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C:\Users\<userID>\AppData\Roaming\Surviving Mars\logs
Any chance to have an autosave still around? I got the habit to keep three manual saves that I rotate between them, just in case. Oh, one more thing, are you using Steam Cloud?
The Main saved game file is long gone. It's like the game figured it was corrupt so deleted it.
I found the log file. I can't figure out which mod is killing the game for me.
This is the recent log file. It doesn't make sense.
>>
*** executable info
Timestamp: 62792d4d
Date: Mon May 9 10:03:41 2022
*** hardware info
CPU AMD Ryzen 9 5950X 16-Core Processor
CPU count 32
Phys. Memory 130977 MBytes
Memory In Use 6%
Disk Free 1463678 MBytes
*** OS info
OS: Windows 10
Version: 10.0.22631
*** Debug::Init()
time 0:00:00:093
Steam initialized (AppId 464920)
Language: English
time 0:00:00:343
*** RenderDevice::Init: started...
time 0:00:00:781
*** Texture headers: 18486 loaded, 0 newer, 8 ms
time 0:00:00:796
*** graphics info
GPU NVIDIA GeForce RTX 3090 Ti (Feature Level: 11.1 { SAD4ShaderInstructions: True, ExtendedDoublesShaderInstructions: True, })
API d3d11
GPU Driver Version 31.0.15.3758
GPU Driver Package Version 537.58
time 0:00:01:484
Platform: {
desktop = true,
developer = false,
editor = true,
goldmaster = true,
pc = true,
pops = true,
steam = true,
}
time 0:00:02:171
Enumming all 4 sound devices
Found a sound device 'Speakers (Bose USB Audio)' (ID: {0.0.0.00000000}.{64bc0009-51c3-4412-acb8-68e8f868dff1}), format: 0000fffe, channels: 6, sample rate: 48000, bits: 16, role: 0000000f
Found a sound device 'PA27A (NVIDIA High Definition Audio)' (ID: {0.0.0.00000000}.{48795a19-be0f-4856-9724-504c0542c646}), format: 0000fffe, channels: 2, sample rate: 48000, bits: 16, role: 00000000
Found a sound device 'Realtek Digital Output (Realtek(R) Audio)' (ID: {0.0.0.00000000}.{812f8b75-064e-492c-ba3f-122f9fa8c916}), format: 0000fffe, channels: 8, sample rate: 48000, bits: 16, role: 00000000
Found a sound device 'PA27A (NVIDIA High Definition Audio)' (ID: {0.0.0.00000000}.{c37536df-6e6c-4898-a011-25227f9b8958}), format: 0000fffe, channels: 2, sample rate: 48000, bits: 16, role: 00000000
*** Sound device 'Speakers (Bose USB Audio)' (ID: {0.0.0.00000000}.{64bc0009-51c3-4412-acb8-68e8f868dff1}), format: 0000fffe, channels: 6, sample rate: 48000, bits: 16
Thank God I saved that backup.
When I create a new map, it runs fine. After a short time, it begins to crash at random saves. Now I've gotten to a spot that the moment I load, I won't do anything until I save (for a new file name), and it crashes.
I never crashed before I upgraded to all the DLC and a few mods. My mods are primarily Chog's and Ski's.
Timestamp: 62792d4d
Date: Mon May 9 10:03:41 2022
*** hardware info
CPU AMD Ryzen 9 5950X 16-Core Processor
CPU count 32
Phys. Memory 130977 MBytes
Memory In Use 7%
Disk Free 1461200 MBytes
*** OS info
OS: Windows 10
Version: 10.0.22631
*** Debug::Init()
time 0:00:00:094
Steam initialized (AppId 464920)
