NewRetroArcade: Neon

NewRetroArcade: Neon

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Collywobbles Jun 29, 2018 @ 6:27am
More vertical screen arcade machines?
Would be great if there were more than 4 vertical screen machines available. I know I can create different arcades, but I'd really like to have more in a single arcade. Ideally, it would be good if you could choose the screen orientation on the exisiting arcade machines as some vertical games use the standard cabinet and not just the 'special' one.

In the meantime, is there anyway to stop a vertical game from stretching on a standard cabinet screen? I know there is a config file for each game but I don't know if there is a setting to keep aspect ratio on a vertical game.

Any help appreciated!

Collywobbles
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No_CLU Jun 29, 2018 @ 8:18am 
Yes there is a way of fitting vertical game into standard cabinet screen using custom overlay and setting. I learned how to do this using New Retro Arcade: Neon - Artwork/CFG Guide.
Sadly I can not find any reference to this web page, can anyone help with link?
parsecn Jun 29, 2018 @ 5:36pm 
Interesting NO_CLU. Found this[mameonmacs.blogspot.com] but it's not specific to NRAN and haven't had a chance to fully digest or implement but conceptually, it's sort of what we're after.

Correct aspect ratio was my strongest want when I first started setting up my arcade. Reference thread.

The screen horiz stretch fix in mame\tab isn't acceptable. Characters are greatly distorted and you lose critical pixels which can make or break gameplay.

I spent a good deal of time reading retropie forums which utilise libretro cores; correct aspect ratio is a big deal (when not auto-handled correctly) where a fix was rolled out to allow
aspect_ratio_index = "7" (7 example there are 20 ratios avail). These are able to be added on a per game basis in the game config file eg dkong.cfg. Our NRAN .cfg files generate in .xml however, and I don't think an aspect_ratio tag is supported? Can anyone chime in on this?

<?xml version="1.0"?>
<!-- This file is autogenerated; comments and unknown tags will be stripped -->
<mameconfig version="10">
<system name="dkong">
<video>
<target index="0" view="Pixel Aspect (7:8)" />
<screen index="0" brightness="1.010000" contrast="1.100000" gamma="1.550000" voffset="-0.018000" />
</video>
<counters>
<coins index="0" number="16" />
</counters>
<mixer>
<channel index="0" newvol="0.976563" />
</mixer>
</system>
</mameconfig>

I've just accepted that the existing arcade(s) of Neon and Classic are sticky and I've focused my energy on creating artwork for those games which I want to play "correctly" in Special cabinets - and I live with the fact that I can only have 4 of these machines in one arcade play. The other upside to designing in special is that you will get a larger screen size over correct aspect ratio in a standard machine.

As a feature request, would love to build an arcade with an entire row of Special machines or have 20 special, 15 standard, etc.I'm an 80's arcade kid.
salimfarhat Jun 29, 2018 @ 10:36pm 
There's a lot of things I would love to see for future releases. Beyond the obvious larger arcades and more spaces for machines, there are some pie-in-the-sky ideas like integration with Pinball Arcade and be able to put in pinball games, but other things I would like to see is the ability to have a variety of arcade machine styles. Cocktail cabinets for one thing, and larger 4-player cabinets like the ones for the TMNT games and other games. Also multiscreen cabinets that would emulate the look of games like The Ninja Warriors and Rastan Saga 3 (not the exact name). More controller types (like the yoke and flight stick) would be awesome. Maybe even environmental cabinets like the ones for After Burner and driving/motorcycle games.


And since I'm a PC gamer, I would like the ability to use my joystick to control certain flight games and the Star Wars/Empire Strikes Back/G-Loc.

I'd pay good money for the ability to have those.
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Date Posted: Jun 29, 2018 @ 6:27am
Posts: 3