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You lost me with the non sequitur response.
you are acting as though you are the first person to encounter this
in my guide i've discussed how to make the game more of a challenge. if you can play a game with the settings i describe (i'm tired of typing them over and over) and still succeed, then i'd say you've played it out. At that point it becomes only a race. With no "revert to saved"s.
sounds as though you are playing on easy settings, and i agree with about every other game, that's not interesting to me either
I know sterling is a thing but they are really just batteries and the energy would have to come from somewhere so no, they are not "free energy".
After I posted this, I saw the Suggestions forum and saw what people were putting in there (including a request very like mine), asking for improvements to the game. But I also noticed that most of the posts there never had even one post in reply, which makes me wonder if anybody reads them. This post has already had more replies than most of the ones in that section of the forums.
I'll try the Tourism angle (although having beaten the tourism-money challenge I suspect it won't be a difficult as it initially sounds).
Long ride I found to be annoying more than anything.
I usually play with Total Chaos.
Again, making all the Wonders off limits to build extends the interest level of the game.
Apparently the "bug" I discovered isn't something they're necessarily going to "fix", so you all can try playing with it if you'd like;
When you play your next game, don't select techs to actively research. Just let the game research the default (cheapest to the left of the screen) and take them as they come. The bug you'll find is that when you do it that way, you'll gradually lose the information / extra choices from your New Technology anomalies.
Mostly I'm looking for other ways to make the game interesting longer, and a way to hard code those into the game (mods and the like). A lot of the mods out there seem to be there more to streamline the game and make it easier, than to up the difficulty.
I found your guide (or do you have more than one?), although I had to spend some time looking for it: you are not nearly as famous as you seem to think you are. If you're going to reference yourself, when replying to someone's post, you might think about adding a link to your guide.
I need to take some time to read through it all, but it looks like you have some interesting blind spots as to best techniques on stuff. Again, I'll need to read the whole thing. On initial scan, I didn't see a mention of setting higher difficulties.