Language: English
time 0:00:00:360
*** RenderDevice::Init: started...
time 0:00:01:235
*** Texture headers: 18486 loaded, 0 newer, 7 ms
time 0:00:01:266
*** graphics info
GPU NVIDIA GeForce RTX 3090 Ti (Feature Level: 11.1 { SAD4ShaderInstructions: True, ExtendedDoublesShaderInstructions: True, })
API d3d11
GPU Driver Version 32.0.15.6094
GPU Driver Package Version 560.94
time 0:00:01:766
Platform: {
desktop = true,
developer = false,
editor = true,
goldmaster = true,
pc = true,
pops = true,
steam = true,
}
time 0:00:02:407
Enumming all 4 sound devices
Found a sound device 'Speakers (Bose USB Audio)' (ID: {0.0.0.00000000}.{64bc0009-51c3-4412-acb8-68e8f868dff1}), format: 0000fffe, channels: 6, sample rate: 48000, bits: 16, role: 0000000f
Found a sound device 'PA27A (NVIDIA High Definition Audio)' (ID: {0.0.0.00000000}.{36a1f1d0-c2b4-45da-a9fb-adb1338d71c3}), format: 0000fffe, channels: 2, sample rate: 48000, bits: 16, role: 00000000
Found a sound device 'Realtek Digital Output (Realtek(R) Audio)' (ID: {0.0.0.00000000}.{812f8b75-064e-492c-ba3f-122f9fa8c916}), format: 0000fffe, channels: 8, sample rate: 48000, bits: 16, role: 00000000
Found a sound device 'PA27A (NVIDIA High Definition Audio)' (ID: {0.0.0.00000000}.{aa07a1b6-38db-4485-a4f4-876a5b73bfa3}), format: 0000fffe, channels: 2, sample rate: 48000, bits: 16, role: 00000000
*** Sound device 'Speakers (Bose USB Audio)' (ID: {0.0.0.00000000}.{64bc0009-51c3-4412-acb8-68e8f868dff1}), format: 0000fffe, channels: 6, sample rate: 48000, bits: 16
time 0:00:02:422
Lua revision: 1011166
Assets revision: 1011161
Steam AppID: 464920
time 0:00:02:735
DTM started in 2048 mb
time 0:00:06:282
DLC ariane loaded, lua revision 1011166, assets revision 1011166
DLC armstrong loaded, lua revision 1011166, assets revision 1011166
DLC contentpack1 loaded, lua revision 1011166, assets revision 1011166
DLC contentpack3 loaded, lua revision 1011166, assets revision 1011166
DLC dde loaded, lua revision 1011166, assets revision 1011166
DLC gagarin loaded, lua revision 1011166, assets revision 1011166
DLC kerwin loaded, lua revision 1011166, assets revision 1011166
DLC marsvision loaded, lua revision 1011166, assets revision 1011166
DLC ockels loaded, lua revision 1011166, assets revision 1011166
DLC picard loaded, lua revision 1011166, assets revision 1011166
DLC preorder loaded, lua revision 1011166, assets revision 1011166
DLC prunariu loaded, lua revision 1011166, assets revision 1011166
DLC shepard loaded, lua revision 1011166, assets revision 1011166
DLC wubbo loaded, lua revision 1011166, assets revision 1011166
Loading entities from BinAssets/entities.dat
time 0:00:06:329
*** Texture headers: 18486 loaded, 0 newer, 4 ms
Reloading lua files
time 0:00:06:860
Reloading done
Available DLCs: ockels(Revelation Radio),wubbo(Mars Lifestyle Radio),contentpack1(Mysteries Resupply Pack),preorder(Stellaris Dome Set),dde(Deluxe Edition Upgrade Pack),picard(Below and Beyond),shepard(Project Laika),marsvision(Marsvision Song Contest),ariane(The Future Contemporary Asset Pack),prunariu(Martian Express),armstrong(Green Planet),contentpack3(Colony Design Set),kerwin(In-Dome Buildings Pack),gagarin(Space Race)
time 0:00:06:969
Overriding global preset ShuttleHub from using the one from gagarin
time 0:00:07:250
[mod] Loading mod metadata...
