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Each map isn't taken from real life but it looks pretty much like mars doesn't it? What do you want it to look like? Would you know the difference if they would have made each map a 1:1 pinpoint accurate representation of a piece of land on Mars?
I mean, this is "Mars" to someone who knows very little about Mars beyond it being red and the next planet out from Earth. It really feels to me that the "Mars" part was added very late in the design process (probably to piggy-back on the SpaceX hype) and that really it was just designed as a generic Cities Skyline-style colony builder on a generic planet.
They could have called this game "Surviving Kepler 128-f" and nobody would know the difference. All they'd need to do is put a new red, cratered global map up and call it Kepler 128-f, say that the rockets take a day or so to hyperspace in from Earth, and that'd be it, because there's so little that ties it to Mars. The Mars theme is just "pasted on" here.
I've described that already. Mars tiles that correspond to actual locations on Mars (and we have topographic data for everything already). Challenges specific to Mars (e.g. thin atmosphere, CO2 ice, seasonal changes, pressure changes, etc). Realistic timescales for colonist aging and travel times. Realistic habitats (not domes). Dealing with radiation etc.
These are things that would have required some actual research into what Mars is like and what the challenges to colonise it specifically are.
Maybe they did it so it fits better to the day/night cycle. The "sol" in the game is, as far as I have observerd, both a day and a year. It's visually a day but the time a rocket travel takes fits to a year and also how old colonists get before they die fits with 1 sol = 1 year. I mean of all the things, you didn't think it's pretty unrealistic that the people die of old age after like 60-80 days? That you didn't find unrealistic?
Yeah sure.
As in, it takes at least a couple of weeks for rockets to get there and colonists don't age in a matter of days. But then the timescale in the game is completely confused anyway since a Sol is both a day and a year, except when it isn't.