade clones on planet+.
and already get through Chronos but can't kill Baal yet if i kill Baal, the other gods gonna gone?

ђØββї†❤ Dec 3, 2018 @ 7:42pm 
Originally posted by muljostpho:
(Speedrunners rely on that to get a constant stream of GP coming in at an hourly rate or faster.)

how fast speedrunners depends on what, BS or Max Clones or something else
Fel Dec 4, 2018 @ 2:19am 
CC, BS and clone count mostly, but it's not so much the speed that is impacted as it is how far in the gods you can reach.



Tthe other gods gonna gone?
Not sure what that means, but after you kil baal you have two routes that open, continuing to kill more and more gods (gods called "p baal" come one by one after baal and you can continue to kill over 50 of them) or go to challenges.
The recommended route is Day Pet Challenge (DPC) first as it improves the food for your pets (a must-have even when you can't get a high score), then a single Ultimate Baal Challenge (UBC, all of your GP purchases are temporarily removed among other seals and you have to kill baal again starting with the basic multiplier) or Ultimate Arty Challenge (UAC same thing, but your skill trainings are temporarily reset and you only have 5 "lives" to reach baal, an extra long challenge) to unlock crystals (and a pet if you do UAC), before going to Double Rebirth Challenge for all of its completions (50 times having to climb to baal, but with all of your GP, pets and all still there).
Don't get blinded by Clone Buildup Challenge that offers free clone cap, it takes a significant amount of time if you do not have the 50 DRCs already, making it not worth it.

Also, don't worry about UBs, they are mighty beings that will kill many clones clones until you get your clone count high enough.
DRC helps a whole lot for that as well as it gives you up to 50 free levels in each Might entry, which means up to 50% better stats for your clones when fighting them right when might unlocks.
ђØββї†❤ Dec 4, 2018 @ 2:58am 
i mean like zues luna or other gods can't kill anymore or still there untill 100 times that you said
Fel Dec 4, 2018 @ 5:26am 
All gods are there on each rebirth, this is one of the "rules" that doesn't change no matter what (with the exception of the God Skip Challenge that removes a single god from the list for the duration of the challenge, but it comes back when you beat baal and complete that run of the challenge).
Beating gods is the main source of GP, because every god from izanagi give 1GP each every single time.
ђØββї†❤ Dec 5, 2018 @ 4:21am 
When start DPC it rebirth or continue this run
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Date Posted: Nov 28, 2018 @ 5:33am
Posts: 31