[mod] Steam mods C:\Program Files (x86)\Steam\steamapps\workshop\content\464920\2747652096
[mod] Mods (pops) AppData/PopsMods/AllDomes AppData/PopsMods/AlphaPinsSort AppData/PopsMods/AmbientInclusionV2 AppData/PopsMods/AutomatonMars AppData/PopsMods/BattleDroneArena AppData/PopsMods/BetterZoomDistance(30K) AppData/PopsMods/BiorobotSpecialisationUniforms AppData/PopsMods/BuildMysteryRewards AppData/PopsMods/CheatMod-LongerPassages AppData/PopsMods/CheatMod-LongTunnels AppData/PopsMods/ChoGGi'sLibrary AppData/PopsMods/ColonistMoreHoverInfo AppData/PopsMods/CrimeandPunishment AppData/PopsMods/DepositAutoRefill AppData/PopsMods/DistributedDroneAssembly2 AppData/PopsMods/DomeShowTraitFilters AppData/PopsMods/DroneControllerShowAvailableResources AppData/PopsMods/DroneHubRange AppData/PopsMods/DustGeyserInfo AppData/PopsMods/ElevatorTweaks AppData/PopsMods/ExoticMeteors AppData/PopsMods/ExoticMineralsWonder AppData/PopsMods/FalloutRadioV2 AppData/PopsMods/FarmHoursRemaining AppData/PopsMods/GiftsofthePrecursors AppData/PopsMods/HorticultureWorkshopbyHandyVac(reupload) AppData/PopsMods/IncreaseRanchStorage(upload2) AppData/PopsMods/InfobarMoreInfo AppData/PopsMods/InternetCafe AppData/PopsMods/LighterNights AppData/PopsMods/LongerPassagesTech AppData/PopsMods/LongerTunnelsTech AppData/PopsMods/LukeH'sBaseAdditions AppData/PopsMods/MadderScientist AppData/PopsMods/MarsAttacksRadio AppData/PopsMods/MartianClock AppData/PopsMods/MartianDeath AppData/PopsMods/MeatandBooze AppData/PopsMods/MechatropolisUnleashed AppData/PopsMods/MoreAsteroids AppData/PopsMods/NIGHTFALLRADIO-MarsFrequency AppData/PopsMods/NROLMissionBadges AppData/PopsMods/OldestProfessionOnMars-reverse AppData/PopsMods/PassagesUseEmptyHexes AppData/PopsMods/PlantInfo AppData/PopsMods/PsychiatricHospital AppData/PopsMods/RandomSkins AppData/PopsMods/RedWaveRadio AppData/PopsMods/ResearchExposure AppData/PopsMods/RocketShowHoursRemaining AppData/PopsMods/SafariInfo AppData/PopsMods/SanatoriumCureMoreTraits AppData/PopsMods/ShowConsumptionResources AppData/PopsMods/ShowMusicTrack AppData/PopsMods/ShowTransportRouteInfo AppData/PopsMods/SimCity-CitiesofTomorrowSoundtrack(RadioStation) AppData/PopsMods/TechMex AppData/PopsMods/TinyPlots AppData/PopsMods/UCP-UnofficialContentPack AppData/PopsMods/UpgradeCapacity AppData/PopsMods/WasteRockDumpSite AppData/PopsMods/WideAreaForestation(upload2)
[mod] Loaded mod def Heaven's Gate(id HypYZ7O, version 0.00-011) from C:/Program Files (x86)/Steam/steamapps/workshop/content/464920/2747652096/
[mod] Loaded mod def All Domes(id ugSPRzm, version 0.00-019) from AppData/PopsMods/AllDomes/
[mod] Loaded mod def Alpha Pins Sort(id keAHlwC, version 0.00-035) from AppData/PopsMods/AlphaPinsSort/
[mod] Loaded mod def Ambient Inclusion V2(id INubTnM, version 0.00-006) from AppData/PopsMods/AmbientInclusionV2/
[mod] Loaded mod def Automaton Mars(id h5uzkO7, version 1.11-079) from AppData/PopsMods/AutomatonMars/
[mod] Loaded mod def Battle Drone Arena(id sKR5w2x, version 0.00-010) from AppData/PopsMods/BattleDroneArena/
[mod] Loaded mod def Better Zoom Distance (30K)(id wFp5Jq5, version 0.00-077) from AppData/PopsMods/BetterZoomDistance(30K)/
