NewRetroArcade: Neon

NewRetroArcade: Neon

View Stats:
Vermillion Dec 21, 2016 @ 2:29pm
Share your LightGun Calibrations here!
Hey everyone. I took the liberty of making a Google Sheet so people can share their calibrations that they have found to work the best with LightGun Games. All I ask is that you keep it clean and easy to read. I'll be watching it!

https://docs.google.com/spreadsheets/d/1YwkXN36Dt550SG7PlJRkaZg7pwPI8d0UtM87nhDSMJE/edit?usp=sharing
< >
Showing 1-10 of 10 comments
ell818dll811 Dec 22, 2016 @ 6:55am 
I really like this idea it really helps exspcially if not an expert at calibrations
RMS-099 Rick Dias Dec 25, 2016 @ 5:22pm 
I've tried some of these values, and on MY system they're way off. Uselessly so. I do not think these calibrations are universally applicable? Or else I'm missing something in the process? I love this feature, but can't really get good mileage out of it until calibration is made much, much easier. If anyone has some ideas on this, I'd love to hear them!
Wesk Dec 25, 2016 @ 5:54pm 
Thanks for this, I was looking to perfect aiming in point blank.
Peteo Dec 28, 2016 @ 11:04am 
Where do you change these settings. Noticing that in Jurassic park my target reticle is way off to the right.
Vermillion Dec 28, 2016 @ 11:32am 
You may need to add the LightGun cabinet listing to your XML files Peteo. You can find the entry in the Arcade Builder guide. Just copy and paste it in the ArcadeMachines.XML file.

http://steamcommunity.com/sharedfiles/filedetails/?id=736005082
Peteo Dec 30, 2016 @ 11:12am 
Originally posted by Vermillion:
You may need to add the LightGun cabinet listing to your XML files Peteo. You can find the entry in the Arcade Builder guide. Just copy and paste it in the ArcadeMachines.XML file.

http://steamcommunity.com/sharedfiles/filedetails/?id=736005082
already have the light gun cabinet in the file how to i change the targeting reticle settings
Vermillion Dec 30, 2016 @ 11:55am 
You can find that information in the guide as well, but to give you the quick version, you can change the calibration that loads upon start up in the Arcade Builder itself. It comes as X and Y coordinates. Just read the section in the guide carefully.
Last edited by Vermillion; Dec 30, 2016 @ 11:55am
nekron Nov 18, 2019 @ 2:11pm 
I cant reach all corners of the screen with my right oculus touch In crypt killer. I need to push left right up or down in my left oculus touch directional to help the target reach the corners, can I find the solution in the link you posted? do I need to calibrate the gun? can I fix that? sory for my English thank you!
Last edited by nekron; Nov 18, 2019 @ 2:13pm
nekron Nov 18, 2019 @ 2:29pm 
I cant edit x and y values in lightgun details. edit is not activated. I can edit everything except for lightgun details
Last edited by nekron; Nov 18, 2019 @ 2:30pm
TiG3RMaST3R Mar 1, 2020 @ 4:32pm 
i guess for a correct calibration it's not only a matter of offset x/y.
there should be at least another 2 values that sets up the x/y "amplitude" that should default to 1 and can be increased or decreasd in order to keep the precision on borders too.
i said "guess" because i do not own the game and i was about to purchase it but the lack of updates and the fact that there is only 1 lightgun cab on the entire map (that means you have to quit the game and reprogram the map in order to use another game) are huge deterrents for me.
While it can be fun for a while i really don't see the point on using standard arcades inside neon, while there is a BIG point on lightgun games as it's the only way to play those games right now.
Lastly, neon arcade does not support psx or dreamcast emulations, where the majority of lightgun games are, and there are very good reproductions of arcades that doesn't work in mame, like the house of dead (on dreamcast) or point blank 3 (on psx).
As an arcade fan i'll jump on the boat when i'll see some improvements about lightgun support.
Last edited by TiG3RMaST3R; Mar 1, 2020 @ 4:33pm
< >
Showing 1-10 of 10 comments
Per page: 1530 50