Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
http://steamcommunity.com/sharedfiles/filedetails/?id=736005082
there should be at least another 2 values that sets up the x/y "amplitude" that should default to 1 and can be increased or decreasd in order to keep the precision on borders too.
i said "guess" because i do not own the game and i was about to purchase it but the lack of updates and the fact that there is only 1 lightgun cab on the entire map (that means you have to quit the game and reprogram the map in order to use another game) are huge deterrents for me.
While it can be fun for a while i really don't see the point on using standard arcades inside neon, while there is a BIG point on lightgun games as it's the only way to play those games right now.
Lastly, neon arcade does not support psx or dreamcast emulations, where the majority of lightgun games are, and there are very good reproductions of arcades that doesn't work in mame, like the house of dead (on dreamcast) or point blank 3 (on psx).
As an arcade fan i'll jump on the boat when i'll see some improvements about lightgun support.