[mod] Loaded mod def Biorobot Specialisation Uniforms(id ChoGGi_AndroidSpecUniforms, version 0.03-003) from AppData/PopsMods/BiorobotSpecialisationUniforms/
[mod] Loaded mod def Build Mystery Rewards(id ChoGGi_BuildPhilosopherStones, version 1.00-010) from AppData/PopsMods/BuildMysteryRewards/
[mod] Loaded mod def Cheat Mod: Longer Passages(id Jfapbqe, version 0.00-031) from AppData/PopsMods/CheatMod-LongerPassages/
[mod] Loaded mod def Cheat Mod: Long Tunnels(id EQbT5M2, version 0.00-028) from AppData/PopsMods/CheatMod-LongTunnels/
[mod] Loaded mod def <color 135 212 155>ChoGGi's Library</color>(id ChoGGi_Library, version 12.02-122) from AppData/PopsMods/ChoGGi'sLibrary/
[mod] Loaded mod def Colonist More Hover Info(id ChoGGi_ColonistMoreHoverInfo, version 0.06-006) from AppData/PopsMods/ColonistMoreHoverInfo/
[mod] Loaded mod def Crime and Punishment(id LH_CrimePunishment, version 2.00-002) from AppData/PopsMods/CrimeandPunishment/
[mod] Loaded mod def Deposit Auto Refill(id xeBiFud, version 0.00-034) from AppData/PopsMods/DepositAutoRefill/
[mod] Loaded mod def Distributed Drone Assembly 2(id ChoGGi_DistributedDroneAssembly2, version 0.05-005) from AppData/PopsMods/DistributedDroneAssembly2/
[mod] Loaded mod def Dome Show Trait Filters(id ChoGGi_DomeShowTraitFilters, version 0.03-003) from AppData/PopsMods/DomeShowTraitFilters/
[mod] Loaded mod def Drone Controller Show Available Resources(id ChoGGi_DroneControllerShowAvailableResources, version 1.02-012) from AppData/PopsMods/DroneControllerShowAvailableResources/
[mod] Loaded mod def Drone Hub Range(id ChoGGi_DroneHubRange, version 0.08-008) from AppData/PopsMods/DroneHubRange/
[mod] Loaded mod def Dust Geyser Info(id ChoGGi_DustGeyserInfo, version 0.01-001) from AppData/PopsMods/DustGeyserInfo/
[mod] Loaded mod def Elevator Tweaks(id ChoGGi_ElevatorTweaks, version 0.02-002) from AppData/PopsMods/ElevatorTweaks/
[mod] Loaded mod def Exotic Meteors(id ChoGGi_ExoticMeteors, version 0.02-002) from AppData/PopsMods/ExoticMeteors/
[mod] Loaded mod def Exotic Minerals Wonder(id ExoticMineralWonder_ShimmY, version 2.02-065) from AppData/PopsMods/ExoticMineralsWonder/
[mod] Loaded mod def Fallout Radio V2(id Kzh12eO, version 0.00-017) from AppData/PopsMods/FalloutRadioV2/
[mod] Loaded mod def Farm Hours Remaining(id ChoGGi_FarmHoursRemaining, version 0.03-003) from AppData/PopsMods/FarmHoursRemaining/
[mod] Loaded mod def Gifts of the Precursors(id klDPcJY, version 1.00-006) from AppData/PopsMods/GiftsofthePrecursors/
[mod] Loaded mod def Horticulture Workshop by HandyVac (reupload)(id KRTNQEN, version 2.00-029) from AppData/PopsMods/HorticultureWorkshopbyHandyVac(reupload)/
[mod] Loaded mod def Increase Ranch Storage(id ChoGGi_IncreaseRanchStorage, version 0.03-003) from AppData/PopsMods/IncreaseRanchStorage(upload2)/
[mod] Loaded mod def Infobar More Info(id ChoGGi_InfobarAddDischargeRates, version 3.03-033) from AppData/PopsMods/InfobarMoreInfo/
[mod] Loaded mod def Internet Cafe(id SVnzWVy, version 0.00-066) from AppData/PopsMods/InternetCafe/
