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2. There is no difference system to system for mining. Higher quality nodes do yield more ore though.
3. Nope. Mining skill raises most quickly manually mining asteroid fields. The amount of ore mined in this way is the main factor, though refining the ore and even using mining drones on planetary nodes also raises the skill, though much more slowly. Heavy mining lasers do so twice as fast as light mining lasers do.
4. Entirely viable, if you change up the question some. It is entirely viable to have a cargo ship with great mining potential that is also good in a fight. This is partially because the ships you face in incursions is are based on the ship you're flying at the time. The starter ship, an interceptor, faces other interceptors, light and medium fighters, light merchants, and explorers. A medium cargo ship will face all that plus other medium cargo ships. You've got to be flying a heavy fighter to get heavy fighter bogeys on incursions, or maybe the one heavy merchant. (dunno - I don't have the Fortune)
Fighters on the other hand, even though you can stick a refinery into them, are simply not meant to be great at industrial applications.
The makers of the Basilisk medium cargo ship should be paying me because I talk it up so much. I just love mine. With legendary everything, I can kill up to and including all heavy fighters except the Exetor, which I might be able to take, but i'd have to repair armor if I tried. 20k cargo hold to start - enough to pick up a full load of fully loaded drones, though without wiggle room you'd pick up 19 and start refining before calling that last one. 27.5k with a legendary expansion.
So in answer to the 2nd part of this question, I'll say how large of a cargo hold you need is mostly dependent on how much micromanagement you can tolerate. With a 5k hold, you could process 20 fully loaded mining drones if you call them back 4 at a time, refining between each set. Too much fiddling for me, so I saved my credits for the Basilisk.
As for buying materials on the trade net, I have resorted to that for tungsten and iron, and the occasional rare earth. I can't afford to do much of that though, so mostly my drones mine and I refine. I store everything (unrefinable amounts of ore, refined ore, rare earths, and mining lasers) at the base I where I do my crafting.
Followup questions. Does perception affect targeting and firing weapons? I assume dex affects repair of my ship. Does int. affect how fast I gain ship skill levels? I will hire mercs and dump points into int. if this is so.
Thanks.
Rob
A perhaps better ship crew merc hiring strategy might be to hunt for mercs that already have the ship skills you're looking for. Available mercs are always your level when you hire them, so it's possible to find ones that are better even than the crew you've been using for ship skills.
Rob
To the questions.
Mercenaries can be found at stations. Mining nodes are found on planets when those planets are scanned, and when they're scanned they show as numbered. with 10 being best quality and 1 being worst. 9 however is the best I've ever found, so maybe 9 is the limit.