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Screenshot might help, if you selected the useful buildings.
How do I add a screenshot here?
How are the others connected? Via passages? Or rail?
Where are you assigning them to?
Via passages
To jobs they fit. Either the relative experts or the unskilled.
That's supposed to be done automatically.
I think that you're simply playing the game wrong.
1. Assume that every dome is a self-contained city. It should have everything inside of it, living space, jobs, recreation facilites, etc.
2. Specialize your domes. For example, a farming dome should have farms and a water reclamator spire. A research dome should have labs and a network spire.
I think that's a bit strong to say "wrong", although there ARE efficiency hits. But sometimes that's necessary, or at least short time. But I will agree that I don't like nor use passages. But apparently enough people demanded them that they were added on...does make common sense IRL.
AND some performance hits are okay, such as getting a poor comfort instead of none, but again I agree I don't have my martians using other domes. But maybe he should use passages because they look cool and could look cool to have a whole network of connected domes? With a large central pleasure dome? to satisfy all the needs/wants?
A long time ago, before we had the small factories, setting up a triangle of interconnected small domes to staff a electronics factory was sometimes necessary, But now, it is no longer a viable strategy.
Let's just say every colonist does not need every need met. "good enough" comfort is your friend here.
Here are some good readings.
https://steamcommunity.com/sharedfiles/filedetails/?id=2024463810
and
https://steamcommunity.com/sharedfiles/filedetails/?id=1811731605
It's true colonists won't use other domes, but they WILL move between them as needed, automatically too, according to the rules. This is your friend to managing ALL the domes. You should not have to move anybody manually (though I often do because I can't wait for it to do it automatically lol)
You have to use the filters CAREFULLY (not intuitive), and provide cheap basics in every dome, and only occasionally higher comfort when you want to reproduce.
Counter to real life, it's inefficient to make a living dome and comfort dome and work dome. Instead, you want to make a electronics dome, and parts? dome, food dome, science dome, and nursery dome.
In the early game the electronics dome and the parts dome will be the same dome with the small factories.
The passages, well, simply forget that they exist. There are only a few cases where they might be useful, and those are rather niche things.
To have residence as main hub is part of the issue, in may case I make factories, Sanatorium, University and some specific services as hub, while residence domes all around have enough services to be self sufficient.
That layout can still work if you put enough basic needs together with housings while specific services together with related working buildings. The trick is that colonists looks for services first in the dome where they reside, so if you have enough services there they won't need to move to a nearby dome.
Yet you can put Space Bar in a mining dome connected to your residential hub and your Geologists won't quit their job (but others with random Alcoholic flaw may). For Luxury (both Botanists and Medics) the Amphitheater will do.
Needs worth of attention are Social, Relaxation and Shopping, as they cover a lots of cases.
Others are :
- Dining for Engineers (that it should be already covered with Diners)
- Drinking for Geologists
- Gaming for Scientists
- Exercise for Officers (that is should be already covered with small decorations)
- Luxury for Botanists and Medics
- Playing for kids
- Safari for Tourists
It is not an issue if someone don't fulfill a specific need, unless you want to min-max to the extreme, and from the look you are not and it is perfectly fine.
About Passages, if you check most rated screenshots ever, more than 90% of them are using Passages, they are pretty liked and they can still fit specialized domes.
Sorry for the wall of text, I hope the extra information didn't bother you : )