[mod] Loaded mod def Lighter Nights(id ChoGGi_LighterNights, version 0.02-002) from AppData/PopsMods/LighterNights/
[mod] Loaded mod def Longer Passages Tech(id SydEojd, version 0.00-182) from AppData/PopsMods/LongerPassagesTech/
[mod] Loaded mod def Longer Tunnels Tech(id YDHYcG, version 0.00-254) from AppData/PopsMods/LongerTunnelsTech/
[mod] Loaded mod def LukeH's Base Additions(id LH_BaseAdditions, version 2.03-210) from AppData/PopsMods/LukeH'sBaseAdditions/
[mod] Loaded mod def Madder Scientist(id e6EDiz, version 0.00-032) from AppData/PopsMods/MadderScientist/
[mod] Loaded mod def Mars Attacks Radio(id KXCwFK5, version 0.00-004) from AppData/PopsMods/MarsAttacksRadio/
[mod] Loaded mod def Martian Clock(id EB1wAGW, version 0.00-021) from AppData/PopsMods/MartianClock/
[mod] Loaded mod def Martian Death(id TZjwrVp, version 0.00-055) from AppData/PopsMods/MartianDeath/
[mod] Loaded mod def Meat and Booze(id LH_MeatAndBooze, version 1.00-010) from AppData/PopsMods/MeatandBooze/
[mod] Loaded mod def Mechatropolis Unleashed(id jgFxIJh, version 0.00-014) from AppData/PopsMods/MechatropolisUnleashed/
[mod] Loaded mod def More Asteroids(id ChoGGi_MoreAsteroids, version 0.04-004) from AppData/PopsMods/MoreAsteroids/
[mod] Loaded mod def NIGHTFALL RADIO - Mars Frquency(id iCNe4gN, version 0.00-022) from AppData/PopsMods/NIGHTFALLRADIO-MarsFrequency/
[mod] Loaded mod def NROL Mission Badges(id ChoGGi_NROLMissionBadges, version 0.03-003) from AppData/PopsMods/NROLMissionBadges/
[mod] Loaded mod def Oldest Profession On Mars-reverse(id LH_Escorts, version 3.00-007) from AppData/PopsMods/OldestProfessionOnMars-reverse/
[mod] Loaded mod def Passages Use Empty Hexes(id ChoGGi_PassagesUseEmptyHexes, version 1.00-010) from AppData/PopsMods/PassagesUseEmptyHexes/
[mod] Loaded mod def Plant Info(id ChoGGi_PlantInfo, version 0.02-002) from AppData/PopsMods/PlantInfo/
[mod] Loaded mod def Psychiatric Hospital(id ChoGGi_PsychiatricHospital, version 0.03-003) from AppData/PopsMods/PsychiatricHospital/
[mod] Loaded mod def Random Skins(id ChoGGi_RandomSkins, version 0.01-001) from AppData/PopsMods/RandomSkins/
[mod] Loaded mod def Red Wave Radio(id V8gO8NQ, version 0.00-019) from AppData/PopsMods/RedWaveRadio/
[mod] Loaded mod def Research Exposure(id qBZ4Uk, version 0.00-062) from AppData/PopsMods/ResearchExposure/
[mod] Loaded mod def Rocket Show Hours Remaining(id ChoGGi_RocketShowHoursRemaining, version 0.07-007) from AppData/PopsMods/RocketShowHoursRemaining/
[mod] Loaded mod def Safari Info(id ChoGGi_SafariInfo, version 0.01-001) from AppData/PopsMods/SafariInfo/
[mod] Loaded mod def Sanatorium Cure More Traits(id hlechner_CureMoreTraits, version 0.01-009) from AppData/PopsMods/SanatoriumCureMoreTraits/
[mod] Loaded mod def Show Consumption Resources(id ChoGGi_ShowConsumptionResources, version 0.03-003) from AppData/PopsMods/ShowConsumptionResources/
[mod] Loaded mod def Show Music Track(id ChoGGi_ShowMusicTrack, version 0.03-003) from AppData/PopsMods/ShowMusicTrack/
[mod] Loaded mod def Show Transport Route Info(id ChoGGi_ShowTransportRouteInfo, version 0.06-006) from AppData/PopsMods/ShowTransportRouteInfo/
