Surviving Mars

Surviving Mars

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Sandor Jul 12, 2021 @ 12:10pm
Winning Conditions
I started playing recently and got Mars to 100% 100% 100% domes open all research and objectives have been done for a very long time. Why doesn't this have an end? Seems like it missing the winning conditions boxes you check at the start of a Civ game that ends the game once you complete one. I feel disappointed i need an ending. What is the replay incentive here if i up the difficulty but have no end? How much is random that might be cool to see or do i have to capture the floating spheres every game?
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Showing 1-10 of 10 comments
chic.aeon Jul 12, 2021 @ 12:39pm 
It ends when you feel it has come to a conclusion :D. That is different for different games and different players.

Currently I am trying to fill the map completely and use up ALL the natural resources and see how long the colony can survive. I am at 600 plus sols with 6K people and a huge amount of big domes LOL. But it will still be awhile.

Each game is different and you learn more about the game each time. You might want to try the CHALLENGES though as they do have endings. You either complete the challenge in the amount of time listed or you don't == you can try again if you like.

The SPHERES were a mystery and the mystery is different (or absent if you choose) every game. If you haven't solved the mystery yet, then that might be a finishing point for YOU.
Last edited by chic.aeon; Jul 12, 2021 @ 12:40pm
SkiRich Jul 12, 2021 @ 12:58pm 
Its a sandbox game. It never ends.
Pick a point you think is a good stopping point and consider that end game.
NotThatHarkness Jul 12, 2021 @ 2:49pm 
Originally posted by Sandor:
How much is random that might be cool to see or do i have to capture the floating spheres every game?

As others have said, there is no win condition. You end the game whenever you want. There's lots of replay, however: different maps, different resource availability, different disaster levels, different sponsors, different mysteries.

The floating spheres is from the Spheres mystery. I'd guess you left that setting at random and got that one by chance. As far as I understand, you'll get different mysteries using the random setting without repeating until you've completed them all. Or, you can choose a specific one to play. So, the answer to your question that I quoted: no, not unless you choose to play the Spheres mystery again.
some moron Jul 13, 2021 @ 2:35pm 
I feel upping the difficulty changes the game. Cause then it's no longer chill and relaxed. You have to actually plan, and react to stuff, reduce loses but still experience them and feel responsible / make tough choices.
I think there's great replayability in upping the difficulty (> 1000%, sounds ludicrous, I know), changing sponsors, doing all the mysteries, and then the achievements.
Hedning Jul 13, 2021 @ 9:01pm 
Play the challenge mode, that's where the win conditions are. Try to get as good a time as you can. I just got "wonderful life" in 19 sols. Try to beat that.
Last edited by Hedning; Jul 13, 2021 @ 9:09pm
Jon_Smith Jul 14, 2021 @ 2:18am 
Originally posted by Hedning:
Play the challenge mode, that's where the win conditions are. Try to get as good a time as you can. I just got "wonderful life" in 19 sols. Try to beat that.

Care to share your strategy? Without mods thats a pretty insane time to build a wonder by, I haven't done that challenge again since they redid the maps but I cannot think of anything super game breaking that could be on there to get it that fast.
Hedning Jul 14, 2021 @ 6:44am 
Originally posted by Jon_Smith:
Care to share your strategy?
OK:
Find all the key (tech reveal) anomalies by buying lots of probes and then restarting once you know where they are (probes are expensive). Also find all the science point anomalies but save at least 4 for the final tech. j1 has lab breakthrough and b4 has fusion power breakthrough.

At first get as many sexy as you can so you can get the founder stage over. You need to have a dome ready on sol 2 and I was done with the founder stage on sol 5. This means sol 4 is also deadline for refueling your first cargo rocket so you can have 2 ready to bring colonists when the founder stage is over. The apartment tech is #3 and needs to be done by that time as well.

Get some techs the normal way first then use all the keys in hope to reach one of the wonders. I scrapped one rocket for materials then had the remaining 2 constantly export rare earth metals and bringing back colonists (first) or more resources (later).

When you know which wonder you will get spend all of your money on buying the advanced materials. I also had two rc transports that I kept busy the entire time (rc transports are very valuable since they not only is your main source of metals, they can also help your drones. Never have them idle.) to get 400 metals since some wonders need it. On my first try I got project morpheus in 34 sols but I also made some big mistakes then, one of which was not focusing on finishing the founder stage asap. This time I got artificial sun in 19.

Abuse your citizen like crazy. I had 2 suicides in each of my attempts.

The physics wonder is I think the best since the resources are cheap and it's also tech #19 making it easier to reach than a #20 tech, and many physics techs are worth researching so you can give your anomalies more help reaching it without nerfing your city progress.

Here's the ending screenshot:
https://steamcommunity.com/sharedfiles/filedetails/?id=2546857518
Last edited by Hedning; Jul 14, 2021 @ 7:06am
Jon_Smith Jul 14, 2021 @ 7:05am 
With no mods thats impressive (at least none that affect gameplay I assume), its been a while since I did that challenge and, like I mentioned, it was on a different map, but I completed it in the region of Sol 34 I think.

I'll have to retry sometime to match your score.
Hedning Jul 14, 2021 @ 7:06am 
I have no mods and no dlc. I just got this game last week.
Jon_Smith Jul 14, 2021 @ 7:12am 
Originally posted by Hedning:
I have no mods and no dlc. I just got this game last week.

Fast to learn the mechanics then buddy :)
There are some mods I would recommend, I only use ones that don't affect gameplay, these are things like alerting me when outsourcing is complete, or showing the dust grids of all buildings during construction to make sure you don't build it them etc. Since they are only cosmetic I highly recommend them as it just streamlines gameplay.

Many people love the ones that add new buildings, for example a popular one is Silva's automated extractors. I think this is just like cheating to be honest, since it makes rare metals just too easy.
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Date Posted: Jul 12, 2021 @ 12:10pm
Posts: 10