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Well , it appears as if my workers are doing that. They first walk from the dome where they live through a tube to the empty dome and then from there to the outside to fill positions in a metal mine/ectractor that is there.
Anyway , another question ! : Where the heck can I see a list in game over what kind of worker 'spcialication' is suitable for what workplace ? . The encyclopedia ought to tell but it does not !?!?
This should help
Specializations
Citizens perform better at workplaces that match their specialization. Non-specialized colonists never receive a bonus to job performance, and all colonists receive a penalty if working the wrong type of work. Specializations also determine the colonists' interests.
https://survivingmars.paradoxwikis.com/Colonists#Specializations
It did , thank you very much
(Still can't believe that Paradox haven't put it in game in the encyclopedia , I mean how the heck can they not ! ?)
Selecting a workplace will show what spec is required (Best Workers in the desc).
Thank you for the tips .
Yes , maybe , but I were really asking to start with because I considering building some factories and I didn't know if that demanded that I had Engineers or Scientists for electronics , machineparts and polymers. And I have zero factories now so for people that do not have any of the buildings already then that doesn't help them.
But thanks to the link furbished by wabbithunta then I now know that I need engineers...
Oh, and , right it's Haemimont Games...
You mean will people in Dome A work in Dome B's outdoor facility? Yes they will, makes sorting people like idiots out of them hard sometimes.
On the other hand it is awesome if you do 6 domes around with a central dome in center. Your outdoor facilities will never be short, lol. Six barrel domes with a basic dome in the center all connected.