[mod] Loaded mod def SimCity - Cities of Tomorrow Soundtrack (Radio Station)(id XKSezpH, version 2.00-006) from AppData/PopsMods/SimCity-CitiesofTomorrowSoundtrack(RadioStation)/
[mod] Loaded mod def Tech Mex(id rjCYZEd, version 2.02-1470) from AppData/PopsMods/TechMex/
[mod] Loaded mod def Tiny Plots(id K7Z8bz, version 1.06-051) from AppData/PopsMods/TinyPlots/
[mod] Loaded mod def UCP - Unofficial Content Pack(id UCP_Core, version 1.00-400) from AppData/PopsMods/UCP-UnofficialContentPack/
[mod] Loaded mod def Upgrade Capacity(id ChoGGi_UpgradeSlotsVisitorsCapacity, version 0.08-008) from AppData/PopsMods/UpgradeCapacity/
[mod] Loaded mod def Waste Rock Dump Site(id ChoGGi_WasteRockDumpSite, version 0.04-004) from AppData/PopsMods/WasteRockDumpSite/
[mod] Loaded mod def Wide Area Forestation(id ChoGGi_WideAreaForestation, version 0.05-005) from AppData/PopsMods/WideAreaForestation(upload2)/
time 0:00:07:297
Account storage loaded successfully in 45 ms
time 0:00:07:313
POPS: Setting root path C:\Users\Owner\AppData\Roaming\Surviving Mars
time 0:00:07:407
[RM] Duplicated prefab name: Underground.TunnelBlocker.Unfilled.Small_RockBlockers_2
[RM] Prefab marker versions: {
[0] = {
count = 66,
hash = -528956378,
height_hash = -1698947081,
mask_hash = 1091376297,
type_hash = -1218620523,
},
{
count = 1643,
hash = -314316185,
height_hash = 1369743480,
mask_hash = -206482092,
type_hash = -1770454299,
},
{
count = 26,
hash = -887593796,
height_hash = -184284940,
mask_hash = 1146460319,
type_hash = 1786723332,
},
{
count = 35,
hash = -1327770564,
height_hash = -1513955646,
mask_hash = 1668846196,
type_hash = 594247860,
},
}
[RM] Blanc maps: {
count = 55,
hash = 88656655,
}
time 0:00:07:438
VideoImpl::Init(Movies/GreenPlanet.ivf)
time 0:00:10:016
AsyncPopsAchievementsStoreToDisk failed: imagedata no data received
Synchronize achievements failed!
time 0:00:22:813
Stopping the game threads from the Lua side.
time 0:00:22:844
Stopping the game threads after receiving WM_QUIT.
time 0:00:22:875
Hook 'Shader :: CompileEffect' not found!
DestroyVideos: 1 videos not cleaned up
time 0:00:23:032
*** Debug::Done()
Time (ms) 23032
Do you really have about 90 mods active? ^^'
PS: to turn off Steam Cloud for this game is only good, saves are too much for it.
And I only use 62 mods...
Reading through the coding, I keep thinking it's an audio file which means I'm wondering if it's one of the radio channel mods, but even on a basic SM radio channel it's been crashing.
I'm so beat with this thing. I'm creating a new colony to start over yet again. -_-
Just basic troubleshooting ^^'
I've even tried scanning through the codex files of the other output logs buried in the video and sound cards, but to no avail. Drivers are all updated. Still can't figure this thing out.
Even a new game with no mods may be worth a try, just to be sure that it doesn't crashes while B&B is running. It is time consuming anyway -.-
Fingers crossed in any case ^^x
I'm playing at 60fps and the only time it somewhat begins to stutter is because it's loading too much at once. I play quick so sometimes the computer can't keep up with me, despite having the components that it *should*.