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The higher comfort restores more sanity and should prevent them form losing sanity. Maybe even enouhg to work 3rd shift?
However like I said that electronics cost is a real pain.
You have the entire map to use, you dont need to cram everything you own into liek 4-5 sectors. So that means you can place smaller domes.
I agree with Bored Peon, electronics can become a problem and you don't want to have tons of smart complexes that will eat up your supply.
Night rest in normal houses (small ones) gives +5 sanity back.
Overall smart complexes are like smart phones for i-diot people. You don't need them and would be better without them, too much trouble for to little gain especially if you are doing hard scenario with heavy weather where you can't waste any resources.
If there was a smart apartment version, I'd definitely use them to decrease infirmary demand.
That said, arcology is probably worth it for me to use in my current game, since I got a breakthrough tech that improves work performance of the residents.
The Arcology is amazing in small domes, but loses it's usefulness in larger domes. I mean basic dome has 6 slots and 1 spire, but mega has 24 slots and 1 spire, so proportionally can't add as much.
Sanitorium is nice, but you never need more than 2, so I make specialised rehab domes for them.
I find the medical spire completely useless since you can just build 3 infirmaries in a single spot and that's fine even on a mega dome.
As for housing, I always use appartments. The capacity is far more useful. I also started using the Psychologist commander, so everyone gains 10 sanity while sleeping, which completely offsets the loss from working outside.