Surviving Mars

Surviving Mars

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philriggin Mar 19, 2018 @ 12:48am
Is there a tech to automate your metal extractor?
It seans silly to have to build a dome near each and every metal resource...lol !
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Showing 1-7 of 7 comments
Chicago Ted Mar 19, 2018 @ 2:09am 
Yes, there is a breakthrough tech that allows extractors to be automated, working with no crew at 50 performance.
Razter Mar 19, 2018 @ 2:50am 
Not all techs or breakthroughs are available in each playthrough. So you may not see this tech. I had it appear in my "International" playthrough but not my USA one. I don't know if it's restricted by nation or just random.
Tech Enthusiast Mar 19, 2018 @ 2:51am 
This really should not be a random breaktrough. Honestly it is just so damn good that it can make or break a game. Well, or at least trivialize any difficulty at all.
Bored Peon Mar 19, 2018 @ 3:20am 
Breakthroughs are random each game.

Keep in mind though that restarting the map keeps the same seed created for breaksthroughs and the same tech tree. Although techs can vary the order and speed due to anomalies.
Tech Enthusiast Mar 19, 2018 @ 8:23am 
Originally posted by Bored Peon:
Breakthroughs are random each game.

Keep in mind though that restarting the map keeps the same seed created for breaksthroughs and the same tech tree. Although techs can vary the order and speed due to anomalies.

Randomness in Tech is my biggest gripe about the game TBH.

And this very tech is a prime example on why.
The game becomes indefinitly easier if you get it. Saw Skye Storms first playtrough on almost 500% difficulty. He had almost nothing to begin with and struggeled. Then he got this and the colonie exploded at a pace i can not imagine at all.

It is so easy to just plaster the map mit extractors, have shuttles fly the resources where needed and use all of those colonists for something more productive (that also does not lower comfort most of the time).

So many breaktroughs are "nice", some are just really useless or really gamechanging.

Having luck decide a playtrough like that is kinda offputting. Some randomness, yeah i get it. But not random as in "it makes your almost unbeatable game into a cakewalk!"
_Patrick Swayze Mar 19, 2018 @ 8:27am 
I bet a mod will come where u can pick the techs you want in your game.
Farah Mar 19, 2018 @ 8:50am 
It is strange that all you gotta do in Mars is work at a Cassino and a Spacebar... Or gamble and drink.
Really it is very anoing to have to build working places so close to domes.
How about transportation? Tunnels? Automation sure a great option.
Why can I harvest concrete but not metals without human workhand?
All extractors and factories should be automated but the ones inside the Domes.
Adding human workers to it could improve the production.
I miss more kinds of factories and manufacturing process that can use and transformete materials.
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Date Posted: Mar 19, 2018 @ 12:48am
Posts: 7